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Class 10 Turrets

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Class 10 turrets are Battleship turrets. Like other capital ship turrets, they enjoy a slightly extended range and damage over their previous lower class. They include the four flavours: Basic, Tertiary, Missile and Cerberus. The Cerberus variety has the most damage but has a slightly lesser range and higher power consumption. The Battleship also can equip one more class 10 turret type, called the Flak turret.

Gun Turrets

Name Faction Type dmgH dmgS Refire Range Speed Energy dpeH dpeS dpsH dpsS eps Price
Solaris Battleship Turret Anti-Fighter 1,500 750 4.00 1,099m 2,400m/s 18,400 0.082 0.041 6,000 3,000 73,600 $2,700,000
Cerberus Battleship Turret Anti-Capital 12,000 6,000 2.00 3,250m 650m/s 42,000 0.286 0.143 24,000 12,000 84,000 $3,950,000
Battleship Pulse Cannon Anti-Capital 2,100 32,850 0.50 4,200m 800m/s 390,000 0.005 0.084 1,050 16,425 195,000 $9,550,000
Battle Razor Anti-Capital 140,000 70,000 0.10 1,504m 1,600m/s 2,500,000 0.056 0.028 14,000 7,000 250,000 $10,500,000
Mortar Anti-Capital 365,000 182,500 0.25 4,500m 600m/s 2,450,000 0.148 0.074 91,250 45,625 612,500 $10,840,000
Heavy Mortar Anti-Capital 680,000 340,000 0.25 4,500m 600m/s 4,650,000 0.146 0.073 170,000 85,000 1,162,500 $25,500,000
Basic Battleship Turret Mk I Primary 7,200 3,600 2.00 3,000m 800m/s 18,900 0.381 0.190 14,400 7,200 37,800 $750,000
Basic Battleship Turret Mk II Secondary 2,100 1,050 3.03 1,680m 1,200m/s 9,000 0.233 0.116 6,364 3,182 27,273 $750,000
Battleship Primary Turret Liberty Primary 8,000 4,000 2.00 3,000m 800m/s 21,000 0.500 0.250 16,000 8,000 42,000 $1,200,000
Battleship Secondary Turret Liberty Secondary 2,400 1,200 3.03 1,692m 1,200m/s 10,500 0.228 0.114 7,273 3,636 31,818 $1,200,000
Battleship Defense Turret Rheinland Primary 8,400 4,200 2.00 3,200m 800m/s 22,050 0.380 0.190 16,800 8,400 44,100 $1,000,000
Battleship Secondary Turret Rheinland Secondary 2,500 1,250 3.03 1,750m 1,250m/s 11,000 0.227 0.113 7,576 3,788 33,333 $2,000,000
Battleship Tertiary Turret Bretonia Primary 8,200 4,100 2.00 3,000m 800m/s 22,050 0.372 0.186 16,400 8,200 44,100 $1,200,000
Battleship Defense Turret Bretonia Secondary 2,400 1,200 3.03 1,680m 1,250m/s 11,000 0.218 0.109 7,273 3,636 33,333 $2,000,900
Battleship Primary Turret Kusari Primary 7,600 3,800 2.00 3,196m 830m/s 19,950 0.500 0.250 15,200 7,600 39,900 $1,100,000
Battleship Secondary Turret Kusari Secondary 2,300 1,150 3.03 1,716m 1,200m/s 9,500 0.242 0.121 6,970 3,485 28,788 $1,000,000
IMG Primary Turret IMG Primary 8,200 4,100 2.00 3,000m 800m/s 23,100 0.354 0.177 16,400 8,200 46,200 $1,700,000
IMG Secondary Turret IMG Secondary 2,250 1,125 3.03 1,650m 1,200m/s 11,500 0.196 0.098 6,818 3,409 34,848 $1,700,000
BHG Primary Turret Bounty Hunter Primary 7,600 3,800 2.00 3,094m 810m/s 21,000 0.362 0.181 15,200 7,600 42,000 $1,500,000
BHG Secondary Turret Bounty Hunter Secondary 2,100 1,050 3.03 1,700m 1,250m/s 9,500 0.222 0.111 6,364 3,182 28,788 $1,500,000
Order Battleship Turret Mk II The Order Primary 8,200 4,100 2.00 3,000m 800m/s 22,050 0.372 0.186 16,400 8,200 44,100 $2,350,000
Order Battleship Turret Mk I The Order Secondary 2,450 1,225 3.03 1,680m 1,200m/s 11,500 0.203 0.106 7,424 3,712 34,848 $1,500,000
Corsair Heavy Battleship Turret Corsairs Primary 9,000 4,500 2.00 3,196m 770m/s 26,250 0.342 0.171 18,000 9,000 52,500 $2,400,000
Corsair Light Battleship Turret Corsairs Secondary 2,650 1,325 4.00 1,680m 1,200m/s 13,000 0.204 0.102 10,600 5,300 52,000 $1,500,000
Council Battleship Primary Turret The Council Primary 8,400 4,200 2.00 2,997m 810m/s 23,100 0.363 0.181 16,800 8,400 46,200 $1,520,000
Council Battleship Secondary Turret The Council Secondary 1,800 900 4.00 1,750m 1,200m/s 10,500 0.171 0.085 7,200 3,600 42,000 $1,320,000
GMG Primary Turret GMG Primary 7,600 3,800 2.00 3,200m 800m/s 21,000 0.362 0.181 15,200 7,600 42,000 $1,500,000
GMG Secondary Turret GMG Secondary 2,300 1,150 3.03 1,680m 1,200m/s 10,000 0.230 0.115 6,970 3,485 30,303 $1,500,000
Spyglass Primary Turret Lane Hackers Primary 7,600 3,800 2.00 3,200m 800m/s 18,900 0.402 0.201 15,200 7,600 37,800 $1,200,000
Spyglass Secondary Turret Lane Hackers Secondary 2,400 1,200 3.03 1,750m 1,200m/s 10,500 0.228 0.114 7,273 3,636 31,818 $1,200,000
Marduk Primary Turret Nomads Primary 20,000 10,000 1.00 3,102m 850m/s 52,500 0.383 0.191 20,000 10,000 52,500 $1,100,000
Marduk Secondary Turret Nomads Secondary 4,000 2,000 2.00 1,781m 1,250m/s 16,000 0.250 0.125 8,000 4,000 32,000 $450,000
Outcast Primary Turret Outcast Primary 8,800 4,400 2.00 3,000m 800m/s 25,200 0.379 0.174 17,600 8,800 50,400 $2,000,000
Outcast Secondary Turret Outcast Secondary 2,350 1,175 3.03 1,700m 1,200m/s 10,000 0.235 0.117 7,121 3,561 30,303 $2,000,000
Zoner Primary Turret Zoner Primary 7,400 3,700 2.00 3,112m 830m/s 18,900 0.391 0.195 14,800 7,400 37,800 $1,800,000
Zoner Secondary Turret Zoner Secondary 2,200 1,100 3.03 1,680m 1,200m/s 9,000 0.244 0.122 6,667 3,333 27,273 $1,800,000
Mitrailleuse Gallia Anti-Fighter 1,750 875 4.00 1,099m 2,400m/s 22,000 0.796 0.398 7,000 3,500 88,000 $2,800,000
Glaive Gallia Anti-Capital 128,000 64,000 0.10 1,500m 1,630m/s 2,450,000 0.052 0.026 12,800 6,400 245,000 $11,500,000
Trebuchet Gallia Anti-Capital 380,000 190,000 0.25 3,900m 600m/s 2,570,000 0.148 0.074 95,000 47,500 642,500 $11,840,000
Heavy Trebuchet Gallia Anti-Capital 700,000 350,000 0.25 4,500m 600m/s 4,800,000 0.146 0.073 175,000 87,500 1,200,000 $28,500,000
GRN Primary Turret Gallia Primary 12,400 6,200 1.52 2,964m 780m/s 34,650 0.358 0.179 18,788 9,394 52,500 $1,420,000
GRN Secondary Turret Gallia Secondary 2,650 1,325 3.03 1,706m 1,130m/s 12,000 0.220 0.110 8,030 4,015 36,364 $1,320,000

