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Difference between revisions of "Vigilante ID"

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* Can demand any non-house police or non-house military ships to drop any contraband
 
* Can demand any non-house police or non-house military ships to drop any contraband
 
* Can hunt pirates and terrorists anywhere in [[Sirius]] except for the Omicron systems
 
* Can hunt pirates and terrorists anywhere in [[Sirius]] except for the Omicron systems
* Cannot use ANY unlawful equipment or weapons (including [[Nomads|Nomad]] weapons)
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* Cannot use ANY unlawful equipment or weapons (including Nomad weapons)
 
* Cannot ally with anyone except other Vigilantes
 
* Cannot ally with anyone except other Vigilantes
 
* Cannot attack any lawful police or lawful military except in self defense
 
* Cannot attack any lawful police or lawful military except in self defense
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* Cannot trade or escort traders
 
* Cannot trade or escort traders
 
* Cannot fulfill bounty contracts
 
* Cannot fulfill bounty contracts
* Can only land on [[Bounty Hunters Guild|Bounty Hunter]], [[Zoners|Zoner]], [[IMG]], Neutral, and Freelancer bases
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* Can only land on [[Bounty Hunter]], [[Zoner]], [[IMG]], Neutral, and Freelancer bases
  
Allowed ships: [[Fighters|Civilian and Borderworld Fighters]], [[Bombers]] and [[Freighters]]
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Allowed ships: [[Fighters]], and [[Freighters]]
  
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime. Vigilantes are often considered to be unlawful and may be engaged by the lawful house police and house military. Players using the Vigilante ID MUST have a lawful tag and their equipment and area of operation must also reflect their tag.
+
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime. Vigilantes are often considered to be unlawful and may be engaged by the lawful house police and house military. Players using the Vigilante ID MUST have a lawful tag/IFF and their equipment and area of operation must also reflect their tag.
  
 
==Availability==
 
==Availability==
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{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
!Base!!Owner!!System!!Location
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!Base!!System!!Location
 
|-
 
|-
|[[Freeport 1]]||[[Zoners]]||[[Omega-3]]||[[Border Worlds]]
+
|[[Freeport 1]]||[[Omega-3]]||[[Border Worlds]]
 
|-
 
|-
|[[Freeport 6]]||[[Zoners]]||[[Tau-29]]||[[Border Worlds]]
+
|[[Freeport 6]]||[[Tau-29]]||[[Border Worlds]]
 
|-
 
|-
|[[Freeport 10]]||[[Zoners]]||[[Tau-37]]||[[Edge Worlds]]
+
|[[Freeport 10]]||[[Tau-37]]||[[Edge Worlds]]
 
|-
 
|-
|[[Freeport 5]]||[[Zoners]]||[[Omega-41]]||[[Edge Worlds]]
+
|[[Freeport 5]]||[[Omega-41]]||[[Edge Worlds]]
 
|-
 
|-
|[[Freeport 9]]||[[Zoners]]||[[Omicron Theta]]||[[Edge Worlds]]
+
|[[Freeport 9]]||[[Omicron Theta]]||[[Edge Worlds]]
 
|-
 
|-
|[[Freeport 2]]||[[Zoners]]||[[Bering]]||[[Independent Systems]]
+
|[[Freeport 2]]||[[Bering]]||[[Independent Systems]]
 
|-
 
|-
|[[Freeport 4]]||[[Independent Miners Guild|IMG]]||[[Magellan]]||[[Independent Systems]]
+
|[[Freeport 4]]||[[Magellan]]||[[Independent Systems]]
 
|-
 
|-
|[[Ames Research Station]]||[[Zoners]]||[[Kepler]]||[[Independent Systems]]
+
|[[Ames Research Station]]||[[Kepler]]||[[Independent Systems]]
 
|-
 
|-
|[[Freeport 14]]||[[Zoners]]||[[Yukon]]||[[Liberty]]
+
|[[Freeport 14]]||[[Yukon]]||[[Liberty]]
 
|-
 
|-
|[[Freeport 11]]||[[Zoners]]||[[Omicron Delta]]||[[Nomad Worlds]]
+
|[[Freeport 11]]||[[Omicron Delta]]||[[Nomad Worlds]]
 
|}
 
|}
 
|}
 
|}
 
[[Category: ID]]
 
[[Category: ID]]
[[Category: V4850]]
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[[Category: V4.85.2.1]]

Revision as of 02:00, 4 December 2009

Pilot carrying this ID is a Vigilante, who :

  • Can demand any non-house police or non-house military ships to drop any contraband
  • Can hunt pirates and terrorists anywhere in Sirius except for the Omicron systems
  • Cannot use ANY unlawful equipment or weapons (including Nomad weapons)
  • Cannot ally with anyone except other Vigilantes
  • Cannot attack any lawful police or lawful military except in self defense
  • Cannot demand credits
  • Cannot trade or escort traders
  • Cannot fulfill bounty contracts
  • Can only land on Bounty Hunter, Zoner, IMG, Neutral, and Freelancer bases

Allowed ships: Fighters, and Freighters

Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime. Vigilantes are often considered to be unlawful and may be engaged by the lawful house police and house military. Players using the Vigilante ID MUST have a lawful tag/IFF and their equipment and area of operation must also reflect their tag.

Availability