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Missiles and Torpedoes

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This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 22.08.2018 (DD/MM/YYYY). You may help by updating it, often by using the code generator.

Class 4 Guns

Name Faction Type H dmg S dmg Refire Range Speed Energy H dps S dps E u/s Price
Hellfire Rocket Pod 5,065 2,532 6.00 800 m 800 m/s 1 30,384 15,192 6 $1,500,520


Class 10 Guns

Name Faction Type H dmg S dmg Refire Range Speed Energy H dps S dps E u/s Price
Catapult 2,500 1,250 6.00 800 m 800 m/s 450 14,997 7,499 2,699 $150,300
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Torpedo Launcher

Torpedoes are self-propelled projectile weapon, similar to Missiles, but with a much larger payload.

Torpedoes use specialized hard-points, and as such they can only be equipped on ships that are designed to support them. Typically this limits their use to Bombers and large Fighters with dual-purpose cruise disruptor hard-points, although some of the smaller fighters can also use them.

Bomber Torpedoes are much more powerful than Fighter Torpedoes, however they also consume more energy, are more expensive, and are less agile in flight. All of the Torpedoes are heavier and slower than Missiles.

Torpedoes explode when they hit an object, or when they reach the end of their life. Explosion damage does Direct damage to everything within the explosion radius. This includes any unshielded equipment, such as the target's guns and support equipment. NOTE: energy-based torpedoes do not yield explosive damage, and therefore only damage the object they hit--for example, sometimes a Supernova torpedo will hit a gun instead of the target's hull, destroying the gun but doing no damage to the ship itself.

Torpedoes can also be detonated by Cruise Disruptors and other missiles, and can be led off-target by Countermeasures, pushed off-target by Battleship Flak Turrets, and can also be evaded with defensive maneuvers.

Some torpedoes are energy-based projectiles, and require significant amounts of power from the ship's main power plant to fire. Some are physical-form weapons that require ammunition, which is limited to 70 rounds on the Discovery 24/7 RP Server.

Fighter Torpedoes

Fighter Torpedoes use a Class-1 Torpedo hard-point, and can sometimes share a Cruise Disruptor hard-point. Almost all of the Very Heavy Fighters and Super Heavy Fighters are able to support Fighter Torpedoes in one or both of these configurations. Some of the smaller fighters also have hard-points that support these weapons, but most of them do not.

Name Faction H dmg S dmg Refire Range Speed Energy H dps S dps E u/s Price
Escopeta Dispersion Cannon Corsair 5,400 2,700 0.25 480 m 320 m/s 1,911 1,350 675 478 $9,185,000
Hades Pulse Cannon 520 24,760 0.33 1,600 m 550 m/s 5,400 173 8,253 1,800 $7,650,000
Inferno Outcast 520 24,760 0.33 1,600 m 550 m/s 5,400 173 8,253 1,800 $7,650,000
Mini Razor 17,400 8,700 0.33 950 m 380 m/s 5,400 5,800 2,900 1,800 $4,185,000
Nomad Torpedo Nomad 17,800 8,900 0.33 1,850 m 370 m/s 5,200 5,600 2,800 1,733 $4,020,000
Tartarus Pulse Cannon Liberty Rogue 481 29,440 0.33 1,600 m 600 m/s 6,400 160 9,814 2,133 $7,950,000

Bomber Torpedoes

Bomber Torpedoes use a Class-1 Gun hard-point, and can sometimes share a Cruise Disruptor hard-point. All bombers can mount two bomber torpedoes by using a mix of these configurations--heavy bombers can mount two torpedoes and keep their Cruise Disruptor. Note: The "Supernova" Antimatter Cannon has largely been replaced by the Civilian Antimatter Cannon, and is no longer widely available.

Energy Based

Name Faction H dmg S dmg Refire Range Speed Energy H dps S dps E u/s Price
"Supernova" Antimatter Cannon 132,000 66,000 0.17 1,596 m 280 m/s 29,740 22,000 11,000 4,957 $7,025,000
ASURAS 2,400 111,200 0.20 1,653 m 290 m/s 26,400 480 22,240 5,280 $12,000,000
Bounty Hunter Antimatter Cannon Bounty Hunters Guild 132,000 66,000 0.17 1,596 m 280 m/s 29,740 22,000 11,000 4,957 $7,025,000
Bretonia Antimatter Cannon Bretonia 132,000 66,000 0.17 1,596 m 280 m/s 29,740 22,000 11,000 4,957 $7,025,000
Bretonian Antimatter Cannon Bretonia 132,000 66,000 0.17 1,596 m 280 m/s 29,740 22,000 11,000 4,957 $7,025,000
Civilian Antimatter Cannon Civilian 132,000 66,000 0.17 1,596 m 280 m/s 29,740 22,000 11,000 4,957 $7,025,000
Coalition Antimatter Cannon The Coalition 132,000 66,000 0.17 1,596 m 280 m/s 29,740 22,000 11,000 4,957 $7,025,000
Corsair Antimatter Cannon Corsairs 132,000 66,000 0.17 1,596 m 280 m/s 29,740 22,000 11,000 4,957 $7,025,000
Crayter Antimatter Cannon Colonials 132,000 66,000 0.17 1,596 m 280 m/s 29,740 22,000 11,000 4,957 $7,025,000
Flamberge Antimatter Cannon Hellfire Legion 132,000 66,000 0.17 1,596 m 280 m/s 29,740 22,000 11,000 4,957 $7,025,000
Gallic Antimatter Cannon Gallia 132,000 66,000 0.17 1,596 m 280 m/s 29,740 22,000 11,000 4,957 $7,025,000
Gallic Antimatter Cannon Gallia 132,000 66,000 0.17 1,596 m 280 m/s 29,740 22,000 11,000 4,957 $7,025,000
Kusari Antimatter Cannon Kusari 132,000 66,000 0.17 1,596 m 280 m/s 29,740 22,000 11,000 4,957 $7,025,000
Kusari Antimatter Cannon Kusari 132,000 66,000 0.17 1,596 m 280 m/s 29,740 22,000 11,000 4,957 $7,025,000
Liberty Antimatter Cannon Liberty 132,000 66,000 0.17 1,596 m 280 m/s 29,740 22,000 11,000 4,957 $7,025,000
Liberty Antimatter Cannon Liberty 132,000 66,000 0.17 1,596 m 280 m/s 29,740 22,000 11,000 4,957 $7,025,000
Nomad Hybrid Antimatter Cannon Nomads 132,000 66,000 0.17 1,596 m 280 m/s 29,740 22,000 11,000 4,957 $7,025,000
Nomad Singularity Cannon Nomads 132,000 66,000 0.17 1,596 m 280 m/s 29,740 22,000 11,000 4,957 $7,025,000
Order Antimatter Cannon The Order 132,000 66,000 0.17 1,596 m 280 m/s 29,740 22,000 11,000 4,957 $7,025,000
Outcast Antimatter Cannon Outcasts 132,000 66,000 0.17 1,596 m 280 m/s 29,740 22,000 11,000 4,957 $7,025,000
Reapers Antimatter Cannon Reapers of Sirius 132,000 66,000 0.17 1,596 m 280 m/s 29,740 22,000 11,000 4,957 $7,025,000
Rheinland Antimatter Cannon Rheinland 132,000 66,000 0.17 1,596 m 280 m/s 29,740 22,000 11,000 4,957 $7,025,000
Rheinland Antimatter Cannon Rheinland 132,000 66,000 0.17 1,596 m 280 m/s 29,740 22,000 11,000 4,957 $7,025,000
Xeno Antimatter Cannon Xenos 132,000 66,000 0.17 1,596 m 280 m/s 29,740 22,000 11,000 4,957 $7,025,000

Ammo Based

Name H dmg S dmg Refire Range Speed Energy Turn Rate Expl Range Launcher Price Ammo Price
Incapacitator Torpedo 10 110,505 0.30 1,800 m 78 m/s 24,600 0.45 rad/s 70 m $3,120,000 $2,500
Nomad Torpedo 165,000 82,500 0.20 4,200 m 105 m/s 18,000 0.15 rad/s 96 m $2,120,000 $3,000
Nomad Torpedo 10 110,505 0.30 800 m 78 m/s 24,600 0.45 rad/s 70 m $3,120,000 $2,500
Nova Torpedo 165,000 82,500 0.20 4,200 m 105 m/s 18,000 0.15 rad/s 96 m $2,120,000 $3,000