This wiki is closed in favour of the new wiki. Information shown is likely to be very out of date. |
Torpedoes
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 29.10.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Torpedoes are self-propelled projectile weapon, similar to Missiles, but with a much larger payload.
Torpedoes use specialized hard-points, and as such they can only be equipped on ships that are designed to support them. Typically this limits their use to Bombers and large Fighters with dual-purpose cruise disruptor hard-points, although some of the smaller fighters can also use them.
Bomber Torpedoes are much more powerful than Fighter Torpedoes, however they also consume more energy, are more expensive, and are less agile in flight. All of the Torpedoes are heavier and slower than Missiles.
Torpedoes explode when they hit an object, or when they reach the end of their life. Explosion damage does Direct damage to everything within the explosion radius. This includes any unshielded equipment, such as the target's guns and support equipment. NOTE: energy-based torpedoes do not yield explosive damage, and therefore only damage the object they hit--for example, sometimes a Supernova torpedo will hit a gun instead of the target's hull, destroying the gun but doing no damage to the ship itself.
Torpedoes can also be detonated by Cruise Disruptors and other missiles, and can be led off-target by Countermeasures, pushed off-target by Battleship Flak Turrets, and can also be evaded with defensive maneuvers.
Some torpedoes are energy-based projectiles, and require significant amounts of power from the ship's main power plant to fire. Some are physical-form weapons that require ammunition, which is limited to 70 rounds on the Discovery 24/7 RP Server.
Fighter Torpedoes
Almost all of the Very Heavy Fighters and Super Heavy Fighters are able to support Fighter Torpedoes. Some of the smaller fighters also have hard-points that support these weapons, but most of those ships do not allow them to be mounted.
Energy Based
Name | Faction | Hull Dmg | Energy Dmg | Refire | Speed | Range | Power Used | Turn Rate | Max Time | Expl Radius | Hit Points | Ammo HP | Price | Ammo Price |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mini Razor | Civilian | 19,400 | 9,700 | 0.33 | 380 | 950 | 6,400 | 0 | 3 | 0 | 9,000 | 4 | 4,185,000 | |
Inferno | Outcasts | 520 | 24,500 | 0.33 | 550 | 687 | 8,670 | 0 | 1 | 0 | 8,900 | 2 | 7,650,000 | |
Hades Pulse Cannon | Reapers of Sirius | 520 | 24,500 | 0.33 | 550 | 687 | 8,670 | 0 | 1 | 0 | 8,900 | 2 | 7,650,000 | |
Tartarus Pulse Cannon | Liberty Rogues | 481 | 29,200 | 0.33 | 600 | 660 | 10,401 | 0 | 1 | 0 | 8,900 | 2 | 7,950,000 | |
Nomad Torpedo | Nomads | 18,600 | 9,300 | 0.33 | 370 | 1,850 | 8,000 | 0 | 5 | 0 | 10,000 | 2 | 4,020,000 |
Ammo Based
Name | Faction | Hull Dmg | Energy Dmg | Refire | Speed | Range | Power Used | Turn Rate | Max Time | Expl Radius | Hit Points | Ammo HP | Price | Ammo Price |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Starkiller Torpedo | Civilian | 11,900 | 5,950 | 0.33 | 58 | 1,500 | 650 | 0.6 | 38 | 50 | 6,752 | 2 | 106,840 | 1,600 |
Sunslayer Torpedo | Civilian | 19,500 | 9,750 | 0.25 | 69 | 2,700 | 1,500 | 0.3 | 56 | 64 | 7,552 | 5 | 219,480 | 2,000 |
Bomber Torpedoes
Note: The "Supernova" Antimatter Cannon has largely been replaced by the Civilian Antimatter Cannon, and is no longer widely available.
