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Outcast "Inferno" Pulse Cannon
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)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 01.11.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Inferno | |
Energy Gun | |
Owner Faction | Outcasts |
Weapon Class | Fighter Torpedoes |
Cargo Space | 4 |
Hit-Points | 8,900 |
Price | 7,650,000 |
After Corsairs created their fearsome pulse weapon - Tizona del Cid - Outcasts knew that they need to hurry with an adequate answer. The answer was a pulse weapon of their own, codenamed "Inferno". Inferno has long cooldown time and requires enormous amounts of energy to operate, but it deals 20 times more damage than Tizona; it is most effective against capital ships and transports.
Weapon Stats
- Hull Damage: 520 /round (171.6 /sec)
- 0.06:1 efficiency
- Energy Damage: 24,500 /round (8,085 /sec)
- 2.83:1 efficiency
- Refire Rate: 0.33 /sec
- Power Usage: 8,670 u/round (2,861.1 u/sec)
- Damage Type: Direct
Energy Pulse Stats
- Speed: 550 m/sec
- Travel Range: 687 meters
- Lifetime: 1.25 seconds
Projectile Image
- Error creating thumbnail: Unable to save thumbnail to destination
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |