Detachment 16: Difference between revisions

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<h2 title="This faction's rep sheet">Diplomacy</h2>
<h2 title="This faction's rep sheet">Diplomacy</h2>


<table class="wikitable collapsible mw-collapsible mw-collapsed">
{{Reputation_Table/Start|caption=View Reputation|width=450px}}
<tr>
|-
<th>
{{RT|Unknown|-0.65}}
</th></tr>
{{RT|The Maquis|-0.65}}
<tr>
|-
<td>
{{RT|Unidentified|-0.65}}
{{Faction Diplomacy/begin}}
{{RT|Nomads|-0.65}}
{{FD | [[Unknown]] | -0.65}}
|-
{{FD | [[Unidentified]] | -0.65}}
{{RT|Neutral|-0.65}}
{{FD | [[Neutral]] | -0.65}}
{{RT|Vagrants|-0.65}}
{{FD | [[Bretonia Mining & Manufacturing]] | -0.65}}
|-
{{FD | [[Bretonia Armed Forces]] | -0.65}}
{{RT|Bretonia Mining & Manufacturing|-0.65}}
{{FD | [[Bretonia Police]] | -0.65}}
{{RT|The Order|-0.65}}
{{FD | [[ALG Waste Disposal]] | -0.65}}
|-
{{FD | [[Border World Exports]] | -0.65}}
{{RT|Bretonia Armed Forces|-0.65}}
{{FD | [[Cryer Pharmaceuticals]] | -0.65}}
{{RT|Outcasts|-0.65}}
{{FD | [[Interspace Commerce]] | -0.65}}
|-
{{FD | [[Daumann Heavy Construction]] | -0.65}}
{{RT|Bretonia Police|-0.65}}
{{FD | [[Kishiro Technologies]] | -0.65}}
{{RT|Bretonia Intelligence Service|-0.65}}
{{FD | [[Deep Space Engineering]] | -0.65}}
|-
{{FD | [[Synth Foods, Inc.]] | -0.65}}
{{RT|ALG Waste Disposal|-0.65}}
{{FD | [[Gateway Shipping]] | -0.65}}
{{RT|Object Unknown|-0.65}}
{{FD | [[Orbital Spa & Cruise]] | -0.65}}
|-
{{FD | [[Imperial Shipping]] | -0.65}}
{{RT|Border World Exports|-0.65}}
{{FD | [[Samura Industries]] | -0.65}}
{{RT|Red Hessians|-0.65}}
{{FD | [[Universal Shipping]] | -0.65}}
|-
{{FD | [[Planetform, Inc.]] | -0.65}}
{{RT|Cryer Pharmaceuticals|-0.65}}
{{FD | [[Ageira Technologies]] | -0.65}}
{{RT|Crayter Republic|-0.65}}
{{FD | [[Artificial Intelligence]] | -0.65}}
|-
{{FD | [[Bundschuh]] | -0.65}}
{{RT|Interspace Commerce|-0.65}}
{{FD | [[Blood Dragons]] | -0.65}}
{{RT|Unioners|-0.65}}
{{FD | [[Gallic Brigands]] | -0.65}}
|-
{{FD | [[Corsairs]] | -0.65}}
{{RT|Daumann Heavy Construction|-0.65}}
{{FD | [[Unione Corse]] | -0.65}}
{{RT| |-0.65}}
{{FD | [[Farmers Alliance]] | -0.65}}
|-
{{FD | [[Kusari Office of Intelligence]] | -0.65}}
{{RT|Kishiro Technologies|-0.65}}
{{FD | [[Freelancers]] | -0.65}}
{{RT|Wild|-0.65}}
{{FD | [[Gaians]] | -0.65}}
|-
{{FD | [[Independent Pirates]] | -0.65}}
{{RT|Deep Space Engineering|-0.65}}
{{FD | [[Golden Chrysanthemums]] | -0.65}}
