Difference between revisions of "Kaiserliche Polizei Rheinland"

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{{Player Faction|Rheinland Federal Police}}
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{{Version|4.91}}
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{{Outdated|This page still shows Rheinland Police before the civil war's beginn at Rheinland's federal republic time.}}
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{{Player Faction|Rheinland Federal Police|Kaiserliche Polizei Rheinlands}}
 
{{Faction Infobox
 
{{Faction Infobox
| name = Rheinland Federal Police
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| name = Kaiserliche Polizei Rheinland
| image = Rfpkopieds1.jpg
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| image = KPR logo.png
 
| origin = {{House Link | Rheinland}}
 
| origin = {{House Link | Rheinland}}
 +
| affiliation = [[Rheinland Federal Police|Kaiserliche Polizei Rheinlands]]
 
| alignment = LAWFUL
 
| alignment = LAWFUL
 
| founding_date =  
 
| founding_date =  
 
| dissolution_date =  
 
| dissolution_date =  
| leader = Otto Putzkanner
+
| leader = Kara von Thielau
 
| base = [[New Berlin]]
 
| base = [[New Berlin]]
 
| founder = unknown
 
| founder = unknown
 
| primary_role = Enforce the laws put forth by the Chancellor  
 
| primary_role = Enforce the laws put forth by the Chancellor  
 
| secondary_role = Protect and Defend Rheinland Territory
 
| secondary_role = Protect and Defend Rheinland Territory
}}
+
}}[[Image:RFP Banner.png|center]]
  
 
==History==
 
==History==
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*Assist the Rheinland Military as needed.
 
*Assist the Rheinland Military as needed.
  
*Eliminate all Pirates, Coalition, Nomads, Outcasts, Phantoms, Red Hessians, Unioners and all other threats to system security.
+
*Eliminate all Pirates, Coalition, Nomads, Outcasts, Red Hessians, Unioners and all other threats to system security.
  
 
*Protect the citizens of Rheinland by offering assistance and other services
 
*Protect the citizens of Rheinland by offering assistance and other services
Line 50: Line 54:
 
*2. Military, Polizei, Civilian, and Freelancer pilot pods are to be dropped by the nearest available polizei officer or to be taken to the nearest station or planet. If the pilot of the ship refuses to drop the pods, destroy their ship.
 
*2. Military, Polizei, Civilian, and Freelancer pilot pods are to be dropped by the nearest available polizei officer or to be taken to the nearest station or planet. If the pilot of the ship refuses to drop the pods, destroy their ship.
  
*3. Any form of smuggling is forbidden and punishable. The following actions can be made against smugglers:  
+
*3. Any form of smuggling is forbidden and punishable. The following actions can be made against smugglers (exported fro Laws of Rheinland):  
• In case of a smuggler or embargo breaker, while flying a freighter, caught and made to surrender,
 
no fines are to be collected, but forcing the trader to drop all contraband or unload their cargo on Hamburg is necessary.
 
  
• In case of a smuggler or embargo breaker, while flying a transport of a cargo capacity between 1000-3000 units, caught and made to surrender,
+
For the vessels of Fighter, Bomber or Freighter class – cargo confiscation and 1.000.000 SC fine.
2.000.000 credits are to be levied as well as forcing the transport to drop all contraband for destruction or to unload its cargo on Hamburg.
 
  
• In case of a smuggler or embargo breaker, while flying a transport of a cargo capacity between 3001-5000 units, caught and made to surrender,
+
For the vessels of Gunboat class or Transport class with 3500 units of contraband in the cargo hold or less - cargo confiscation and 2.500.000 SC fine.
4.000.000 credits are to be levied as well as forcing the transport to drop all contraband for destruction or to unload its cargo on Hamburg.
 
  
• In case of a trader exporting Human Organs by a trade ship not belonging to Cryer or any Rheinland companies. 100 credits may be levied as tax for each unit of Human organs.
+
For the vessels of Transport class with more than 3500 units of contraband in the cargo hold – cargo confiscation and 4.000.000 SC fine.
  
According to the current valid laws of Rheinland, the following commodities are declared as contraband:
+
Exact list of contrabands and exceptions of these are listed in Laws of Rheinland.See Laws of Rheinland in „Links” section.
- Artifacts
 
- Black Market Munitions
 
- Blood Diamonds
 
- Cardamine
 
- Counterfeit Software
 
- Liquid Cardamine
 
- Slaves
 
- Synthetic Marijuana
 
- Gaian Wildlife (Researcher vessels may carry it, along with Planetform/Cryer IDd ships)
 
- Lawful and Civilian pilots
 
- Nomads and Nomad equipment. No fine is to be issued for Das Wilde pilot pods.(see Section 5 for further detailes on Nomad materials)
 
  
 
*4. Any form of piracy and/or coercion of the citizenry is forbidden and punishable by the destruction of the pirate ship.
 
*4. Any form of piracy and/or coercion of the citizenry is forbidden and punishable by the destruction of the pirate ship.
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*5. All sorts of Nomad materials are forbidden in Rheinland space. Ships carrying these materials are to be instructed to relinquish them for destruction or leave Rheinland territories. Should the captain of the ship chose to relinquish them and the items are mounted on the ship, they are allowed into orbital stations only--not planets--so the items may be removed on sealed docks for destruction. Failure to comply with this is punishable with ship destruction.
 
*5. All sorts of Nomad materials are forbidden in Rheinland space. Ships carrying these materials are to be instructed to relinquish them for destruction or leave Rheinland territories. Should the captain of the ship chose to relinquish them and the items are mounted on the ship, they are allowed into orbital stations only--not planets--so the items may be removed on sealed docks for destruction. Failure to comply with this is punishable with ship destruction.
  
*6. Ship restrictions according to the Laws of Rheinland:
+
*6. Ship restrictions are to be enforced according to the accurate paragraphs of the Laws of Rheinland. For current restrictions, see Laws of Rheinland in „Links” section.
 
 
• All Battleship and Cruiser class vessels other then Rheinland Military tagged ships are BANNED from Rheinland, unless with permission from the Admiral of the Rheinland Military, other then that there are no exceptions.
 
 
 
• All Cruiser and Battleship class vessels allowed under special circumstances, are to keep a 10k distance from any Rheinland based Planet.
 
 
 
• Gunboats, Bombers, and Fighters have permission to stay within Rheinland based planet orbits, but are to move if asked.
 
 
 
• The Rheinland government has completely forbidden the operation of BHG capital ships inside of Rheinland territories bar notified and authorized logistic activities (pass through Rheinland to reach other systems). Any ships disregarding this regulation will be deemed criminals and dealt with accordingly.
 
  
*7.Liberty affiliated traders can only carry the following cargo in Rheinland:
+
*7.Liberty Embargo Regulations:
*Ageira or DSE hauling Gate or Trade Lane Parts.
+
Declared by the Laws of Rheinland, no transport is to pass Rheinland borders towards Liberty, except:
 +
*DSE hauling Gate or Trade Lane Parts.
 
*Synth Foods, Inc. hauling synth paste or other food.
 
*Synth Foods, Inc. hauling synth paste or other food.
 
*Orbital Spa and Cruise hauling legal Human Cargo (no slaves).
 
*Orbital Spa and Cruise hauling legal Human Cargo (no slaves).
 
