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Nomad Energy Blaster
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)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 08.11.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Nomad Energy Blaster | |
Energy Gun | |
Owner Faction | Nomads |
Weapon Class | Class 10 Guns |
Cargo Space | 1 |
Hit-Points | 6,752 |
Price | 195,500 |
These weapons, as unique as they are deadly, are employed by Nomads and Nomad-human hybrids to convert the mysterious energies of their vessels into potent bolts of energy. While the means by which they are employed are unknown, scientists will pay hungrily for any sample they may secure. Order scientists have somehow developed experimental Order fighters that are capable of firing these weapons.
This weapon may only be mounted on Order, Wilde, Nomad or Keeper ID'd ships.
Weapon Stats
- Hull Damage: 585 /round (2,340 /sec)
- 6.22:1 efficiency
- Energy Damage: 292 /round (1,168 /sec)
- 3.11:1 efficiency
- Refire Rate: 4.00 /sec
- Power Usage: 94 u/round (376 u/sec)
- Damage Type: Direct
Energy Pulse Stats
- Speed: 600 m/sec
- Travel Range: 699 meters
- Lifetime: 1.17 seconds
Projectile Image
- Error creating thumbnail: Unable to save thumbnail to destination
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |