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"Peacemaker" Liberty Antimatter Cannon
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This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 16.12.2017 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.89.2
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 16.12.2017 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Liberty Antimatter Cannon | |
Energy Gun | |
Owner Faction | Liberty Lawful |
Weapon Class | Bomber Torpedoes |
Cargo Space | 2 |
Hit-Points | 9,200 |
Price | 7,025,000 |
Upholding the Libertonian spirit of "bigger is better," the "Peacemaker" antimatter cannon is a souped-up modification on the already grossly-overpowered "Supernova." While any reasonable tactician would cringe watching Liberty's bomber pilots fully drain their power cores at the push of a button, they certainly can't argue with the spectacular results. These brazen pilots swear by the Peacemaker's unyielding power. In the lawless and forbidding Libertonian Borderworlds, antimatter cannons don't kill people, Peacemaker-equipped bombardiers kill people.
Weapon Stats
- Hull Damage: 132,000 /round (22,440 /sec)
- 4.44:1 efficiency
- Energy Damage: 66,000 /round (11,220 /sec)
- 2.22:1 efficiency
- Refire Rate: 0.17 /sec
- Power Usage: 29,740 u/round (5,055.8 u/sec)
- Damage Type: Direct
Energy Pulse Stats
- Speed: 280 m/sec
- Travel Range: 1,200 meters
- Lifetime: 4.29 seconds
Projectile Image
- Please upload the dsy_snova_liblaw_drive.png file.
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |