Difference between revisions of "Independent Miners Guild ID"

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{{Version|4.90.2}}
 
{{Version|4.90.2}}
The [[Independent Miners Guild]] is a mining corporation that is not affiliated with any house. It focuses on mining and shipbuilding outside of the House systems, and will sometimes trade with unlawful factions such as the [[Mollys]] and [[Hessians]]. The IMG is allied with the [[Crayter Republic]] and partnered with [[ALG]] and [[Gateway]]. Its enemies include the Outcasts and Corsairs.
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The [[Independent Miners Guild]] is a mining corporation that is not affiliated with any house. It focuses on mining and shipbuilding outside of the House systems, and will sometimes trade with unlawful factions such as the [[Mollys]] and [[Hessians]]. The IMG is allied with the [[Crayter Republic]] and partnered with [[ALG]] and [[Gateway]]. Its enemies include the [[Outcasts]] and [[Corsairs]].
  
 
Pilot carrying this lawful ID is an Independent Miners Guild member, who:
 
Pilot carrying this lawful ID is an Independent Miners Guild member, who:

Revision as of 11:47, 19 August 2018

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Article possibly outdated (
v4.90.2
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This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 19.08.2018 (DD/MM/YYYY). You may help by updating it, often by using the code generator.

The Independent Miners Guild is a mining corporation that is not affiliated with any house. It focuses on mining and shipbuilding outside of the House systems, and will sometimes trade with unlawful factions such as the Mollys and Hessians. The IMG is allied with the Crayter Republic and partnered with ALG and Gateway. Its enemies include the Outcasts and Corsairs.

Pilot carrying this lawful ID is an Independent Miners Guild member, who:

  • - Can attack any ship in self-defense, to protect an allied or neutral lawful ship, or in defense of a base of the same affiliation, both within and outside of their Zone of Influence.
  • - Can attack ships belonging to houses or organisations considered hostile by the IMG within their Zone of Influence.
  • - Can demand Slaves and Cardamine from any ship within their Zone of Influence and destroy those who refuse to comply.
  • - Cannot dock capital ships on any base within any House, except on IMG bases.
  • - Cannot use any transport with more than 4,300 cargo.
  • - Cannot ally with any unlawfuls except with Red Hessians or Mollys, against unlawfuls only.
  • - Cannot participate in unlawful actions except as described above.

Zone of Influence: Taus, Omega-3, Omega-7, Omega-2, Omega-47, Dublin, Cambridge, Newcastle, Magellan, Coronado

Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers

Availability