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Basic Battlecruiser Primary Turret
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)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 21.01.2018 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Basic Battlecruiser Primary Turret | |
Energy Turret | |
Owner Faction | Sirius Civilian |
Weapon Class | Class 2 Turrets |
Turret Rotation | 40 deg/s |
Cargo Space | 5 |
Hit-Points | 125,000 |
Price | 580,000 |
Standard weaponry, as moderate as it may perform, has always had a key role in ship equipment. These inexpensive variants of recent Battlecruiser developments deliver just enough without depleting the users' credits.
Weapon Stats
- Hull Damage: 2,200 /round (4,400 /sec)
- 0.25:1 efficiency
- Energy Damage: 1,100 /round (2,200 /sec)
- 0.13:1 efficiency
- Refire Rate: 2.00 /sec
- Power Usage: 8,750 u/round (17,500 u/sec)
- Damage Type: Direct
Energy Pulse Stats
- Speed: 1200 m/sec
- Travel Range: n/a meters
- Lifetime: 2.50 seconds
Projectile Image
- Please upload the rh_capgun_01_proj.png file.
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Spoiler: Buying Locations | ||||||||
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Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |