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Difference between revisions of "Freelancer Pirate ID"
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− | |[[Beaumont Base]]||[[Junkers]]||[[Texas]]||[[Liberty]] | + | |[[Beaumont Base (Texas)|Beaumont Base]]||[[Junkers]]||[[Texas]]||[[Liberty]] |
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|[[Allentown Base]]||[[Junkers]]||[[Pennsylvania]]||[[Liberty]] | |[[Allentown Base]]||[[Junkers]]||[[Pennsylvania]]||[[Liberty]] |
Revision as of 19:31, 20 January 2012
Article possibly outdated (
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 20.01.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.86
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 20.01.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Pilot carrying this ID is a Freelancer Pirate, who:
- 1. Cannot fulfill bounty contracts.
- 2: Can trade and escort traders and smugglers, to unlawful bases only.
- 3. Can demand cargo and credits from lawful and unlawful ships, and attack them if they do not comply.
- 4. May be engaged by lawful factions at will
- 5. Cannot use any transports with more than 3,500 cargo
Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats
Carrying unmounted IDs in your ship, as well as not equipping an ID, is against the server rules and can lead to sanctions.