This wiki is closed in favour of the new wiki. Information shown is likely to be very out of date. |
Difference between revisions of "Vigilante ID"
From Discovery Wiki
Jump to navigationJump to search (→Availability: replaced: Category: V4.85.3 → {{Version|4.85.3}}) |
(Moving the Version template to the top of the page.) |
||
Line 1: | Line 1: | ||
+ | {{Version|4.85.3}} | ||
Pilot carrying this [[ID]] is a Vigilante, who : | Pilot carrying this [[ID]] is a Vigilante, who : | ||
Line 48: | Line 49: | ||
|} | |} | ||
[[Category: ID]] | [[Category: ID]] | ||
− |
Revision as of 04:12, 6 January 2012
Pilot carrying this ID is a Vigilante, who :
- Can demand any non-house police or non-house military ships to drop any contraband
- Can hunt pirates and terrorists anywhere in Sirius except for the Omicron systems
- Cannot use ANY unlawful equipment or weapons (including Nomad weapons)
- Cannot ally with anyone except other Vigilantes
- Cannot attack any lawful police or lawful military except in self defense
- Cannot demand credits
- Cannot trade or escort traders
- Cannot fulfill bounty contracts
- Can only land on Bounty Hunter, Zoner, IMG, Neutral, and Freelancer bases
Allowed ships: Fighters, and Freighters
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime. Vigilantes are often considered to be unlawful and may be engaged by the lawful house police and house military. Players using the Vigilante ID MUST have a lawful tag/IFF and their equipment and area of operation must also reflect their tag.
Availability
Spoiler: Buying Locations |
---|
Price: $1,000,000 |