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Difference between revisions of "Repair Ship"
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Revision as of 21:27, 5 January 2012
Repair Ship | |
Ship Class | Freighter |
Built by | Civilian |
Technical information | |
Guns/Turrets | 0 / 3 |
Opt. weapon class | 7 |
Max. weapon class | 7 |
Other equipment | None |
Hull strength | 18,800 |
Max. shield class | 7 |
Cargo space | 350 units |
Nanobots/Batteries | 4000/4000 |
Max. impulse speed | 80 m/s |
Max. thrust speed | 199 m/s |
Max. cruise speed | 350 m/s |
Power output | 15,000 u |
Power recharge | 2,000 u/s |
Additional information | |
Ship price | $2,745,000 |
Package price | $3,031,750 |
With the hazards of business, commerce, expansion, and exploration, ships sustain damage. These units are part of the damage control team.
Handling
[show]Review without version number |
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[show]Review without version number |
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Hardpoints
Purchase Includes
[show]Spoiler: |
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Availability
[show]Spoiler: Buying Locations |
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Article possibly outdated (
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 05.01.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.85
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 05.01.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.