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Repair Ship

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Revision as of 13:09, 4 April 2012 by AlexBot (talk | contribs) (Change 4.86 pages to 4.86Betas so that we have a clean V4.86 category upon final release., replaced: {{Version|4.86 → {{Version|4.86Betas)
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Article possibly outdated (
v4.86Betas
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This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 04.04.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Repair Ship
Repair.png
Ship Class Freighter
Built by Civilian
Technical information
Guns/Turrets 0 / 3
Opt. weapon class 4
Max. weapon class 4
Other equipment None
Hull strength 18,800
Max. shield class 7
Cargo space 349 units
Nanobots/Batteries 4000/4000
Max. impulse speed 80 m/s
Max. thrust speed 170 m/s
Max. cruise speed 350 m/s
Power output 15,000 u
Power recharge 2,000 u/s
Additional information
Ship price $2,745,000
Package price $3,031,750

With the hazards of business, commerce, expansion, and exploration, ships sustain damage. These units are part of the damage control team.

Handling


Hardpoints

Purchase Includes

Availability