Difference between revisions of "Zoner ID"

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Allowed ships: [[Fighters]], [[Bombers]], [[Freighters]], [[Transports]], [[Gunboats]], [[Cruisers]], [[Battleships]]
 
Allowed ships: [[Fighters]], [[Bombers]], [[Freighters]], [[Transports]], [[Gunboats]], [[Cruisers]], [[Battleships]]
 
 
Note: There is actual no [[Zoner Guard ID]]!
 
  
 
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===4.85.2===
 
{{Version|4.85.2}}
 
{{Version|4.85.2}}
  

Revision as of 16:25, 9 January 2012

Warning.png
Article possibly outdated (
v4.86
)

This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 09.01.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.

Pilot carrying this ID is a Zoner, who :

1. Can attack lawful and unlawfull targets in self-defense, to protect an other traider, or in defense of a Zoner Base.

2. Can trade and escort traiders.

3. Cannot dock gunboats, cruisers, battleships, or transports with more than 3,500 cargo within House Spaces, expect on IMG and Zoner bases.

4. Cannot engage in piracy or fulfill bounty contracts.


Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers, Battleships


4.85.2

Warning.png
Article possibly outdated (
v4.85.2
)

This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 09.01.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.

Pilot carrying this ID is a Zoner, who :

  • Can demand Zoner pilots from any ship carrying them and can attack if the demand is ignored or refused
  • Can only attack those who are : directly attacking Zoners or Zoner NPC faction allies, carrying Zoner pilots, diplomatically hostile to Zoners, or those who have violated Freeport neutrality
  • Cannot ally with anyone except against Zoner faction enemies, or to defend Zoners, Zoner bases and Zoner allies
  • Cannot participate in any unlawful actions
  • Cannot use any ship with more than 3,800 cargo space
  • Cannot fulfill bounty contracts except against Zoner faction enemies
  • The Zoner ID does not make you immune to piracy, pirates may choose at their discretion whether to exempt you from being pirated.

Allowed ships: Fighters, Freighters, Transports, Gunboats

Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.

Availability (4.85)