*Human Transportation by non Libertonian Corporations (no slaves)
 
*Human Transportation by non Libertonian Corporations (no slaves)
 +
*Ageira hauling any of following goods:
 +
 +
Niobium,
 +
Silver,
 +
Platinum,
 +
Iridium,
 +
Polymers,
 +
Basic Consumer Goods excluding whips, chains and liquid latex,
 +
Luxury Consumer Goods,
 +
Wine,
 +
Tobacco,
 +
Food Rations,
 +
Water,
 +
Pharmaceuticals,
 +
Oxygen,
 +
Holo-tainment Bands,
 +
Gate or Trade Lane Parts.
  
  
Ageira, DSE, Synth, Foods, IC and Orbital Spa and Cruise are allowed to haul the same goods within Rheinland.
+
Ageira, DSE, Synth, Foods and Orbital Spa and Cruise are allowed to haul the same goods within Rheinland.
 
If carrying other goods, they will be ordered to drop them and to change course to Liberty space.
 
If carrying other goods, they will be ordered to drop them and to change course to Liberty space.
 +
Universal Shipping, as well as any other Liberty companies are banned from Rheinland space entirely.
  
 +
Ships containing any other cargo are to be turned back home under penalty of death. Destroy their ship if they refuse to take the shortest route home with their cargo on board.
  
• The Interspace Commerce is authorized to bring these commodities both ways across the border between Liberty and Rheinland, to supply their bases:
+
For further explanation of cargo regulations, see Laws of Rheinland.
  
Niobium,Platinum,Polymers,Consumer Goods – excluding whips, chains and liquid latex,Food Rations,H-Fuel,Holo-tainment Bands,Iridium,Luxury Consumer Goods,Oxygen,Pharmaceuticals,Silver,Tobacco,Water,Wine
 
 
Ships containing any other cargo are to be turned back home under penalty of death. Destroy their ship if they refuse to take the shortest route home with their cargo on board.
 
  
 
*8. System-wide transmissions that are encrypted or containing sensitive information are the work of spies and traitors. These transmissions usually contain “//” or “lol”. For first offense, warn pilot that encrypted messages or messages of an inflammatory or subversive nature are not allowed in Rheinland space. If the spy continues to broadcast these messages, destroy the ship by any means necessary.
 
*8. System-wide transmissions that are encrypted or containing sensitive information are the work of spies and traitors. These transmissions usually contain “//” or “lol”. For first offense, warn pilot that encrypted messages or messages of an inflammatory or subversive nature are not allowed in Rheinland space. If the spy continues to broadcast these messages, destroy the ship by any means necessary.
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{| class="wikitable"
 
{| class="wikitable"
|- style="background: #dbe9ff; border: 1px solid #ff7848; padding: .5em 1em; margin: 1em;"
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|- class="template-navlist-title"
| colspan="2" align="right"|
+
| colspan="2" align="right"|[[Image:Inspekteurin.png|40px]]
| colspan="2" align="center"| '''Inspekteur der Polizei '''  
+
| colspan="2" align="center"| '''Inspekteur der Polizei'''  
| colspan="2" align="left"|
+
| colspan="2" align="left"|[[Image:Polizei Inspekteurin.png|40px]]
|-  
+
|- style="height:40px"  
| colspan="2" align="right"|
+
| colspan="6" align="center" height="30px"| [[Kara von Thielau]]
| colspan="2" align="center"| Otto Putzkanner
+
|- class="template-navlist-title"
| colspan="2" align="left"|
+
| colspan="2" align="right"|[[Image:Polizei Direktor.png‎|40px]]
|- style="height:20px"
+
| colspan="2" align="center"| '''Polizeidirektoren'''
|-
+
| colspan="2" align="left"|[[Image:Polizei Direktor.png‎|40px]]
|- style="background: #dbe9ff; border: 1px solid #ff7848; padding: .5em 1em; margin: 1em;"
+
|- style="height:40px"
| colspan="2" align="right"|
+
| colspan="3" align="center"| [[Nina von Thielau]]
| colspan="2" align="center"|'''Polizeidirektor '''  
+
| colspan="3" align="center"| Ludwig Parothia
| colspan="2" align="left"|
+
|- class="template-navlist-title"
|-
+
| colspan="2" align="right"|[[Image:Oberrat.png‎|40px]]
| colspan="2" align="right"|
+
| colspan="2" align="center"|'''Polizei Oberräte'''  
| colspan="1" align="right"| Otto Hildebrandt
+
| colspan="2" align="left"|[[Image:Polizei Oberrat.png‎|40px]]
| colspan="1" align="left"| Hans Regenkurt
 
| colspan="2" align="left"|
 
|- style="height:20px"
 
|-
 
|- style="background: #dbe9ff; border: 1px solid #ff7848; padding: .5em 1em; margin: 1em;"
 
| colspan="2" align="right"|
 
| colspan="2" align="center"| '''Oberst'''  
 
| colspan="2" align="left"|
 
|-
 
| Alison Falke
 
| Dominik Mertins
 
| Open Slot
 
| Open Slot
 
| Open Slot
 
| Open Slot
 
 
|-
 
|-
| Open Slot
+
| Vincent von Thielau
| Open Slot
+
| Laura Carsten
| Open Slot
+
| Open slot
| Open Slot
+
| Open slot
| Open Slot
+
|- class="template-navlist-title"
| Open Slot
+
| colspan="2" align="right"|[[Image:PolHauptkommissar.png‎‎|40px]]
|- style="height:20px"
+
| colspan="2" align="center"|''' Polizei Hauptkommissare'''
 +
| colspan="2" align="left"|[[Image:BPHauptkommissar.png‎|40px]]
 
|-
 
|-
|- style="background: #dbe9ff; border: 1px solid #ff7848; padding: .5em 1em; margin: 1em;"
+
| Wolfram Kruppstahl
| colspan="2" align="right"|
+
| Open Slot
| colspan="2" align="center"| '''Kommissar'''
+
| Open slot
| colspan="2" align="left"|
+
| Open slot
 +
| Open slot
 +
| Open slot
 +
|- class="template-navlist-title"
 +
| colspan="2" align="right"|[[Image:PolKms.png‎|40px]]
 +
| colspan="2" align="center"| '''Polizei Kommissare'''  
 +
| colspan="2" align="left"|[[Image:PolKommissar.png|40px]]
 
|-
 
|-
| Hrafn Olavsson
 
| Open Slot
 
| Open Slot
 
| Open Slot
 
| Open Slot
 
| Open Slot
 
|-
 
| Open Slot
 
| Open Slot
 
| Open Slot
 
| Open Slot
 
 
| Open Slot
 
| Open Slot
 
| Open Slot
 
| Open Slot
|- style="height:20px"
+
| Open Slot
 +
| Open Slot
 +
| Open Slot
 +
| Open Slot
 
|-
 
|-
|- style="background: #dbe9ff; border: 1px solid #ff7848; padding: .5em 1em; margin: 1em;"
+
| Open Slot
| colspan="2" align="right"|
+
| Open Slot
| colspan="2" align="center"| '''Detektiv'''
+
| Open Slot
| colspan="2" align="left"|
+
| Open Slot
 +
| Open Slot
 +
| Open Slot
 +
|- class="template-navlist-title"
 +
| colspan="2" align="right"|[[Image:Wachtmeister.png|40px]]
 +
| colspan="2" align="center"| '''Polizei Wachtmeister'''  
 +
| colspan="2" align="left"|[[Image:Polizei Wachtmeister.png |40px]]
 