{{RT|Xenos|-0.65}}
{{FD | [[Hogosha]] | -0.65}}
|-
{{FD | [[Junkers]] | -0.65}}
{{RT|Synth Foods, Inc.|-0.65}}
{{FD | [[Sirius Coalition]] | -0.65}}
{{RT|The Technocracy|-0.65}}
{{FD | [[Lane Hackers]] | -0.65}}
|-
{{FD | [[Liberty Rogues]] | -0.65}}
{{RT|Gateway Shipping|-0.65}}
{{FD | [[LWB]] | -0.65}}
{{RT|Gallic National Intelligence|-0.65}}
{{FD | [[Mollys]] | -0.65}}
|-
{{FD | [[The Maquis]] | -0.65}}
{{RT|Orbital Spa & Cruise|-0.65}}
{{FD | [[Nomads]] | -0.65}}
{{RT|EFL Oil & Machinery|-0.65}}
{{FD | [[Vagrants]] | -0.65}}
|-
{{FD | [[The Order]] | -0.65}}
{{RT|Imperial Shipping|-0.65}}
{{FD | [[Outcasts]] | -0.65}}
{{RT|Gallic Metal Service|-0.65}}
{{FD | [[Bretonia Intelligence Service]] | -0.65}}
|-
{{FD | [[Object Unknown]] | -0.65}}
{{RT|Samura Industries|-0.65}}
{{FD | [[Red Hessians]] | -0.65}}
{{RT|IDF Shipping|-0.65}}
{{FD | [[Crayter Republic]] | -0.65}}
|-
{{FD | [[Unioners]] | -0.65}}
{{RT|Universal Shipping|-0.65}}
{{FD | [[ ]] | -0.65}}
{{RT|Gallic Royalists|-0.65}}
{{FD | [[Wild]] | -0.65}}
|-
{{FD | [[Xenos]] | -0.65}}
{{RT|Planetform, Inc.|-0.65}}
{{FD | [[The Technocracy]] | -0.65}}
{{RT|Gallic Navy|-0.65}}
{{FD | [[Gallic National Intelligence]] | -0.65}}
|-
{{FD | [[EFL Oil & Machinery]] | -0.65}}
{{RT|Ageira Technologies|-0.65}}
{{FD | [[Gallic Metal Service]] | -0.65}}
{{RT|Gallic Gendarmerie|-0.65}}
{{FD | [[IDF Shipping]] | -0.65}}
|-
{{FD | [[Gallic Royalists]] | -0.65}}
{{RT|Artificial Intelligence|-0.65}}
{{FD | [[Gallic Navy]] | -0.65}}
{{RT|Bristol Constructions & Manufacturing|-0.65}}
{{FD | [[Gallic Gendarmerie]] | -0.65}}
|-
{{FD | [[Bristol Constructions & Manufacturing]] | -0.65}}
{{RT|Bundschuh|-0.65}}
{{FD | [[Bounty Hunters Guild]] | -0.65}}
{{RT|Bounty Hunters Guild|-0.65}}
{{FD | [[The Core]] | -0.65}}
|-
{{FD | [[Gas Miners Guild]] | -0.65}}
{{RT|Blood Dragons|-0.65}}
{{FD | [[Independent Miners Guild]] | -0.65}}
{{RT|The Core|-0.65}}
{{FD | [[Zoners]] | -0.65}}
|-
{{FD | [[Militants]] | -0.65}}
{{RT|Gallic Brigands|-0.65}}
{{FD | [[Kusari Naval Forces]] | -0.65}}
{{RT|Gas Miners Guild|-0.65}}
{{FD | [[Kusari State Police]] | -0.65}}
|-
{{FD | [[Liberty Security Force]] | -0.65}}
{{RT|Corsairs|-0.65}}
{{FD | [[Liberty Navy]] | -0.65}}
{{RT|Independent Miners Guild|-0.65}}
{{FD | [[Alaska Security Forces]] | -0.65}}
|-
{{FD | [[Liberty Police, Inc.]] | -0.65}}
{{RT|Unione Corse|-0.65}}
{{FD | [[Kruger Minerals]] | -0.65}}
