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Council Battlecruiser Primary Turret

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Revision as of 11:55, 21 January 2018 by Xiphos (talk | contribs) (Created page with "{{version|4.89.2}} {{Gun | image = rh_turret_flak.png | icon = equipicon_capturret.jpg | projectile-image = rh_capgun_01_proj.png | short-name = Council Battlecruiser Primary...")
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Article possibly outdated (
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This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 21.01.2018 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Council Battlecruiser Primary Turret
Rh turret flak.png
Energy Turret
Owner Faction CouncilLogo.png The Council
Weapon Class Class 2 Turrets
Turret Rotation 40 deg/s
Cargo Space 5
Hit-Points 125,000
Price 880,000

Following the principle behind the Council's Cruiser primary turrets and increasing the scale of it quickly produced a par performance weapon with low cost and high efficiency. While the payload of this particular variant is small, with each hit, dividends are earned, eventually defeating any opponent who fights too long.

Weapon Stats

  • Hull Damage: 2,350 /round (4,700 /sec)
    0.25:1 efficiency
  • Energy Damage: 1,175 /round (2,350 /sec)
    0.12:1 efficiency
  • Refire Rate: 2.00 /sec
  • Power Usage: 9,500 u/round (19,000 u/sec)
  • Damage Type: Direct

Energy Pulse Stats

  • Speed: 1200 m/sec
  • Travel Range: n/a meters
  • Lifetime: 2.50 seconds

Projectile Image

Please upload the rh_capgun_01_proj.png file.


Buy/Sell Locations

The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.