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Difference between revisions of "Nomad Heavy Disruptor Bolt"
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− | {{ | + | {{version|4.86}} |
− | {{ | + | {{Missile |
+ | | image = no_fighter_gun.png | ||
+ | | icon = nomad_gun.jpg | ||
+ | | ammo-image = ku_hornet_missile.png | ||
+ | | ammo-icon = equipicon_missiles.jpg | ||
+ | | short-name = Nomad Heavy Disruptor Bolt | ||
| full-name = Nomad Heavy Disruptor Bolt | | full-name = Nomad Heavy Disruptor Bolt | ||
− | + | | faction = [[Nomads]] | |
− | | faction = Nomads | + | | description = Nomad capabilities of interfacing with energies of gates and lanes are well known. As our cruise technology works in a similar fashion it has been expected that they devise a technology capable of distrupting our engines. Our surveys show that they are capable of firing an extremly fast and maneuverable energy based projectile into space, which creates an explosion that seems to leech onto the cruise engines of nearby vessels, disabling them instantly and forcing our engines to reboot themselves to get rid of the excess energy which overloaded them. |
− | | description = | + | | price = 164,000 |
− | | weapon-class = [[Cruise | + | | ammo-price = 2,000 |
+ | | weapon-class = [[Cruise Disruptor]] | ||
| hull-damage = 140 | | hull-damage = 140 | ||
− | | | + | | energy-damage = 70 |
− | | | + | | damage-type = [[Direct]] |
+ | | refire-rate = 1.00 | ||
+ | | power-usage = 0 | ||
+ | | hit-points = 6,515 | ||
+ | | cargo-space = 0 | ||
+ | | projectile-hit-points = 2 | ||
| projectile-speed = 803 | | projectile-speed = 803 | ||
− | | | + | | projectile-range = 3,764 |
− | | | + | | projectile-lifetime = 4.69 |
− | | turn-rate = 8. | + | | projectile-seek-range = 3,000 |
+ | | projectile-turn-rate = 8.7 | ||
| explosion-radius = 400 | | explosion-radius = 400 | ||
− | + | | places-sold = | |
− | |||
− | |||
− | |||
− | | places-sold = | ||
{{{!}} class="wikitable collapsible collapsed" | {{{!}} class="wikitable collapsible collapsed" | ||
!Spoiler: Buying Locations | !Spoiler: Buying Locations | ||
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{{!}}[[Kaarst Drydock]]{{!}}{{!}}[[Wild]]{{!}}{{!}}[[Omega-55]]{{!}}{{!}}[[Border Worlds]] | {{!}}[[Kaarst Drydock]]{{!}}{{!}}[[Wild]]{{!}}{{!}}[[Omega-55]]{{!}}{{!}}[[Border Worlds]] | ||
{{!}}- | {{!}}- | ||
− | {{!}}[[ | + | {{!}}[[Hirschfield Base]]{{!}}{{!}}[[Wild]]{{!}}{{!}}[[Tau-117]]{{!}}{{!}}[[Border Worlds]] |
+ | {{!}}- | ||
+ | {{!}}[[Bottrop Depot]]{{!}}{{!}}[[Wild]]{{!}}{{!}}[[Tau-117]]{{!}}{{!}}[[Border Worlds]] | ||
{{!}}- | {{!}}- | ||
− | {{!}}[[ | + | {{!}}[[Dur-Shurrikun]]{{!}}{{!}}[[Nomads]]{{!}}{{!}}[[Omicron Iota]]{{!}}{{!}}[[Nomad Worlds]] |
{{!}}- | {{!}}- | ||
− | {{!}}[[ | + | {{!}}[[Tekagi's Base]]{{!}}{{!}}[[Wild]]{{!}}{{!}}[[Tohoku]]{{!}}{{!}}[[Kusari]] |
{{!}}- | {{!}}- | ||
− | {{!}}[[ | + | {{!}}[[Ludendorff Base]]{{!}}{{!}}[[Wild]]{{!}}{{!}}[[Omega-55]]{{!}}{{!}}[[Border Worlds]] |
{{!}}- | {{!}}- | ||
− | {{!}}[[ | + | {{!}}[[Fichtelgebirge Station]]{{!}}{{!}}[[Wild]]{{!}}{{!}}[[Omega-55]]{{!}}{{!}}[[Border Worlds]] |
{{!}}- | {{!}}- | ||
− | {{!}}[[ | + | {{!}}[[Altair Research Complex]]{{!}}{{!}}[[Nomads]]{{!}}{{!}}[[Omicron Iota]]{{!}}{{!}}[[Nomad Worlds]] |
{{!}}} | {{!}}} | ||
{{!}}} | {{!}}} | ||
}} | }} | ||
− | |||
− | |||
− |
Revision as of 22:49, 28 October 2012
Article possibly outdated (
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 28.10.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.86
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 28.10.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Nomad Heavy Disruptor Bolt | |
Missile Launcher | |
Owner Faction | Nomads |
Weapon Class | [[Cruise Disruptor]] |
Cargo Space | 0 |
Launcher Hit-Points | 6,515 |
Launcher Price | 164,000 |
Missile | |
Missile Price | 2,000 |
Nomad capabilities of interfacing with energies of gates and lanes are well known. As our cruise technology works in a similar fashion it has been expected that they devise a technology capable of distrupting our engines. Our surveys show that they are capable of firing an extremly fast and maneuverable energy based projectile into space, which creates an explosion that seems to leech onto the cruise engines of nearby vessels, disabling them instantly and forcing our engines to reboot themselves to get rid of the excess energy which overloaded them.
Weapon Stats
- Hull Damage: 140 /round (140 /sec)
- Energy Damage: 70 /round (70 /sec)
- Refire Rate: 1.00 /sec
- Power Usage: 0 u/round (0 u/sec)
- Damage Type: Direct
Missile Stats
- Seek Range: 3,000 meters
- Thrust Speed: 803 m/sec
- Lifetime: 4.69 seconds
- Travel Range: 3,764 meters
- Turn Rate: 498.47 deg/sec (8.7 rad/sec)
- Hit-Points: 2
Explosion Stats
- Explosion Radius: 400 meters
- Detonation Range: unknown meters
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |
[[Category:Cruise Disruptor]]