Missile Turrets

Battleship missiles deal massive damage in a huge range, making them useful for stripping an enemy ship's equipment. Three consecutive missile strikes on a battleship while the shields are down will destroy most of the target's weapon turrets. Their damage and explosion range makes them a friendly fire hazard when allied fighters are present.

The flak turrets fire a proximity charge in a single direction. While they do not track, they detonate if a ship strays too close to the charge (<75m). The resulting explosion damages any ship caught in the blast, and physically pushes the ships away from the explosion center, disorienting the pilot temporarily. Smaller craft are more susceptible to the physical push due to their lighter weight. Flak turrets can be used to stop incoming missiles and torpedos, or to engage enemy fighter craft that stray too close.

Name Faction H dmg S dmg Range Speed Refire Turn Rate Energy Expl Range Price
Basic Battleship Missile Turret 180,000 90,000 4,000m 200m/s 0.10 0.40 2,000,000 128m $3,100,000
Battleship Flak Turret Bretonia 9,200 4,600 1,000m 350m/s 1.00 0.00 315,000 125m $2,150,000
Battleship Flak Turret Kusari 8,800 4,400 1,023m 370m/s 1.00 0.00 300,000 125m $2,150,000
Battleship Flak Turret Liberty 9,000 4,500 1,000m 350m/s 1.00 0.00 300,000 125m $2,150,000
Battleship Flak Turret Rheinland 9,500 4,750 1,031m 330m/s 1.00 0.00 350,000 125m $2,150,000
Battleship Missile Turret Bretonia 220,000 110,000 4,500m 200m/s 0.10 0.40 2,600,000 128m $3,250,000
Battleship Missile Turret Kusari 180,000 90,000 4,000m 210m/s 0.10 0.45 2,300,000 128m $3,250,000
Battleship Missile Turret Liberty 200,000 100,000 4,000m 200m/s 0.10 0.40 2,200,000 128m $3,250,000
Battleship Missile Turret Rheinland 220,000 110,000 4,000m 200m/s 0.10 0.40 2,700,000 130m $3,250,000
Council Battleship Missile Turret Council 200,000 100,000 4,000m 200m/s 0.10 0.40 2,100,000 128m $3,140,000
Gallic Flak Turret Gallic 9,200 4,600 1,035m 350m/s 1.00 0.00 350,000 150m $2,200,000
GRN Battleship Missile Turret Gallic 220,000 110,000 4,000m 200m/s 0.10 0.40 2,500,000 128m $3,540,000
Zoner Flak Turret Zoners 9,100 4,550 1,000m 350m/s 1.00 0.00 310,000 125m $2,170,000
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