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Junkers
- This is an NPC faction. See the affiliated player factions listed below.
Junkers | |
Origin | Independent / Liberty |
Alignment | Quasi-Legal |
Profile | |
Date of founding | unknown |
Founder(s) | unknown |
Base of operations | unknown |
Primary role | |
Re-using scrap found in debris | |
Secondary role | |
Profiteering by any means necessary |
Junkers are an itinerant population of unknown origin who comb debris fields looking for scrap and equipment that can either be repurposed or sold for cash.
Synopsis
History
Since there were populated planets and the trash around them, there were always Junkers - they looked for scrap, re-used it and sold it on one of the numerous black markets of Sirius. Due to their activity, they were always close to other inhabitants of the asteroid fields - pirates, hermits and other people hiding from publicity or the law. Because of this, none of the governments like the Junkers - but the debris fields are growing, and there is no one to collect them, so they had to live with them. Over the centuries, a never-told, but strict rule controls the relation of the government and the Junkers - don't bother us, and we won't bother you. Due to this relationship, in our days the Junkers are the primary trash collectors in Sirius space - except for Kusari, where their old enemy the Hogosha collect the trash. They are needed and somewhat respected for their work in the debris.
Known Bases
Liberty:- Allentown Base, Pennsylvania
- Beaumont Base, Texas
- Rochester Base, New York
- Thunder Bay Depot, Ontario
Independent Systems/Outcast Worlds:
Guard Bases Puerto Rico:
Known Junker Ships
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Also known to fly
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Diplomacy
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None |
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House Corporations |
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Kusari lawful |
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Hogosha |
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Xenos |
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Player Factions
Group | Description |
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The Junker Marauders The Junker Marauders are a group of nomadic Junkers who rove the Borderworlds and other secluded areas of space in search of loot and plunder. | |
The Junkers Congress Four commonly-held primary principles govern the operational motives of the Junker Congress: Power -- Profitability -- Security -- Freedom. |