|-
 
|-
| Markus Dietrich
+
| Frederich Lützow
| Open Slot
+
| Zita Karlsohn
| Open Slot
+
| Karl Hoffmann
| Open Slot
+
| Rose Auttenberg
| Open Slot
+
| Shawn Kunze
| Open Slot
+
| Open Slot  
|-
 
| Open Slot
 
| Open Slot
 
| Open Slot
 
| Open Slot
 
| Open Slot
 
| Open Slot
 
|- style="height:20px"
 
 
|-
 
|-
|- style="background: #dbe9ff; border: 1px solid #ff7848; padding: .5em 1em; margin: 1em;"
+
| Open Slot
| colspan="2" align="right"|
+
| Open Slot
| colspan="2" align="center"| '''Wachmann'''
+
| Open Slot  
| colspan="2" align="left"|
+
| Open Slot  
|-
+
| Open Slot  
| Hans Eberhart
+
| Open Slot  
| Kanze Kurlei
 
| Open Slot
 
| Open Slot
 
| Open Slot
 
| Open Slot
 
 
|-
 
|-
| Open Slot
+
|- class="template-navlist-title"
| Open Slot
+
| colspan="2" align="right"|[[Image:PolKadett.png|40px]]
| Open Slot
+
| colspan="2" align="center"| '''Polizei Kadetten'''
| Open Slot
+
| colspan="2" align="left"|[[Image:Polizei Kadett.png|40px]]
| Open Slot
 
| Open Slot
 
|- style="height:20px"
 
 
|-
 
|-
|- style="background: #dbe9ff; border: 1px solid #ff7848; padding: .5em 1em; margin: 1em;"
+
| Dawid Speer
| colspan="2" align="right"|
+
| Gerhard Lippert
| colspan="2" align="center"| '''Polizeikadett'''
+
| Freya Schneider
| colspan="2" align="left"|
 
|-
 
| Hans Dobrecht
 
| Emilie Walden
 
| Open Slot
 
 
| Open Slot
 
| Open Slot
 
| Open Slot
 
| Open Slot
 
| Open Slot
 
| Open Slot
 
|-
 
|-
| Open Slot
+
| Open Slot  
 
| Open Slot
 
| Open Slot
 
| Open Slot
 
| Open Slot
Line 237: Line 204:
  
 
==Ranks==
 
==Ranks==
* '''Oberst''' ; An officer who has proven his or her loyalty to the Polizei on countless occasions. Who has been recommended for the promotion by his or her collegues, with the agreement of the Inspekteur and the two Polizeidirektors. With permission and required paperwork, may command a Behemoth, Prison Liner and a Rheinland Gunboat (with further permission from the Rheinwehr).  
+
Be advised, while the Rheinald Federal Polizei have strict criterias for handing out promotions, the Inspekteur of Polizei and the Polizei Direktors may demote any Polizei pilot if their actions make this kind of punishment necessary.
 +
* '''Oberrat''' ; An officer who has proven his or her loyalty to the Polizei on countless occasions. Who has been recommended for the promotion by his or her collegues, with the agreement of the Inspekteur and the two Polizeidirektors. With permission and required paperwork, may command a Behemoth, Prison Liner and a Rheinland Gunboat (with further permission from the Rheinwehr).  
  
Requirements for Kommisar to gain the rank of Oberst:
+
Requirements for Hauptkommissar to gain the rank of Oberrat:
 +
 
 +
*1. Perform regular patrols and make reports of these.
 +
*2. Have kept a proper loadout on your ships at all time.
 +
*3. Made a total of 15 patrol reports since last promotion.
 +
Apart from this, to gain promotion, Hauptkommissare must complete 2 of the followng:
 +
*4. Have successfully arrested or disabled 15 hostile fighters/smugglers
 +
*5. Have collected 40 million credits of fine since last promotion and have forwarded them to RFP|Arsenal. (//Proof  of transfers with timestamps is mandatory)
 +
*6. Have successfully escorted/protected 20 trade vessels in Rheinland space since last promotion.
 +
*7. Have proven themselves worthy of rank by assisting Kadetts and Wachmann on 5 patrols.
  
*1. Perform regular patrols and post reports of these.
 
*2. Have arrested or disabled a total amount of 25 hostile ships.
 
*3. Have caught or destroyed a total number of 10 smugglers or embargo breakers.
 
*4. Have successfully escorted/protected 45 trade vessels, which do not offend the laws in any ways. (A1)
 
*5. Have kept a proper loadout on your ships at all time.
 
  
  
 
<br/>
 
<br/>
* '''Kommissar''' ; The first rank that is marked as an officer, this rank comes with a test and brings further responsibility and duties. With permission and required paperwork, may command a Behemoth.
+
* '''Hauptkommissar''' ; The first rank that is marked as an officer, this rank comes with a test and brings further responsibility and duties. With permission and required paperwork, may command a Behemoth Transport.
[[Image:Insignia_RFP.png|right|thumb|150px| Ranking insignia of the Polizei]]
+
[[Image:Übersicht.png|right|thumb|150px| Ranking insignia of the Polizei]]
Requirements for Detektive to gain the rank of Kommisar:
+
Requirements for Kommissare to gain the rank of Hauptkommissar:
  
*1. Perform regular patrols and post reports of these.
+
*1. Perform regular patrols and make reports of these.
*2. Have arrested or disabled a total amount of 20 hostile ships
+
*2. Have kept a proper loadout on your ships at all time.
*3. Have caught a total number of 5 smugglers or embargo breakers.
+
*3. Made a total of 15 patrol reports since last promotion.
*4. Have successfully escorted/protected 30 trade vessels, which do not offend the laws in any ways. (A1)
+
Apart from this, to gain promotion, Kommissare must complete 2 of the followng:
*5. Have kept a proper loadout on your ships at all time.
+
*4. Have successfully arrested or disabled 10 hostile fighters/smugglers
 +
*5. Have collected 20 million credits of fine since last promotion and have forwarded them to RFP|Arsenal. (//Proof of transfers with timestamps is mandatory)
 +
*6. Have successfully escorted/protected 15 trade vessels in Rheinland space since last promotion.
 +
*7. Have proven themselves worthy of rank by assisting Kadetts and Wachmann on 5 patrols.  
  
 
<br/>
 
<br/>
* '''Detektiv''' ; Proven to be trustworthy and a worth the money put into their training, this rank comes with more responsibility. Given access to all shared ships Detectivs are allowed access to (see below).
+
* '''Kommissar''' ; Proven to be trustworthy and a worth the money put into their training, this rank comes with more responsibility. Kommissare may gain access to specialised vessels of RFP.  
  
Requirements for Wachmann to gain the rank of Detektive:
+
Requirements for Wachtmeister to gain the rank of Kommissar:
  
*1. Perform regular patrols and post reports of these.
+
*1. Perform regular patrols and make reports of these.
 
*2. Have kept a proper loadout on your ships at all time.
 