{{RT|Zoners|-0.65}}
{{FD | [[Rheinland Federal Police]] | -0.65}}
|-
{{FD | [[Rheinland Military]] | +0.91}}
{{RT|Farmers Alliance|-0.65}}
{{FD | [[MND]] | +0.91}}
{{RT|Militants|-0.65}}
{{FD | [[Detachment 16]] | +0.91}}
|-
{{Faction Diplomacy/end}}
{{RT|Kusari Office of Intelligence|-0.65}}
</td></tr></table><h2>Rumors</h2>
{{RT|Kusari Naval Forces|-0.65}}
|-
{{RT|Freelancers|-0.65}}
{{RT|Kusari State Police|-0.65}}
|-
{{RT|Gaians|-0.65}}
{{RT|Liberty Security Force|-0.65}}
|-
{{RT|Independent Pirates|-0.65}}
{{RT|Liberty Navy|-0.65}}
|-
{{RT|Golden Chrysanthemums|-0.65}}
{{RT|Alaska Security Forces|-0.65}}
|-
{{RT|Hogosha|-0.65}}
{{RT|Liberty Police, Inc.|-0.65}}
|-
{{RT|Junkers|-0.65}}
{{RT|Kruger Minerals|-0.65}}
|-
{{RT|Sirius Coalition|-0.65}}
{{RT|Rheinland Federal Police|-0.65}}
|-
{{RT|Lane Hackers|-0.65}}
{{RT|Rheinland Military|+0.91}}
|-
{{RT|Liberty Rogues|-0.65}}
{{RT|MND|+0.91}}
|-
{{RT|LWB|-0.65}}
{{RT|Detachment 16|+0.91}}
|-
{{RT|Mollys|-0.65}}
|-
{{Reputation_Table/End}}
<h2>Rumors</h2>
<table class="wikitable collapsible mw-collapsible mw-collapsed">
<table class="wikitable collapsible mw-collapsible mw-collapsed">
<tr>
<tr>
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<tr>
<tr>
<td style="padding-bottom: 7px;">
<td style="padding-bottom: 7px;">
<ul><li>I was talking to a tech from deck twenty the other day. He says they have made some kind of breakthrough with what they were working on. He didn't say exactly what it was they were doing; something to do with bending visible light. To me, it sounds like they were either working on a gravity well generator or maybe some kind of cloaking device. My bet is on the second, seeing as there were plenty equipped on Rheinland ships during the nomad war. The problem with those is even though they have been mounted on human fighters, no one understands how they work. There are rumors that the Libertonians managed to create one themselves, but it was as large as a battleship and unstable at that. If the techs down below can find out how the smaller nomad devices worked we may just see a golden dawn for Rheinland.<p>
<ul><li>The work here isn't that hard, the problem is getting through station security. Security checks are constantly going on around here. Even if you are just moving from one level to another, you have to go through at least one layer. This is especially true for the core decks.<p>


