Difference between revisions of "MEMV-971-AH "Arrastra" Civilian Heavy Miner"

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(v4.88)
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{{Version|4.86}}
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{{Version|4.88.0.0}}
 
{{Ship Infobox
 
{{Ship Infobox
 
| name = MEMV-971-AH "Arrastra" Civilian Heavy Miner
 
| name = MEMV-971-AH "Arrastra" Civilian Heavy Miner
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| CM = 1
 
| CM = 1
 
| hull = 21200
 
| hull = 21200
| cargo = 120
+
| cargo = 275
 
| maxregens = 170
 
| maxregens = 170
 
| optwepclass = 10
 
| optwepclass = 10
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| recharge = 2350
 
| recharge = 2350
 
| hullcost = 3520000
 
| hullcost = 3520000
| fullcost = 3653130
+
| fullcost = 3638880
| maxturn = 51.57
+
}}{{PTOC}}
| techmix = Sirius Civilian Ships
+
The first attempt at creating an autonomous deep space mining vessel rolled off the production line at Edison Shipyard, [[Colorado]] around 312 AS. A direct result of the [[Colorado Silver Rush]], many smaller entrepreneurs wishing to risk their fortunes on striking silver invested their entire savings into one of these vessels. Capable of self-sustained deep-space flight for over 3 months, the vessel is considered to be autonomous within a solar system. It does not have the capability to bridge the stars themselves unassisted, however. Edison Shipyard flourished for over two centuries, its interior construction bays filling orders of these craft as fast as it could produce them. As word of these vessels spread to the other Houses (in no small part due to [[Interspace]] pushing it's [[Trade Lane|trade lane network]] outward) additional orders began to pour in.
| nickname = dsy_somtaaw_fr
 
}}
 
The first attempt at creating an autonomous deep space mining vessel rolled off the production line at Edison Shipyard, Colorado around 312 AS. A direct result of the Colorado Silver Rush, many smaller entrepreneurs wishing to risk their fortunes on striking silver invested their entire savings into one of these vessels. Capable of self-sustained deep-space flight for over 3 months, the vessel is considered to be autonomous within a solar system. It does not have the capability to bridge the stars themselves unassisted, however. Edison Shipyard flourished for over two centuries, its interior construction bays filling orders of these craft as fast as it could produce them. As word of these vessels spread to the other Houses (in no small part due to Interspace pushing it's trade lane network outward) additional orders began to pour in.
 
  
 
The ship has been upgraded over the years, but the basic framework has remained the same. A generous crew compartment capable of housing five people, adequate regenerative life support systems, and a cargo pod capable of storing up to three months worth of provisions have all been added. Three independent reactors keep the craft's systems powered, and allow for the strongest defensive measures a ship of its size can muster.
 
The ship has been upgraded over the years, but the basic framework has remained the same. A generous crew compartment capable of housing five people, adequate regenerative life support systems, and a cargo pod capable of storing up to three months worth of provisions have all been added. Three independent reactors keep the craft's systems powered, and allow for the strongest defensive measures a ship of its size can muster.
 
==Handling==
 
==Handling==
* This ship is too large to use docking bays, it must use mooring points.
 
 
{{Review|[[User:TLI-Inferno|TLI-Inferno]]|
 
{{Review|[[User:TLI-Inferno|TLI-Inferno]]|
 
The Arrastra is a good ship for somebody who wants to have plenty of mining turrets, while still being able to protect their customers against pirating transports, gunboats, or destroyers.  It is able to mine very quickly, and for many people it is even their favorite mining ship.  It's very small, allowing easier navigation than the hegemon, as well as making it a very difficult target for the slow guns of most pirates.  Its bomber torpedo launcher, mines, and two Class 10 Gun slots can be used to help defend your customers against larger pirates.  While it's not a good ship for taking all the pirates on by yourself in, it can certainly be very supportive behind a convoy of bisons, shires, or any other combative transport. |4.86}}
 
The Arrastra is a good ship for somebody who wants to have plenty of mining turrets, while still being able to protect their customers against pirating transports, gunboats, or destroyers.  It is able to mine very quickly, and for many people it is even their favorite mining ship.  It's very small, allowing easier navigation than the hegemon, as well as making it a very difficult target for the slow guns of most pirates.  Its bomber torpedo launcher, mines, and two Class 10 Gun slots can be used to help defend your customers against larger pirates.  While it's not a good ship for taking all the pirates on by yourself in, it can certainly be very supportive behind a convoy of bisons, shires, or any other combative transport. |4.86}}
 