*2. Have kept a proper loadout on your ships at all time.
*3. Arrested or disables a total amount of 15 hostile vessels.
+
*3. Made a total of 15 patrol reports.
*4. Have successfully escorted/protected 20 trade vessels, which do not offend the laws in any ways. (A1)
+
Apart from this, to gain promotion, Wachtmeister must complete 1 of the followng:
 
+
*4. Have successfully arrested or disabled 5 hostile fighters/smugglers
 
+
*5. Have collected 15 million credits of fines and have forwarded them to RFP|Arsenal. (//Proof  of transfers with timestamps is mandatory)
 +
*6. Have successfully escorted/protected 10 trade vessels in Rheinland space.
 
<br/>
 
<br/>
* '''Wachmann''' ; A pilot who has proven that he or she is ready to serve the Kanzler.
+
* '''Wachtmeister''' ; A pilot who has proven that he or she is ready to serve the Kanzler.
  
Requirements for Kadetts to gain the rank of Wachmann:
+
Requirements for Kadetts to gain the rank of Wachtmeister:
  
 
*1. Have at least one fully fitted ship (Phantom or Mjolnir) with the proper ID and IFF.
 
*1. Have at least one fully fitted ship (Phantom or Mjolnir) with the proper ID and IFF.
*2. Have your ship(s) named according to the naming conventions (RFP|Rank.First.Last name)
+
*2. Have ship(s) named according to the naming conventions (RFP|Rank.First.Last name)
 
*3. Know where to find documents that are mandatory to fulfill the duties of an RFP officer (Laws of Rheinland, RFP Diplomacy and Status, etc.)
 
*3. Know where to find documents that are mandatory to fulfill the duties of an RFP officer (Laws of Rheinland, RFP Diplomacy and Status, etc.)
*4. Have completed at least 1 patrol in a week for a 4 week time spam.
+
*4. Have completed a 2 week „training” period while handing patrol reports in for the Polizei Database.
*5. Made patrol reports of all action during patrols.
+
 
  
 
<br/>
 
<br/>
* '''Polizeikadett''' ;  A new recruit of the Polizei. He or she has yet to prove themself as a loyal pilot with the same goals as Rheinland. May fly the Banshee Light Fighter, Phantom Light Fighter and the Mjolnir Super Heavy Fighter. But, with special permission and the necessary role-play background, may pilot a Wraith.
+
* '''Polizeikadett''' ;  A new recruit of the Polizei. He or she has yet to prove themself as a loyal pilot with the same goals as Rheinland. May fly the Tiger Shark Light Fighter, Phantom Light Fighter and the Mjolnir Super Heavy Fighter.
 
<br/>
 
<br/>
  
 
==Ships==
 
==Ships==
'''[[Banshee|72-ARKM-G3 "Banshee" LF]]'''
 
[[Image:Banshee-s.png|left|150px]]
 
 
"As a steed is bred for its strength as well as its grace, this majestic fighter carries on the long and distinguished tradition of Rheinland military craft. The Banshee is simply the finest ship of its kind. Its craftsmanship, its unwavering precision and reliability, and its substantial offerings for an accessible price all demonstrate Rheinland's commitment to excellence."
 
 
This fighter is designed primarily to be a punishment for disobedient pilots of the Polizei.
 
 
 
 
 
 
'''[[Griffin|CTE-4000 "Griffin" LF]] '''
 
 
[[Image:Hawk-Griffin-s.png|left|170px]]
 
 
"Based on the popular Hawk, the Griffin's similar external appearance hides a completely rebuilt interior, with a lighter frame supporting expanded nanobot storage banks and an expanded cargo bay. The wings have been completely restructured, with reinforced armor struts and extra power cell storage to support its superior maneuvering thrusters and enhanced weaponry over its predecessor."
 
 
This ship is rarely seen flown by regular patrol pilots.
 
 
'''[[Phantom|72-ARKM-G27 "Phantom" LF]] '''
 
 
[[Image:Banshee-s.png|left|150px]]
 
 
"Rheinland ships are generally known for their power and reliability, more so than their agility. However, of late the newer versions of the Banshee and Valkyrie have been adding more of that power and reliability to their engines. Both ships are using better, lighter metals that are stronger then others, so the naval ship builders can get away with putting less thickness onto the frames.
 
 
The Phantom in particular is an exception to the Rheinland rule about agility. The ship is relatively lightly armed and armored, but its agility matches that of any light fighter on the market. Anyone expecting the "slow but steady" typical Rheinlanders is going to get a rather nasty shock.
 
 
Primarily used for police work and interception, the Phantom is a staple of the Military Police units in Rheinland, and deservedly so."
 
 
A common ship of the Polizei, it is the nerve that sends the signal to move forward. All pilots are required to own a Phantom or a Mjolnir.
 
 
'''[[Falcon|CTE-3000 "Falcon" HF]] '''
 
 
[[Image:Falcon-s.png|left|150px]]
 
 
"As the name attests, this ship is formidable and is well-deserving of the reputation that it enjoys. With a balanced combination of refined offensive and defensive technologies, the Falcon delivers an astonishing amount of potential firepower to potential adversaries quickly and efficiently."
 
 
This ship is rarely seen flown by regular patrol pilots.
 
 
 
 
 
'''[[Eagle|CTE-6000 "Eagle" VHF]] '''
 
 
[[Image:Eagle-s.png|left|150px]]
 
 
"Few vessels have seen as much popular and widespread use in Sirius as the CTE-6000. With her ease of maintenance, rugged reliability and near universal supply of readily available parts, the nimble Eagle often finds itself in service as the space superiority fighter of choice for pilots ranging from convoy escorts to house terrorists."
 
 
This ship is rarely seen flown by regular patrol pilots.
 
 
'''[[Wraith|90-ARKM-N45 "Wraith" VHF]] '''
 
 
[[Image:Valkyre-Wraith-s.png|left|150px]]
 
 
"Determined to keep ahead in the arms race between lawfuls and unlawfuls, Rheinland was forced to upgrade its already potent ships. As with the Phantom, the Wraith utilizes several new technologies into the base frame. Improved engines and power-plant, along with lighter and stronger armor make the Wraith surprisingly agile. It's no light fighter, but a skilled pilot can keep it out of enemy fire enough to ensure victory.
 
 
This vessel is highly restricted, much like its lighter brother. Only elite Military Police units are allowed this expensive craft, along with authorized military personnel."
 
 
Primarily used when hostiles can destroy our Phantoms with ease, or to counter Very Heavy Fighters. The Wraith is restricted, as we do not want to appear too similar to our Rheinwehr partners.
 
 
 
'''[[Mjolnir|19-ARKM-N82 "Mjolnir" Rheinland SHF]]
 
 
[[Image:Mjolnir-s.png|left|150px]]
 
 
"The Rheinland Federal Police needed a ship capable of dealing punishment to smugglers and pirates alike, and Oder Shipyard delivered. Packing a huge power core, superior shielding and armor, and weapons hardpoints to spare, the Mjolnir is designed to give the Police the heavy hand they need to deal with well-armed unlawfuls. It is the difference between a SWAT team, and a lone cop on the beat. Never intended to be capable of lasting in massed fleet engagements, but rather the ship is built to last until help arrives."
 
 
A common sight in the Polizei patrols, this ship is designed to be a "right in" ship, dealing massive amounts of damage in a short amount of time. All pilots are required to own a Mjolnir or a Phantom.
 