</li><hr>
</li><hr>
<li>Ever seen the guards around here? Creepy aren't they? I can't wait to get transferred away from this station. The constant security around here is just too much for me. When they told me I would be working for the good of Rheinland they didn't mention I would have cameras in my bunk and have tests once a month.<p>
<li>I was talking to a tech from deck twenty the other day. He says they have made some kind of breakthrough with what they were working on. He didn't say exactly what it was they were doing; something to do with bending visible light. To me, it sounds like they were either working on a gravity well generator or maybe some kind of cloaking device. My bet is on the second, seeing as there were plenty equipped on Rheinland ships during the nomad war. The problem with those is even though they have been mounted on human fighters, no one understands how they work. There are rumors that the Libertonians managed to create one themselves, but it was as large as a battleship and unstable at that. If the techs down below can find out how the smaller nomad devices worked we may just see a golden dawn for Rheinland.<p>


</li><hr>
</li><hr>
<li>The work here isn't that hard, the problem is getting through station security. Security checks are constantly going on around here. Even if you are just moving from one level to another, you have to go through at least one layer. This is especially true for the core decks.<p>
<li>Did you know this isn't the first station to occupy this space? During the nomad war, there was some spooky stuff going on here by the old Rheinland Government. There were even high-level nomad experiments going on here. A lot of the work going on in the core levels has something to do with the station that was here previously, though the guys down there never talk about it openly. You know what I think? That they are going over pieces of the old Schatten. That would be one hell of a treasure trove if they could ever garner information about what they were doing here before it was destroyed.<p>


</li><hr>
</li><hr>
<li>After the attack on Munster, most of the nomad research has been shifted over here due to security issues. The top brass is trying to hide it, but we can all see the transports coming and going from the Hamburg jump hole. Whenever they get here, the whole mooring deck is evacuated. There is no other way they would get that kind of security unless they were moving things over here from what's left of Munster.<p>
<li>Ever seen the guards around here? Creepy aren't they? I can't wait to get transferred away from this station. The constant security around here is just too much for me. When they told me I would be working for the good of Rheinland they didn't mention I would have cameras in my bunk and have tests once a month.<p>


</li><hr>
</li><hr>
<li>Did you know this isn't the first station to occupy this space? During the nomad war, there was some spooky stuff going on here by the old Rheinland Government. There were even high-level nomad experiments going on here. A lot of the work going on in the core levels has something to do with the station that was here previously, though the guys down there never talk about it openly. You know what I think? That they are going over pieces of the old Schatten. That would be one hell of a treasure trove if they could ever garner information about what they were doing here before it was destroyed.<p>
<li>After the attack on Munster, most of the nomad research has been shifted over here due to security issues. The top brass is trying to hide it, but we can all see the transports coming and going from the Hamburg jump hole. Whenever they get here, the whole mooring deck is evacuated. There is no other way they would get that kind of security unless they were moving things over here from what's left of Munster.<p>


</li><hr>
</li><hr>
Line 247: Line 282:


</td></tr></table>
</td></tr></table>
<i>NOTE: Page generated on the 15/12/2024 at 15:51:03 UTC<i>
<i>NOTE: Page generated on the 20/12/2024 at 17:48:57 UTC<i>
[[Category: Factions]]
[[Category: Factions]]
[[Category: NukeOnPatch]]
[[Category: NukeOnPatch]]

Latest revision as of 17:49, 20 December 2024

Detachment 16
Alignment Lawful

ALLIES: 

Rheinland Military, MND

 

ENEMIES:

Everyone else

 

The Thuringia system hosts many of Rheinland's most classified projects, and as such access to the system is heavily restricted. Officially, none of the installations beyond the Westerwald and Sector-9 are even confirmed to exist - and the local law enforcement patrols, named Detachment 16, are relentless in ensuring that remains the case.

Ships used

Ship Class
Banshee Heavy Fighter
Rheinland Armored Transport Transport
Armored Transport Transport
Disir Very Heavy Fighter
Rheinland Gunboat Gunboat
Rheinland Cruiser Cruiser
Rheinland Battleship Dreadnought

Bases owned

Base Owner System Region
Jena Station Detachment 16 Thuringia Rheinland
Carrier Saar Detachment 16 Frankfurt Rheinland
Schatten Research Facility Detachment 16 Frankfurt Rheinland
Fort Sommerda Detachment 16 Thuringia Rheinland
Planet Weimar Detachment 16 Thuringia Rheinland

