Difference between revisions of "Junkers ID"
From Discovery Wiki
Jump to navigationJump to searchm (Change 4.86 pages to 4.86Betas so that we have a clean V4.86 category upon final release., replaced: {{Version|4.86 → {{Version|4.86Betas) |
m (moved Junker ID to Junkers ID) |
(No difference)
|
Revision as of 10:47, 6 May 2012
Article possibly outdated (
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 06.05.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.86Betas
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 06.05.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Pilot carrying this ID is a member of the Junkers who:
- 1. Can attack pirates and terrorists in self-defense, to protect a trader of an allied faction, or in defense of their bases.
- 2. Can actively hunt Xenos and Hogosha.
- 3. Cannot engage in piracy within house space, excepting Kusari and Gallia. Yarr it up.
- 4. Cannot use any transport with more than 3,600 cargo except the Pilgrim Liner and Pirate Train.
Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats
Carrying unmounted IDs in your ship, as well as not equipping an ID, is against the server rules and can lead to sanctions.