 
==Hardpoints==
 
==Hardpoints==
{{Hardpoints|SHF|1|c10=2|t2=5}}
+
*2 [[Class 10 Guns]]
 +
*5 [[Class 2 Turrets]]
 +
*1 [[Cruise Disruptors|Cruise Disruptor]] OR [[Fighter Torpedoes|Fighter Torpedo]] OR [[Bomber Torpedoes|Bomber Torpedo]]
 +
*1 [[Shields|Class 10 H. F. Shield]] OR [[Shields|Class 6 Freighter Shield]]
 
==Purchase Includes==
 
==Purchase Includes==
 
{{Spoiler|
 
{{Spoiler|
*1 [[Scanners|Deep Scanner]] ($14,750)
+
*1 [[Scanners|Scanner]] ($500)
 
*1 [[Shields|Adv. Protector H. F. Shield]] ($118,380)
 
*1 [[Shields|Adv. Protector H. F. Shield]] ($118,380)
 
}}
 
}}
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|[[Thames Outpost]]||[[BMM]]||[[New London]]||[[Bretonia]]
 
|[[Thames Outpost]]||[[BMM]]||[[New London]]||[[Bretonia]]
 
|-
 
|-
|[[Freistadt Base]]||[[Independent Miners Guild|IMG]]||[[Omega-7]]||[[Rheinland]]
+
|[[Garvagh Mining Complex]]||[[Mollys]]||[[Londonderry]]||[[Bretonia]]
 
|-
 
|-
|[[Coleraine Base]]||[[Molly|Molly Guard]]||[[Londonderry]]||[[Bretonia]]
+
|[[Freistadt Base]]||[[Independent Miners Guild|IMG]]||[[Omega-7]]||[[Border Worlds]]
 
|-
 
|-
 
|[[Java Station]]||[[Independent Miners Guild|IMG]]||[[Tau-23]]||[[Border Worlds]]
 
|[[Java Station]]||[[Independent Miners Guild|IMG]]||[[Tau-23]]||[[Border Worlds]]
 
|-
 
|-
|[[Planet Holstein]]||[[Daumann Heavy Construction|Daumann]]||[[Frankfurt]]||[[Rheinland]]
+
|[[Planet Denver]]||[[Liberty Police, Inc.]]||[[Colorado]]||[[Liberty]]
 
|-
 
|-
 
|[[Essen Station]]||[[Kruger Minerals]]||[[New Berlin]]||[[Rheinland]]
 
|[[Essen Station]]||[[Kruger Minerals]]||[[New Berlin]]||[[Rheinland]]
 
|-
 
|-
|[[Planet Denver]]||[[Liberty Police]]||[[Colorado]]||[[Liberty]]
+
|[[Planet Holstein]]||[[Daumann Heavy Construction|Daumann]]||[[Frankfurt]]||[[Rheinland]]
 
|}
 
|}
 
|}
 
|}
 
[[Category: Civilian]]
 
[[Category: Civilian]]

Revision as of 20:49, 13 February 2015

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Article possibly outdated (
v4.88.0.0
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This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 13.02.2015 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
MEMV-971-AH "Arrastra" Civilian Heavy Miner
Dsy miner shf.png
Ship Class Very Heavy Fighter
Built by Civilian
Technical information
Guns/Turrets 2 / 5
Opt. weapon class 10
Max. weapon class 10
Other equipment
Hull strength 21,200
Max. shield class 10
Cargo space 275 units
Nanobots/Batteries 170/170
Max. impulse speed 80 m/s
Max. thrust speed 199 m/s
Max. cruise speed 350 m/s
Power output 39,130 u
Power recharge 2,350 u/s
Additional information
Ship price $3,520,000
Package price $3,638,880

The first attempt at creating an autonomous deep space mining vessel rolled off the production line at Edison Shipyard, Colorado around 312 AS. A direct result of the Colorado Silver Rush, many smaller entrepreneurs wishing to risk their fortunes on striking silver invested their entire savings into one of these vessels. Capable of self-sustained deep-space flight for over 3 months, the vessel is considered to be autonomous within a solar system. It does not have the capability to bridge the stars themselves unassisted, however. Edison Shipyard flourished for over two centuries, its interior construction bays filling orders of these craft as fast as it could produce them. As word of these vessels spread to the other Houses (in no small part due to Interspace pushing it's trade lane network outward) additional orders began to pour in.

The ship has been upgraded over the years, but the basic framework has remained the same. A generous crew compartment capable of housing five people, adequate regenerative life support systems, and a cargo pod capable of storing up to three months worth of provisions have all been added. Three independent reactors keep the craft's systems powered, and allow for the strongest defensive measures a ship of its size can muster.

Handling

Hardpoints

Purchase Includes

Availability