Energy Based
Name | Faction | Hull Dmg | Energy Dmg | Refire | Speed | Range | Power Used | Turn Rate | Max Time | Expl Radius | Hit Points | Ammo HP | Price | Ammo Price |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
"Supernova" Antimatter Cannon | Civilian | 132,000 | 66,000 | 0.17 | 280 | 1,200 | 29,740 | 0 | 4 | 0 | 9,200 | 2 | 7,025,000 | |
Civilian Antimatter Cannon | Civilian | 132,000 | 66,000 | 0.17 | 280 | 1,200 | 29,740 | 0 | 4 | 0 | 9,200 | 2 | 7,025,000 | |
Bounty Hunter Antimatter Cannon | Bounty Hunters Guild | 132,000 | 66,000 | 0.17 | 280 | 1,200 | 29,740 | 0 | 4 | 0 | 9,200 | 2 | 7,025,000 | |
Bretonia Antimatter Cannon | Bretonia Lawful | 132,000 | 66,000 | 0.17 | 280 | 1,200 | 29,740 | 0 | 4 | 0 | 9,200 | 2 | 7,025,000 | |
Bretonian Antimatter Cannon | Bretonia Unlawful | 132,000 | 66,000 | 0.17 | 280 | 1,200 | 29,740 | 0 | 4 | 0 | 9,200 | 2 | 7,025,000 | |
Corsair Antimatter Cannon | Corsairs | 132,000 | 66,000 | 0.17 | 280 | 1,200 | 29,740 | 0 | 4 | 0 | 9,200 | 2 | 7,025,000 | |
Gallic Antimatter Cannon | Gallia Lawful | 132,000 | 66,000 | 0.17 | 280 | 1,200 | 29,740 | 0 | 4 | 0 | 9,200 | 2 | 7,025,000 | |
Gallic Antimatter Cannon | Gallia Unlawful | 132,000 | 66,000 | 0.17 | 280 | 1,200 | 29,740 | 0 | 4 | 0 | 9,200 | 2 | 7,025,000 | |
Kusari Antimatter Cannon | Kusari Lawful | 132,000 | 66,000 | 0.17 | 280 | 1,200 | 29,740 | 0 | 4 | 0 | 9,200 | 2 | 7,025,000 | |
Kusari Antimatter Cannon | Kusari Unlawful | 132,000 | 66,000 | 0.17 | 280 | 1,200 | 29,740 | 0 | 4 | 0 | 9,200 | 2 | 7,025,000 | |
Liberty Antimatter Cannon | Liberty Lawful | 132,000 | 66,000 | 0.17 | 280 | 1,200 | 29,740 | 0 | 4 | 0 | 9,200 | 2 | 7,025,000 | |
Liberty Antimatter Cannon | Liberty Unlawful | 132,000 | 66,000 | 0.17 | 280 | 1,200 | 29,740 | 0 | 4 | 0 | 9,200 | 2 | 7,025,000 | |
Order Antimatter Cannon | The Order | 132,000 | 66,000 | 0.17 | 280 | 1,200 | 29,740 | 0 | 4 | 0 | 9,200 | 2 | 7,025,000 | |
Outcast Antimatter Cannon | Outcasts | 132,000 | 66,000 | 0.17 | 280 | 1,200 | 29,740 | 0 | 4 | 0 | 9,200 | 2 | 7,025,000 | |
Rheinland Antimatter Cannon | Rheinland Lawful | 132,000 | 66,000 | 0.17 | 280 | 1,200 | 29,740 | 0 | 4 | 0 | 9,200 | 2 | 7,025,000 | |
Rheinland Antimatter Cannon | Rheinland Unlawful | 132,000 | 66,000 | 0.17 | 280 | 1,200 | 29,740 | 0 | 4 | 0 | 9,200 | 2 | 7,025,000 | |
Reapers Antimatter Cannon | Reapers of Sirius | 132,000 | 66,000 | 0.17 | 280 | 1,200 | 29,740 | 0 | 4 | 0 | 9,200 | 2 | 7,025,000 | |
Xeno Antimatter Cannon | Xenos | 132,000 | 66,000 | 0.17 | 280 | 1,200 | 29,740 | 0 | 4 | 0 | 9,200 | 2 | 7,025,000 | |
Coalition Antimatter Cannon | Coalition | 132,000 | 66,000 | 0.17 | 280 | 1,200 | 29,740 | 0 | 4 | 0 | 9,200 | 2 | 7,025,000 | |
Phantom Antimatter Cannon | The Phantoms | 132,000 | 66,000 | 0.17 | 280 | 1,200 | 29,740 | 0 | 4 | 0 | 9,200 | 2 | 7,025,000 | |
Nomad Singularity Cannon | Nomads | 132,000 | 66,000 | 0.17 | 280 | 1,200 | 29,740 | 0 | 4 | 0 | 9,200 | 2 | 7,025,000 |
Ammo Based
Name | Faction | Hull Dmg | Energy Dmg | Refire | Speed | Range | Power Used | Turn Rate | Max Time | Expl Radius | Hit Points | Ammo HP | Price | Ammo Price |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Nova Torpedo | Civilian | 165,000 | 82,500 | 0.20 | 165 | 4,200 | 18,000 | 0.1 | 38 | 96 | 12,000 | 10,000 | 2,120,000 | 3,000 |
Incapacitator Torpedo | Civilian | 10 | 23,500 | 0.30 | 78 | 800 | 6,000 | 0.5 | 25 | 70 | 12,000 | 5 | 3,120,000 | 2,500 |
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |