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Difference between revisions of "Marines"
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{{!}}[[Freeport 11]]{{!}}{{!}}[[Zoners]]{{!}}{{!}}[[Omicron Delta]]{{!}}{{!}}[[Nomad Worlds]]{{!}}{{!}}yes{{!}}{{!}}$1424 | {{!}}[[Freeport 11]]{{!}}{{!}}[[Zoners]]{{!}}{{!}}[[Omicron Delta]]{{!}}{{!}}[[Nomad Worlds]]{{!}}{{!}}yes{{!}}{{!}}$1424 | ||
+ | {{!}}- | ||
+ | {{!}}[[Hammersee]]{{!}}{{!}}[[Rheinland Police]]{{!}}{{!}}[[Sigma-15]]{{!}}{{!}}[[Border Worlds]]{{!}}{{!}}no{{!}}{{!}}$1353 | ||
{{!}}- | {{!}}- | ||
{{!}}[[Planet Crete]]{{!}}{{!}}[[Corsairs]]{{!}}{{!}}[[Omicron Gamma]]{{!}}{{!}}[[Corsairs]]{{!}}{{!}}yes{{!}}{{!}}$1000 | {{!}}[[Planet Crete]]{{!}}{{!}}[[Corsairs]]{{!}}{{!}}[[Omicron Gamma]]{{!}}{{!}}[[Corsairs]]{{!}}{{!}}yes{{!}}{{!}}$1000 | ||
{{!}}- | {{!}}- | ||
− | {{!}}[[Planet | + | {{!}}[[Planet New London]]{{!}}{{!}}[[Bretonia Police]]{{!}}{{!}}[[New London]]{{!}}{{!}}[[Bretonia]]{{!}}{{!}}no{{!}}{{!}}$1972 |
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− | |||
{{!}}- | {{!}}- | ||
− | {{!}}[[Planet | + | {{!}}[[Planet Kurile]]{{!}}{{!}}[[Samura Industries]]{{!}}{{!}}[[Sigma-17]]{{!}}{{!}}[[Border Worlds]]{{!}}{{!}}no{{!}}{{!}}$1960 |
{{!}}- | {{!}}- | ||
{{!}}[[Planet Malta]]{{!}}{{!}}[[Outcasts]]{{!}}{{!}}[[Omicron Alpha]]{{!}}{{!}}[[Outcasts]]{{!}}{{!}}yes{{!}}{{!}}$1000 | {{!}}[[Planet Malta]]{{!}}{{!}}[[Outcasts]]{{!}}{{!}}[[Omicron Alpha]]{{!}}{{!}}[[Outcasts]]{{!}}{{!}}yes{{!}}{{!}}$1000 |
Latest revision as of 15:31, 11 April 2019
Article possibly outdated (
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 11.04.2019 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.90.1
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 11.04.2019 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Marines | |
Error creating thumbnail: Unable to save thumbnail to destination | |
Commodity | |
Cargo Space | 1 |
Decay Rate | no decay |
Default Price | 500 |
CONTRABAND |
Marines are soldiers assigned to vessels of war who are trained in amphibious assaults on planets, and ship to ship or ship to station assaults in space. The ability to board, seize, and capture other vessels or space installations provides commanders with multiple strategic options beyond the mere destruction or disablement of opposing forces.
Notes
- Detailed information about restricted / illegal Commodities and licence possiblities can be found here: The Laws of Sirius
Contraband
- The following houses prohibit the possession of this item, and may flag your ship as hostile:
Buy/Sell Locations
- The following bases either sell the item, or buy the item at a non-default price (possibly lower).
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Disclaimer
- The data listed on this page was generated from the default server configuration files on 11/04/2019. Server-side data may be changed on any server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.