 
'''[[Roc|CTE-19000 "Roc" Civilian Bomber]]
 
 
[[Image:Roc-s.png|left|150px]]
 
 
"Ironically labelled a 'civilian' bomber by its Libertonian designers, who also developed such classics as the 'Eagle' fighter, there is little civil about this piece of kit.
 
 
This ship is now being used by various civilian corporations that find themselves being pirated by gunboats and similar, who purchase this ship from construction yards or build it themselves after acquiring the rights to its patent. Also of note is the rather large amount of these ships found in the possession of criminal organisations such as the Xenos in Liberty and the Golden Chrysanthemums in Kusari space.
 
 
This may indicate that these groups are able to cannibalise the hulls of their Eagles and modify them to make them into bombers, or that they have more financial support for their military machines than lawmen would have previously imagined.
 
 
Seen all over Sirius, in the hands of corporations, criminals, Zoners and Freelancers, this bomber is a versatile piece of equipment, handy for those that all-too-often find themselves on the wrong end of big guns."
 
 
With the rising Gunboat activity an agile and already proven bomber was required. The Roc suited the role perfectly, due to the restricted numbers of Bergelmirs available.
 
 
'''[[Rheinland Gunboat]] '''
 
 
[[Image:RheinGB-s.png|left|150px]]
 
 
"This ship is used largely as a tactical support unit, however due to its speed it can also be used as a deep incursion craft for contact teams or recon."
 
 
The most powerful ship in the Polizei arsenal, it also requires permission from the Rheinwehr before being purchased. This is not a very good coordination unit, as if the Polizei have the convenience of one available it will normally be right on the front line.
 
 
  
 +
===Light Fighters===
 +
{{Ship List/begin}}
 +
{{Ship List | [[Phantom]] | Primary Light Fighter | Banshee-s.png}}
 +
{{Ship List | [[Tiger Shark]] |Secondary Light Fighter | TigerShark-s.png}}
 +
{{Ship List | [[Griffin]] | Secondary Light Fighter | Hawk-Griffin-s.png}}
 +
{{Ship List/end}}
  
 +
===Heavy Fighters===
 +
{{Ship List/begin}}
 +
{{Ship List | [[Falcon]] | Patrol Heavy Fighter | Falcon-s.png}}
 +
{{Ship List | [[Kingfisher]] | Patrol Heavy Fighter | Kingfisher-s.png}}
 +
{{Ship List | [[Marauder]] | Patrol Heavy Fighter | Marauder-s.png‎}}
 +
{{Ship List/end}}
  
 +
===Very Heavy Fighters===
 +
{{Ship List/begin}}
 +
{{Ship List | [[Eagle]] | Primary Very Heavy Fighter | Eagle-s.png}}
 +
{{Ship List | [[Wasupu]] | Secondary Very Heavy Fighter | Wasupu-s.png}}
 +
{{Ship List | [[Wraith]] | Spezialeinsatzkommando Very Heavy Fighter | Valkyre-Wraith-s.png}}
 +
{{Ship List/end}}
  
'''[[Behemoth]] '''
+
===Super Heavy Fighters / Bombers===
 +
{{Ship List/begin}}
 +
{{Ship List | [[Mjolnir]] | Primary Super Heavy Fighter | Mjolnir-s.png}}
 +
{{Ship List | [[Roc]] | Primary Bomber | Roc-s.png}}
 +
{{Ship List | [[Bergelmir]] | Spezialeinsatzkommando Bomber | Bergelmir-s.png}}
 +
{{Ship List | [[Fafnir]] | Bundesgrenzschutz Bomber | Fafnir-s.png}}
 +
{{Ship List/end}}
  
[[Image:Behemoth-s.png|left|150px]]
+
===Freighters / Transports===
 +
{{Ship List/begin}}
 +
{{Ship List | [[Humpback]] | Cargo Interdiction | Rh freighter.png}}
 +
{{Ship List | [[Ragnar]] | Cargo Interdiction | Ragnar-s.png}}
 +
{{Ship List | [[Behemoth]] | Mobile Checkpoints | Behemoth-s.png}}
 +
{{Ship List | [[Prison Liner]] | Support Transport | PrisonLiner-s.png}}
 +
{{Ship List | [[Uruz]] | Supply Transport/Cargo Interdiction | Uruz-s.png}}
 +
{{Ship List/end}}
  
"Following the end of the 80 year war in 669 A.S the Rheinland economy was in shambles. Government bailouts saw Stuttgart opened for plundering at the hands of Synth foods and unemployed miners and dissident citizenry caused crime to skyrocket planetside and space alike. These conditions coupled with the low moral of a poorly paid police and military force allowed for space faring piracy to skyrocket overnight.
+
===Large Ships===
 +
{{Ship List/begin}}
 +
{{Ship List | [[Rheinland Gunboat]] | Tactical Support Gunboat | RheinGB-s.png}}
 +
{{Ship List | [[Rheinland Cruiser]] | RFP / SEK Flagships | RheinCruiser-s.png}}
 +
{{Ship List/end}}
  
Boasting a defensive capabilities and a hull that pushes the boundaries of even heavy Rheinlandish manufacturing philosophy to extremes, the Behemoth is in every way a vessel designed to restore Rheinland's commercial might regardless of what obstacle she must bulldoze along the way."
 
  
Behemoth's specifically outfitted to command and conquer. The command of one of these beast's is only entrusted with an officer. Although primarily designed to coordinate small operations, it can still reinforce the troops in the combat zone.
 
 
'''[[Prison Liner]]'''
 
 
[[Image:PrisonLiner-s.png|left|150px]]
 
 
"Whether retrofitted decommissioned ships or engineered from scratch, these vessels house the criminal elements as well as their jailers."
 
 
Old, recently decommissioned Prison Liners bought from scrap yards to be retrofitted with the latest in Polizei technology. A step up from a Behemoth, these Liners have had their prison cells replaced with hangar bays. That means that the Liner can fly directly into the combat zone, and whilst being protected by the shield it can launch the combat team, and then fly away. It is not recommended to take one of these into combat, as some find it's length a problem.
 
  
 
== Diplomacy ==
 
== Diplomacy ==
{{Faction Diplomacy begin}}
+
{|
{{FD | [[Rheinland Military]] | +0.9}}
+
|-
{{FD | [[Bounty Hunters Guild]] | +0.7}}
+
|{{Faction Diplomacy/begin}}
{{FD | [[Republican Shipping]] | +0.7}}
+
{{FD | [[Rheinland Military]] | +1.0}}
{{FD | [[Ageira Technologies]] | +0.7}}
+
{{FD | [[BDM|Büro der Marineintelligenz]] | +1.0}}
{{FD | [[Daumann Heavy Construction]] | +0.7}}
+
{{FD | [[Daumann Heavy Construction]] | +0.9}}
{{FD | [[Kruger Minerals]] | +0.7}}
+
{{FD | [[Republican Shipping]] | +0.9}}
 +
{{FD | [[Kruger Minerals]] | +0.9}}
 +
{{FD | [[Bounty Hunters Guild]] | +0.8}}
 
