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Difference between revisions of "Crayter Republic ID"

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m (Misterich moved page Colonial Republic ID to Crayter Republic ID)
(Colonial info removed. Crayter info added. ZoI update: Omicron Tau & Alpha added. Buying locations: Hades moved from Tau-39 to Omicron Tau. Helios, Minato, Pecos, Planet Yuma & Sulawesi added. 2 Mooring Fixture removed)
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{{Version|4.88.0.0}}
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{{Version|4.90.2}}
*The [[Colonial Republic]] originated from a deep space mission prior to the [[Alliance]]/[[Coalition]] war. Forced from the system they were settling, they came to Sirius and found it already settled by humans. They have since tried to establish themselves several times, and are now trying to build up in [[Coronado]]. The Colonials are allied with the [[IMG]]. They are enemies of [[Gallia]] and the [[Outcasts]].
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*The [[Crayter Republic]] originated from a deep space mission prior to the [[Alliance]]/[[Coalition]] war. Forced from the system they were settling, they came to Sirius and found it already settled by humans. They have since tried to establish themselves several times, and are now trying to build up in [[Coronado]]. The Crayterians are allied with the [[IMG]]. They are enemies of [[Gallia]] and the [[Outcasts]].
  
Pilot carrying this lawful ID is enlisted in the [[Colonial Military]], who:
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Pilot carrying this lawful ID is enlisted in the [[Crayter Military]], who:
  
 
*Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
 
*Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
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*Can attack unlawfuls and quasi-lawfuls in self-defense, to protect an allied or neutral lawful ship, or in defense of a base of the same affiliation, both within and outside of their Zone of Influence.
 
*Can attack unlawfuls and quasi-lawfuls in self-defense, to protect an allied or neutral lawful ship, or in defense of a base of the same affiliation, both within and outside of their Zone of Influence.
*Can attack ships belonging to houses or organisations considered hostile by the Colonial Republic within their Zone of Influence.
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*Can attack ships belonging to houses or organisations considered hostile by the Crayter Republic within their Zone of Influence.
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*Cannot use any transport with more than 4,300 cargo.
 
*Cannot use any transport with more than 4,300 cargo.
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*Cannot ally with any unlawfuls except for [[Council]] and [[Maquis]]
 
*Cannot ally with any unlawfuls except for [[Council]] and [[Maquis]]
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*Cannot participate in unlawful actions except as described above.
 
*Cannot participate in unlawful actions except as described above.
  
* Zone of Influence: [[Bretonia]], [[Taus]], [[Drake]], [[Inverness]], [[Coronado]], [[Cortez]], [[Magellan]]
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* Zone of Influence: [[Bretonia]], [[Taus]], [[Drake]], [[Inverness]], [[Coronado]], [[Cortez]], [[Magellan]], [[Omicron Tau]], [[Omicron Alpha]]
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Allowed ships: [[Fighters]], [[Freighters]], [[Transports]], [[Gunboats]], [[Cruisers]], [[Battleships]]
 
Allowed ships: [[Fighters]], [[Freighters]], [[Transports]], [[Gunboats]], [[Cruisers]], [[Battleships]]
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==Availability==
 
==Availability==
 
{| class="wikitable collapsible collapsed"
 
{| class="wikitable collapsible collapsed"
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!Base!!System!!Location
 
!Base!!System!!Location
 
|-
 
|-
|[[Carrier Hades]]||[[Tau-39]]||[[Border Worlds]]
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|[[Carrier Hades]]||[[Omicron Tau]]||[[Outcasts]]
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|-
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|[[Carrier Helios]]||[[Tau-29]]||[[Border Worlds]]
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|-
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|[[Minato Harbor]]||[[Tau-44]]||[[Border Worlds]]
 
|-
 
|-
 
|[[Sabah Shipyard]]||[[Coronado]]||[[Independent Systems]]
 
|[[Sabah Shipyard]]||[[Coronado]]||[[Independent Systems]]
 
|-
 
|-
|[[Mooring Fixture]]||[[Coronado]]||[[Independent Systems]]
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|[[Pecos, New Hope]]||[[Coronado]]||[[Independent Systems]]
 
|-
 
|-
|[[Mooring Fixture]]||[[Coronado]]||[[Independent Systems]]
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|[[Planet Yuma]]||[[Coronado]]||[[Independent Systems]]
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|-
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|[[Sulawesi Citadel]]||[[Tau-44]]||[[Border Worlds]]
 
|}
 
|}
 
|}
 
|}
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[[Category: ID]]
 
[[Category: ID]]
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[[Category: Crayter Republic]]

Revision as of 07:40, 15 August 2018

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Article possibly outdated (
v4.90.2
)

This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 15.08.2018 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
  • The Crayter Republic originated from a deep space mission prior to the Alliance/Coalition war. Forced from the system they were settling, they came to Sirius and found it already settled by humans. They have since tried to establish themselves several times, and are now trying to build up in Coronado. The Crayterians are allied with the IMG. They are enemies of Gallia and the Outcasts.

Pilot carrying this lawful ID is enlisted in the Crayter Military, who:

  • Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
  • Can attack unlawfuls and quasi-lawfuls in self-defense, to protect an allied or neutral lawful ship, or in defense of a base of the same affiliation, both within and outside of their Zone of Influence.
  • Can attack ships belonging to houses or organisations considered hostile by the Crayter Republic within their Zone of Influence.
  • Cannot use any transport with more than 4,300 cargo.
  • Cannot participate in unlawful actions except as described above.

Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships

Availability