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Difference between revisions of "Repair Ship"

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m (Availability: BS York, Etna Base, Monterrey, Thunder Bay, Planet Denver & Holstein, FP11 removed. BS MacDuff, Matsue Base, Planet Hamburg & Kyushu, Valletta, Norfolk, Garvagh added.)
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| shipclass = FREIGHTER
 
| shipclass = FREIGHTER
 
| shipowner = [[Civilian]]
 
| shipowner = [[Civilian]]
 +
| guns = 1
 
| turrets = 3
 
| turrets = 3
 
| hull = 24800
 
| hull = 24800
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==Hardpoints==
 
==Hardpoints==
 +
*1 [[Class 3 Turrets | Specialized Weapon Mount]]
 
*3 [[Class 4 Turrets|Transport Turrets]]
 
*3 [[Class 4 Turrets|Transport Turrets]]
  
 
==Purchase Includes==
 
==Purchase Includes==
 
{{Spoiler|
 
{{Spoiler|
*1 [[Scanners|Deep Scanner]] ($14,750)
+
*1 [[Scanners|Scanner]] ($500)
 
*1 [[Shields|Adv. Protector Fr. Shield]] ($272,000)
 
*1 [[Shields|Adv. Protector Fr. Shield]] ($272,000)
 
}}
 
}}

Revision as of 13:32, 16 May 2018

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Article possibly outdated (
v4.89.2
)

This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 16.05.2018 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Repair Ship
Repair.png
Ship Class Freighter
Built by Civilian
Technical information
Guns/Turrets 1 / 3
Opt. weapon class 4
Max. weapon class 4
Other equipment None
Hull strength 24,800
Max. shield class 7
Cargo space 350 units
Nanobots/Batteries 300/300
Max. impulse speed 80 m/s
Max. thrust speed 169 m/s
Max. cruise speed 350 m/s
Power output 15,000 u
Power recharge 2,000 u/s
Additional information
Ship price $2,745,000
Package price $3,031,750

With the hazards of business, commerce, expansion, and exploration, ships sustain damage. These units are part of the damage control team.

Handling



Hardpoints

Purchase Includes

Availability