{{FD | [[ALG Waste Disposal]] | +0.7}}
 
{{FD | [[ALG Waste Disposal]] | +0.7}}
{{FD | [[Liberty Corporations]] | +0.0}}
+
{{FD | [[Ageira Technologies]] | +0.5}}
{{FD | [[Bretonian Corporations]] | +0.0}}
+
{{FD | ''Liberty Corporations'' | +0.0}}
{{FD | [[Kusari Corporations]] | +0.0}}
+
{{FD | ''Bretonian Corporations'' | +0.0}}
 +
{{FD | ''Kusari Corporations'' | +0.0}}
 
{{FD | [[Bretonian Armed Forces]] | +0.0}}
 
{{FD | [[Bretonian Armed Forces]] | +0.0}}
 
{{FD | [[Kusari Naval Forces]] | +0.0}}
 
{{FD | [[Kusari Naval Forces]] | +0.0}}
{{FD | [[Liberty Unlawfuls]] | -0.4}}
+
{{FD | [[Outcasts]] | -0.0}}
{{FD | [[Bretonian Unlawfuls]] | -0.4}}
+
{{Faction Diplomacy/end}}
{{FD | [[Kusarian Unlawfuls]] | -0.4}}
+
| {{Faction Diplomacy/begin}}
 +
{{FD | ''Liberty Unlawfuls'' | -0.4}}
 +
{{FD | ''Bretonian Unlawfuls'' | -0.4}}
 +
{{FD | ''Kusarian Unlawfuls'' | -0.4}}
 
{{FD | [[Xenos]] | -0.5}}
 
{{FD | [[Xenos]] | -0.5}}
{{FD | [[The Phantom Empire]] | -0.8}}
+
{{FD | [[Interspace Commerce]] | -0.5}}
 
{{FD | [[Corsairs]] | -0.8}}
 
{{FD | [[Corsairs]] | -0.8}}
{{FD | [[Harvesters]] | -0.8}}
 
 
{{FD | [[Red Hessians]] | -0.8}}
 
{{FD | [[Red Hessians]] | -0.8}}
{{FD | [[Outcasts]] | -0.8}}
 
 
{{FD | [[Slomon K'Hara|Keepers]] | -0.9}}
 
{{FD | [[Slomon K'Hara|Keepers]] | -0.9}}
 
{{FD | [[Sirius Coalition Revolutionary Army|SCRA]] | -0.9}}
 
{{FD | [[Sirius Coalition Revolutionary Army|SCRA]] | -0.9}}
{{FD | [[Slomon K'Hara|Nomads]]/[[Das Wilde]] | -0.9}}
+
{{FD | [[Das Wilde]] | -0.9}}
 
{{FD | [[Liberty Navy]] | -0.9}}
 
{{FD | [[Liberty Navy]] | -0.9}}
 
{{FD | [[Liberty Security Force]] | -0.9}}
 
{{FD | [[Liberty Security Force]] | -0.9}}
 
{{FD | [[Bundschuh|Volksfront]] | -0.9}}
 
{{FD | [[Bundschuh|Volksfront]] | -0.9}}
 
{{FD | [[Rheinlands Arbeitergewerkschaft]] | -0.9}}
 
{{FD | [[Rheinlands Arbeitergewerkschaft]] | -0.9}}
{{Faction Diplomacy end}}
+
{{Faction Diplomacy/end}}
 +
|}
  
 
==Known Bases==
 
==Known Bases==
Line 442: Line 357:
 
*[[Dessau Station]], [[Halle]]
 
*[[Dessau Station]], [[Halle]]
 
*[[Elbe Station]], [[Halle]]
 
*[[Elbe Station]], [[Halle]]
 +
*[[Bonn Station]], [[New Berlin]]
  
 
==Other General Information==
 
==Other General Information==
Line 447: Line 363:
 
'''Naming Conventions:'''
 
'''Naming Conventions:'''
  
RFP|Rank.(First.)Lastname (Fighters. A variety of symbols can be added to replace the . after Rank, so a Polizei pilot or officer can have more than one fighters. If the whole name can not fit, the first name can be removed)
+
RFP|Rank-(First.)Lastname (Fighters/Bombers. A variety of symbols can be added to replace the - after Rank, so a Polizei pilot or officer can have more than one fighters. If the whole name can not fit, the first name can be removed)
 
 
 
 
RFP|Rank.(First.)Lastname. (Mjolnirs. A variety of symbols can be added to replace the . at the end of the name, so a Polizei pilot or officer can have more than one Mjolnir. If the whole name can not fit, the first name can be removed)
 
  
 +
RFP|Shipname (Freighters, Transports, Prison Liners , Rheinland Gunboats,)
  
RFP|Shipname (Behemoths, Prison Liners or Rheinland Gunboats)
+
RFP|SEK-Ship Type.Number (Spezialeinsatzkommando vessels , ship type may be : Wraith, Bergelmir, Fafnir)
  
 +
RFP|SEK-Shipname (Spezialeinsatzkommando support vessels, Rheinland Gunboats - strictly limited)
  
 
Rank Shorthands:
 
Rank Shorthands:
Line 460: Line 375:
 
*Inspekteur der Polizei - RFP|Insp
 
*Inspekteur der Polizei - RFP|Insp
 
*Polizeidirektor - RFP|Pdt
 
*Polizeidirektor - RFP|Pdt
*Oberst - RFP|Obt
+
*Oberrat - RFP|Obt
 +
*Hauptkommissar - RFP|Hks
 
*Kommissar - RFP|Kom
 
*Kommissar - RFP|Kom
*Detektive - RFP|Det
+
*Wachtmeister - RFP|Wach
*Wachmann - RFP|Wach
 
 
*Polizeikadett - RFP|Kad
 
*Polizeikadett - RFP|Kad
  
Line 470: Line 385:
 
*[http://discoverygc.com/forums/index.php?showtopic=57714 Recruitment]
 
*[http://discoverygc.com/forums/index.php?showtopic=57714 Recruitment]
 
*[http://discoverygc.com/forums/index.php?showtopic=58262 Message Dump]
 
*[http://discoverygc.com/forums/index.php?showtopic=58262 Message Dump]
*[http://discoverygc.com/forums/index.php?showtopic=25332&st=56 Faction Status Post]
+
*[http://discoverygc.com/forums/index.php?showtopic=25332&st=53 Faction Status Post]
 
*[http://discoverygc.com/forums/index.php?showtopic=16216&st=6 Laws of Rheinland]
 
*[http://discoverygc.com/forums/index.php?showtopic=16216&st=6 Laws of Rheinland]
 
*[http://discoverygc.com/forums/index.php?showtopic=75967 Polizei Pilot Handbook]
 
*[http://discoverygc.com/forums/index.php?showtopic=75967 Polizei Pilot Handbook]
 +
*[http://discoverygc.com/forums/index.php?showtopic=92278 Rheinland Criminal Database]
  
  

Latest revision as of 19:41, 26 October 2020

Warning.png
This page still shows Rheinland Police before the civil war's beginn at Rheinland's federal republic time. outdated
This This page still shows Rheinland Police before the civil war's beginn at Rheinland's federal republic time. needs to be updated to reflect the changes introduced with the latest version of the Discovery mod.
This is a player faction. For the affiliated NPC faction, see Rheinland Federal Police


Kaiserliche Polizei Rheinland
KPR logo.png
Origin Flag-rheinland.png Rheinland
Affiliation Kaiserliche Polizei Rheinlands
Alignment Lawful
Profile
Date of founding unknown
Founder(s) unknown
Current leader(s) Kara von Thielau
Base of operations New Berlin
Primary role
Enforce the laws put forth by the Chancellor
Secondary role
Protect and Defend Rheinland Territory
Error creating thumbnail: Unable to save thumbnail to destination

History

After the 80 years war against the GMG, the remaining members of the Rheinwehr were forced to withdraw back to New Berlin and surrounding systems. With the military weakened, a period of civil unrest followed causing an increase in criminal activity across Rheinland.

To counter the growing increase in crime against the civilian population, a council of high ranking military officers quickly formed a federal police agency. This agency was responsible for the enforcement of Rheinland law, civilian and trade protection, the staffing and management of Vierlande Prison, the suppression of subversive and rebel groups, and personal protection to the Chancellor.

After several years of hard-won experience, the Rheinland Federal Polizei are an elite police organization.

Today, the Rheinland Federal Polizei (RFP) is the left hand of the Chancellor in Rheinland Territory. They enforce all laws put forth by him and punish all those who break them. This can be anything from breaking the Embargo between Liberty and Rheinland to smuggling contraband within Rheinland space. The Rheinland Federal Police are known throughout their territory to be both strict and ruthless when it comes to enforcing their laws.

Duties of the Rheinland Federal Polizei:

  • Provide police escort to ensure that necessities and luxuries are able to pass through Rheinland space without fear of pirate intervention.
  • Stop and interrogate ships who might have been a witness to or involved in any criminal activity. This activity requires the development of fun and creative detective role-play in game and in the forums.
  • Suppress civilian rebel groups, such as the Volksfront and LWB. If they resist arrest, use all necessary force to remove them from civilian sectors.
  • Patrol Rheinland territories that include New Berlin, Hamburg, Frankfurt, Stuttgart, Dresden, Munich, and Halle.
  • Confiscate and destroy all illegal cargo. Fine the pilot of the ship (see fines below). If they flee or resist arrest, destroy the ship and tractor in the escape pod.
  • Monitor the system channel for spy and encrypted transmissions. Spy transmissions typically begin with “//” or contain the letters “lol”. See below for more information on how to handle spies.
  • Assist the Rheinland Military as needed.
  • Eliminate all Pirates, Coalition, Nomads, Outcasts, Red Hessians, Unioners and all other threats to system security.
  • Protect the citizens of Rheinland by offering assistance and other services

Laws & Fines

Polizei Regulations

  • 1. Any vessel in Rheinland is to be ordered to halt for scan before clearance.
  • 2. Military, Polizei, Civilian, and Freelancer pilot pods are to be dropped by the nearest available polizei officer or to be taken to the nearest station or planet. If the pilot of the ship refuses to drop the pods, destroy their ship.
  • 3. Any form of smuggling is forbidden and punishable. The following actions can be made against smugglers (exported fro Laws of Rheinland):

For the vessels of Fighter, Bomber or Freighter class – cargo confiscation and 1.000.000 SC fine.

For the vessels of Gunboat class or Transport class with 3500 units of contraband in the cargo hold or less - cargo confiscation and 2.500.000 SC fine.

For the vessels of Transport class with more than 3500 units of contraband in the cargo hold – cargo confiscation and 4.000.000 SC fine.

Exact list of contrabands and exceptions of these are listed in Laws of Rheinland.See Laws of Rheinland in „Links” section.

  • 4. Any form of piracy and/or coercion of the citizenry is forbidden and punishable by the destruction of the pirate ship.
  • 5. All sorts of Nomad materials are forbidden in Rheinland space. Ships carrying these materials are to be instructed to relinquish them for destruction or leave Rheinland territories. Should the captain of the ship chose to relinquish them and the items are mounted on the ship, they are allowed into orbital stations only--not planets--so the items may be removed on sealed docks for destruction. Failure to comply with this is punishable with ship destruction.
  • 6. Ship restrictions are to be enforced according to the accurate paragraphs of the Laws of Rheinland. For current restrictions, see Laws of Rheinland in „Links” section.
  • 7.Liberty Embargo Regulations:

Declared by the Laws of Rheinland, no transport is to pass Rheinland borders towards Liberty, except:

  • DSE hauling Gate or Trade Lane Parts.
  • Synth Foods, Inc. hauling synth paste or other food.
  • Orbital Spa and Cruise hauling legal Human Cargo (no slaves).
  • Human Transportation by non Libertonian Corporations (no slaves)
  • Ageira hauling any of following goods:

Niobium, Silver, Platinum, Iridium, Polymers, Basic Consumer Goods excluding whips, chains and liquid latex, Luxury Consumer Goods, Wine, Tobacco, Food Rations, Water, Pharmaceuticals, Oxygen, Holo-tainment Bands, Gate or Trade Lane Parts.


Ageira, DSE, Synth, Foods and Orbital Spa and Cruise are allowed to haul the same goods within Rheinland. If carrying other goods, they will be ordered to drop them and to change course to Liberty space. Universal Shipping, as well as any other Liberty companies are banned from Rheinland space entirely.

Ships containing any other cargo are to be turned back home under penalty of death. Destroy their ship if they refuse to take the shortest route home with their cargo on board.

For further explanation of cargo regulations, see Laws of Rheinland.


  • 8. System-wide transmissions that are encrypted or containing sensitive information are the work of spies and traitors. These transmissions usually contain “//” or “lol”. For first offense, warn pilot that encrypted messages or messages of an inflammatory or subversive nature are not allowed in Rheinland space. If the spy continues to broadcast these messages, destroy the ship by any means necessary.
  • 9. Pilots displaying hostile activity are to be shot on sight with prior warning.
  • 10. Pilots of unknown and doubtful activity are to be requested to leave Rheinland. Those who fail to comply in a reasonable period of time will be shot on sight.

Roster

Inspekteurin.png Inspekteur der Polizei Polizei Inspekteurin.png
Kara von Thielau
Polizei Direktor.png Polizeidirektoren Polizei Direktor.png
Nina von Thielau Ludwig Parothia
Oberrat.png Polizei Oberräte Polizei Oberrat.png
Vincent von Thielau Laura Carsten Open slot Open slot
PolHauptkommissar.png Polizei Hauptkommissare BPHauptkommissar.png
Wolfram Kruppstahl Open Slot Open slot Open slot Open slot Open slot
PolKms.png Polizei Kommissare PolKommissar.png
Open Slot Open Slot Open Slot Open Slot Open Slot Open Slot
Open Slot Open Slot Open Slot Open Slot Open Slot Open Slot
Wachtmeister.png Polizei Wachtmeister Polizei Wachtmeister.png
Frederich Lützow Zita Karlsohn Karl Hoffmann Rose Auttenberg Shawn Kunze Open Slot
Open Slot Open Slot Open Slot Open Slot Open Slot Open Slot
PolKadett.png Polizei Kadetten Polizei Kadett.png
Dawid Speer Gerhard Lippert Freya Schneider Open Slot Open Slot Open Slot
Open Slot Open Slot Open Slot Open Slot Open Slot Open Slot

Ranks

Be advised, while the Rheinald Federal Polizei have strict criterias for handing out promotions, the Inspekteur of Polizei and the Polizei Direktors may demote any Polizei pilot if their actions make this kind of punishment necessary.

