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Difference between revisions of "Vigilante ID"

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(Updated via ini's Thanks to Cshake.)
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Pilot carrying this ID is a [[Vigilante]], who:
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Pilot carrying this [[ID]] is a [[Vigilante]], who :
  
 
* Can demand any non-house police or non-house military ships to drop any contraband
 
* Can demand any non-house police or non-house military ships to drop any contraband
 
* Can hunt pirates and terrorists anywhere in Sirius except for the Omicron and Omega systems
 
* Can hunt pirates and terrorists anywhere in Sirius except for the Omicron and Omega systems
* Can only use the Startracker, Starblazer, Griffin, Hawk, Falcon, Eagle or Roc Mk II
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* Can only use the [[Startracker]], [[Starblazer]], [[Griffin]], [[Hawk]], [[Falcon]], [[Eagle]] or [[Roc Mk II]]
 
* Cannot use ANY unlawful equipment or weapons (including Nomad weapons)
 
* Cannot use ANY unlawful equipment or weapons (including Nomad weapons)
 
* Cannot ally with anyone except other Vigilantes
 
* Cannot ally with anyone except other Vigilantes
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* Can only land on Bounty Hunter, Zoner, IMG, Neutral, and Freelancer bases
 
* Can only land on Bounty Hunter, Zoner, IMG, Neutral, and Freelancer bases
  
Allowed ships: Fighters, Bombers
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Allowed ships: [[Fighters]], [[Bombers]]
  
 
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime. Vigilantes are often considered to be unlawful and may be engaged by the lawful house police and house military. Players using the Vigilante ID MUST have a lawful tag and their equipment and area of operation must also reflect their tag.
 
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime. Vigilantes are often considered to be unlawful and may be engaged by the lawful house police and house military. Players using the Vigilante ID MUST have a lawful tag and their equipment and area of operation must also reflect their tag.
  
 
==Availability==
 
==Availability==
 
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{| class="wikitable collapsible collapsed"
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!Spoiler: Buying Locations
 +
|-
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|Price: $1,000,000
 +
|-
 +
|
 +
{| class="wikitable sortable"
 +
|-
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!Base!!Owner!!System!!Location
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|-
 +
|[[Freeport 1]]||[[Zoners]]||[[Omega-3]]||[[Border Worlds]]
 +
|-
 +
|[[Freeport 6]]||[[Zoners]]||[[Tau-29]]||[[Border Worlds]]
 +
|-
 +
|[[Freeport 10]]||[[Zoners]]||[[Tau-37]]||[[Edge Worlds]]
 +
|-
 +
|[[Freeport 5]]||[[Zoners]]||[[Omega-41]]||[[Edge Worlds]]
 +
|-
 +
|[[Freeport 9]]||[[Zoners]]||[[Omicron Theta]]||[[Edge Worlds]]
 +
|-
 +
|[[Freeport 2]]||[[Zoners]]||[[Bering]]||[[Independent Systems]]
 +
|-
 +
|[[Freeport 4]]||[[Independent Miners Guild|IMG]]||[[Magellan]]||[[Independent Systems]]
 +
|-
 +
|[[Ames Research Station]]||[[Zoners]]||[[Kepler]]||[[Independent Systems]]
 +
|-
 +
|[[Freeport 14]]||[[Zoners]]||[[Yukon]]||[[Liberty]]
 +
|-
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|[[Freeport 11]]||[[Zoners]]||[[Omicron Delta]]||[[Nomad Worlds]]
 +
|}
 +
|}
 
[[Category: ID]]
 
[[Category: ID]]
 +
[[Category: V485]]

Revision as of 06:49, 25 September 2009

Pilot carrying this ID is a Vigilante, who :

  • Can demand any non-house police or non-house military ships to drop any contraband
  • Can hunt pirates and terrorists anywhere in Sirius except for the Omicron and Omega systems
  • Can only use the Startracker, Starblazer, Griffin, Hawk, Falcon, Eagle or Roc Mk II
  • Cannot use ANY unlawful equipment or weapons (including Nomad weapons)
  • Cannot ally with anyone except other Vigilantes
  • Cannot attack any lawful police or lawful military except in self defense
  • Cannot demand credits
  • Cannot trade or escort traders
  • Cannot fulfill bounty contracts
  • Can only land on Bounty Hunter, Zoner, IMG, Neutral, and Freelancer bases

Allowed ships: Fighters, Bombers

Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime. Vigilantes are often considered to be unlawful and may be engaged by the lawful house police and house military. Players using the Vigilante ID MUST have a lawful tag and their equipment and area of operation must also reflect their tag.

Availability