Bribes

Base Owner System Region

Diplomacy

View Reputation
Unknown
-0.65%
The Maquis
-0.65%
Unidentified
-0.65%
Nomads
-0.65%
Neutral
-0.65%
Vagrants
-0.65%
Bretonia Mining & Manufacturing
-0.65%
The Order
-0.65%
Bretonia Armed Forces
-0.65%
Outcasts
-0.65%
Bretonia Police
-0.65%
Bretonia Intelligence Service
-0.65%
ALG Waste Disposal
-0.65%
Object Unknown
-0.65%
Border World Exports
-0.65%
Red Hessians
-0.65%
Cryer Pharmaceuticals
-0.65%
Crayter Republic
-0.65%
Interspace Commerce
-0.65%
Unioners
-0.65%
Daumann Heavy Construction
-0.65%
[[ |
]]
-0.65%
Kishiro Technologies
-0.65%
Wild
-0.65%
Deep Space Engineering
-0.65%
Xenos
-0.65%
Synth Foods, Inc.
-0.65%
The Technocracy
-0.65%
Gateway Shipping
-0.65%
Gallic National Intelligence
-0.65%
Orbital Spa & Cruise
-0.65%
EFL Oil & Machinery
-0.65%
Imperial Shipping
-0.65%
Gallic Metal Service
-0.65%
Samura Industries
-0.65%
IDF Shipping
-0.65%
Universal Shipping
-0.65%
Gallic Royalists
-0.65%
Planetform, Inc.
-0.65%
Gallic Navy
-0.65%
Ageira Technologies
-0.65%
Gallic Gendarmerie
-0.65%
Artificial Intelligence
-0.65%
Bristol Constructions & Manufacturing
-0.65%
Bundschuh
-0.65%
Bounty Hunters Guild
-0.65%
Blood Dragons
-0.65%
The Core
-0.65%
Gallic Brigands
-0.65%
Gas Miners Guild
-0.65%
Corsairs
-0.65%
Independent Miners Guild
-0.65%
Unione Corse
-0.65%
Zoners
-0.65%
Farmers Alliance
-0.65%
Militants
-0.65%
Kusari Office of Intelligence
-0.65%
Kusari Naval Forces
-0.65%
Freelancers
-0.65%
Kusari State Police
-0.65%
Gaians
-0.65%
Liberty Security Force
-0.65%
Independent Pirates
-0.65%
Liberty Navy
-0.65%
Golden Chrysanthemums
-0.65%
Alaska Security Forces
-0.65%
Hogosha
-0.65%
Liberty Police, Inc.
-0.65%
Junkers
-0.65%
Kruger Minerals
-0.65%
Sirius Coalition
-0.65%
Rheinland Federal Police
-0.65%
Lane Hackers
-0.65%
Rheinland Military
+0.91%
Liberty Rogues
-0.65%
MND
+0.91%
LWB
-0.65%
Detachment 16
+0.91%
Mollys
-0.65%

Rumors

Schatten Research Facility
  • The work here isn't that hard, the problem is getting through station security. Security checks are constantly going on around here. Even if you are just moving from one level to another, you have to go through at least one layer. This is especially true for the core decks.


  • I was talking to a tech from deck twenty the other day. He says they have made some kind of breakthrough with what they were working on. He didn't say exactly what it was they were doing; something to do with bending visible light. To me, it sounds like they were either working on a gravity well generator or maybe some kind of cloaking device. My bet is on the second, seeing as there were plenty equipped on Rheinland ships during the nomad war. The problem with those is even though they have been mounted on human fighters, no one understands how they work. There are rumors that the Libertonians managed to create one themselves, but it was as large as a battleship and unstable at that. If the techs down below can find out how the smaller nomad devices worked we may just see a golden dawn for Rheinland.


  • Did you know this isn't the first station to occupy this space? During the nomad war, there was some spooky stuff going on here by the old Rheinland Government. There were even high-level nomad experiments going on here. A lot of the work going on in the core levels has something to do with the station that was here previously, though the guys down there never talk about it openly. You know what I think? That they are going over pieces of the old Schatten. That would be one hell of a treasure trove if they could ever garner information about what they were doing here before it was destroyed.


  • Ever seen the guards around here? Creepy aren't they? I can't wait to get transferred away from this station. The constant security around here is just too much for me. When they told me I would be working for the good of Rheinland they didn't mention I would have cameras in my bunk and have tests once a month.


  • After the attack on Munster, most of the nomad research has been shifted over here due to security issues. The top brass is trying to hide it, but we can all see the transports coming and going from the Hamburg jump hole. Whenever they get here, the whole mooring deck is evacuated. There is no other way they would get that kind of security unless they were moving things over here from what's left of Munster.


NOTE: Page generated on the 20/12/2024 at 17:48:57 UTC