  • Oberrat ; An officer who has proven his or her loyalty to the Polizei on countless occasions. Who has been recommended for the promotion by his or her collegues, with the agreement of the Inspekteur and the two Polizeidirektors. With permission and required paperwork, may command a Behemoth, Prison Liner and a Rheinland Gunboat (with further permission from the Rheinwehr).

Requirements for Hauptkommissar to gain the rank of Oberrat:

  • 1. Perform regular patrols and make reports of these.
  • 2. Have kept a proper loadout on your ships at all time.
  • 3. Made a total of 15 patrol reports since last promotion.

Apart from this, to gain promotion, Hauptkommissare must complete 2 of the followng:

  • 4. Have successfully arrested or disabled 15 hostile fighters/smugglers
  • 5. Have collected 40 million credits of fine since last promotion and have forwarded them to RFP|Arsenal. (//Proof of transfers with timestamps is mandatory)
  • 6. Have successfully escorted/protected 20 trade vessels in Rheinland space since last promotion.
  • 7. Have proven themselves worthy of rank by assisting Kadetts and Wachmann on 5 patrols.



  • Hauptkommissar ; The first rank that is marked as an officer, this rank comes with a test and brings further responsibility and duties. With permission and required paperwork, may command a Behemoth Transport.
Ranking insignia of the Polizei

Requirements for Kommissare to gain the rank of Hauptkommissar:

  • 1. Perform regular patrols and make reports of these.
  • 2. Have kept a proper loadout on your ships at all time.
  • 3. Made a total of 15 patrol reports since last promotion.

Apart from this, to gain promotion, Kommissare must complete 2 of the followng:

  • 4. Have successfully arrested or disabled 10 hostile fighters/smugglers
  • 5. Have collected 20 million credits of fine since last promotion and have forwarded them to RFP|Arsenal. (//Proof of transfers with timestamps is mandatory)
  • 6. Have successfully escorted/protected 15 trade vessels in Rheinland space since last promotion.
  • 7. Have proven themselves worthy of rank by assisting Kadetts and Wachmann on 5 patrols.


  • Kommissar ; Proven to be trustworthy and a worth the money put into their training, this rank comes with more responsibility. Kommissare may gain access to specialised vessels of RFP.

Requirements for Wachtmeister to gain the rank of Kommissar:

  • 1. Perform regular patrols and make reports of these.
  • 2. Have kept a proper loadout on your ships at all time.
  • 3. Made a total of 15 patrol reports.

Apart from this, to gain promotion, Wachtmeister must complete 1 of the followng:

  • 4. Have successfully arrested or disabled 5 hostile fighters/smugglers
  • 5. Have collected 15 million credits of fines and have forwarded them to RFP|Arsenal. (//Proof of transfers with timestamps is mandatory)
  • 6. Have successfully escorted/protected 10 trade vessels in Rheinland space.


  • Wachtmeister ; A pilot who has proven that he or she is ready to serve the Kanzler.

Requirements for Kadetts to gain the rank of Wachtmeister:

  • 1. Have at least one fully fitted ship (Phantom or Mjolnir) with the proper ID and IFF.
  • 2. Have ship(s) named according to the naming conventions (RFP|Rank.First.Last name)
  • 3. Know where to find documents that are mandatory to fulfill the duties of an RFP officer (Laws of Rheinland, RFP Diplomacy and Status, etc.)
  • 4. Have completed a 2 week „training” period while handing patrol reports in for the Polizei Database.



  • Polizeikadett ; A new recruit of the Polizei. He or she has yet to prove themself as a loyal pilot with the same goals as Rheinland. May fly the Tiger Shark Light Fighter, Phantom Light Fighter and the Mjolnir Super Heavy Fighter.


Ships

Light Fighters

Rh fighter.png
Phantom
Primary Light Fighter
Tigershark.png
Tiger Shark
Secondary Light Fighter
Cv fighter.png
Griffin
Secondary Light Fighter

Heavy Fighters

Cv elite.png
Falcon
Patrol Heavy Fighter
Hw p2 hf.png
Kingfisher
Patrol Heavy Fighter
Craider.png
Marauder
Patrol Heavy Fighter

Very Heavy Fighters

Cv vheavy fighter.png
Eagle
Primary Very Heavy Fighter
Stinger.png
Wasupu
Secondary Very Heavy Fighter
Rh elite.png
Wraith
Spezialeinsatzkommando Very Heavy Fighter

Super Heavy Fighters / Bombers

Mjolnir.png
Mjolnir
Primary Super Heavy Fighter
Civbomb.png
Roc
Primary Bomber
Rhbomb.png
Bergelmir
Spezialeinsatzkommando Bomber
Fafnir.png
Fafnir
Bundesgrenzschutz Bomber

Freighters / Transports

Rh freighter.png
Humpback
Cargo Interdiction
Rh armored trans.png
Ragnar
Cargo Interdiction
Behemoth.png
Behemoth
Mobile Checkpoints
Prison liner.png
Prison Liner
Support Transport
Dsy rh c trans.png
Uruz
Supply Transport/Cargo Interdiction

Large Ships

Rh gunship.png
Rheinland Gunboat
Tactical Support Gunboat
Rh cruiser.png
Rheinland Cruiser
RFP / SEK Flagships


Diplomacy

Faction Relationship
Rheinland Military
Allied
Büro der Marineintelligenz
Allied
Daumann Heavy Construction
Allied
Republican Shipping
Allied
Kruger Minerals
Allied
Bounty Hunters Guild
Allied
ALG Waste Disposal
Friendly
Ageira Technologies
Friendly
Liberty Corporations
Neutral
Bretonian Corporations
Neutral
Kusari Corporations
Neutral
Bretonian Armed Forces
Neutral
Kusari Naval Forces
Neutral
Outcasts
Neutral
Faction Relationship
Liberty Unlawfuls
Unfriendly
Bretonian Unlawfuls
Unfriendly
Kusarian Unlawfuls
Unfriendly
Xenos
Unfriendly
Interspace Commerce
Unfriendly
Corsairs
Hostile
Red Hessians
Hostile
Keepers
At War
SCRA
At War
Das Wilde
At War
Liberty Navy
At War
Liberty Security Force
At War
Volksfront
At War
Rheinlands Arbeitergewerkschaft
At War

Known Bases

Other General Information

Naming Conventions:

RFP|Rank-(First.)Lastname (Fighters/Bombers. A variety of symbols can be added to replace the - after Rank, so a Polizei pilot or officer can have more than one fighters. If the whole name can not fit, the first name can be removed)

RFP|Shipname (Freighters, Transports, Prison Liners , Rheinland Gunboats,)

RFP|SEK-Ship Type.Number (Spezialeinsatzkommando vessels , ship type may be : Wraith, Bergelmir, Fafnir)

RFP|SEK-Shipname (Spezialeinsatzkommando support vessels, Rheinland Gunboats - strictly limited)

Rank Shorthands:

  • Inspekteur der Polizei - RFP|Insp
  • Polizeidirektor - RFP|Pdt
  • Oberrat - RFP|Obt
  • Hauptkommissar - RFP|Hks
  • Kommissar - RFP|Kom
  • Wachtmeister - RFP|Wach
  • Polizeikadett - RFP|Kad

Links