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Difference between revisions of "The Wild ID"
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− | {{Version|4. | + | {{Version|4.91}} |
− | + | The [[Nomads]] are sentient biological machines left over from a highly advanced alien race known as the "[[Daam K'vosh]]". The Daam K'vosh had intended to let the Nomads develop and colonise [[Sirius]], but the human arrival disrupted this. The humans have taken many secrets which were left behind for the Nomads: [[Trade Lanes]], [[Jump Gates]], Cruise engines, [[Cardamine]] longevity. The Nomads can subvert humans by infesting their bodies. | |
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− | Allowed ships: [[Fighters]], [[Freighters]], [[Transports]], [[Gunboats]], [[Cruisers]] | + | Pilot carrying this unlawful ID is a member of a [[The Wild|Wild]] player faction, who: |
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+ | * - Can freely engage any ship anywhere. | ||
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+ | * - Can treat transports as combat targets. | ||
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+ | * - Cannot demand credits. May demand cargo. | ||
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+ | * - Cannot dock anywhere except on [[Nomad]] and [[Wild]] bases. | ||
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+ | Allowed ships: [[Fighters]], [[Freighters]], [[Transports]], [[Gunboats]], [[Cruisers]] | ||
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+ | * This ID may only be used if you are a member of the official player faction. | ||
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==Availability== | ==Availability== | ||
{| class="wikitable collapsible collapsed" | {| class="wikitable collapsible collapsed" | ||
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!Base!!System!!Location | !Base!!System!!Location | ||
|- | |- | ||
− | |[[ | + | |[[Altair Research Complex]]||[[Omicron Iota]]||[[Nomad Worlds]] |
+ | |- | ||
+ | |[[Battlecruiser Shounan-Tou]]||[[Tau-44]]||[[Border Worlds]] | ||
+ | |- | ||
+ | |[[Battlecruiser Trier]]||[[Hamburg]]||[[Rheinland]] | ||
+ | |- | ||
+ | |[[Battlecruiser Wyoming]]||[[Kepler]]||[[Independent Systems]] | ||
+ | |- | ||
+ | |[[Bottrop Depot]]||[[Drake]]||[[Nomad Worlds]] | ||
|- | |- | ||
− | |[[ | + | |[[Heaven's Gate]]||[[Tohoku]]||[[Kusari]] |
|- | |- | ||
− | |[[ | + | |[[Hirschfield Base]]||[[Drake]]||[[Nomad Worlds]] |
|- | |- | ||
− | |[[ | + | |[[Kaarst Drydock]]||[[Omega-55]]||[[Border Worlds]] |
|- | |- | ||
− | |[[ | + | |[[Lichtenfelde Complex]]||[[Omicron Delta]]||[[Nomad Worlds]] |
+ | |- | ||
+ | |[[Recklinghausen Base]]||[[Omega-58]]||[[Nomad Worlds]] | ||
+ | |- | ||
+ | |[[Sesan Base]]||[[Sigma-21]]||[[Border Worlds]] | ||
+ | |- | ||
+ | |[[Valhalla Shipyard]]||[[Thuringia]]||[[Rheinland]] | ||
|} | |} | ||
|} | |} | ||
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[[Category: ID]] | [[Category: ID]] | ||
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[[Category: The Wild]] | [[Category: The Wild]] |
Latest revision as of 16:07, 23 January 2019
The Nomads are sentient biological machines left over from a highly advanced alien race known as the "Daam K'vosh". The Daam K'vosh had intended to let the Nomads develop and colonise Sirius, but the human arrival disrupted this. The humans have taken many secrets which were left behind for the Nomads: Trade Lanes, Jump Gates, Cruise engines, Cardamine longevity. The Nomads can subvert humans by infesting their bodies.
Pilot carrying this unlawful ID is a member of a Wild player faction, who:
- - Can freely engage any ship anywhere.
- - Can treat transports as combat targets.
- - Cannot demand credits. May demand cargo.
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers
- This ID may only be used if you are a member of the official player faction.
Availability
[show]Spoiler: Buying Locations |
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