Difference between revisions of "Nomad Fighter Remains"

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(Updating to 4.89.1)
(Buy/Selllocations: Copypaste from Nomad Battleship Remains with a few fixes. Notes added. Contraband section added)
 
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{{version|4.89.1}}
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{{version|4.90.1}}
 
{{Commodity
 
{{Commodity
 
| name = Nomad Fighter Remains
 
| name = Nomad Fighter Remains
 
| nickname = commodity_nomad
 
| nickname = commodity_nomad
| description = When a small Nomad vessel is destroyed, it does not leave behind metal as wreckage like human ships do. Instead, what remains after it ceases to function are the charred pieces of organic matter not blown off by weapons fire, as well as corrosive slime from melted weapons and other systems. While little to nothing remains even partially functional, the pieces are sometimes taken as trophies by particularly eccentric collectors. Particularly brave researchers might also pay generously for an opportunity to rummage through the corrosive slime and other matter, looking for anything that might help them learn how Nomad ships come to be.
+
| description = When a small [[Nomads|Nomad]] vessel is destroyed, it does not leave behind metal as wreckage like human [[Ships]] do. Instead, what remains after it ceases to function are the charred pieces of organic matter not blown off by weapons fire, as well as corrosive slime from melted weapons and other systems. While little to nothing remains even partially functional, the pieces are sometimes taken as trophies by particularly eccentric collectors. Particularly brave researchers might also pay generously for an opportunity to rummage through the corrosive slime and other matter, looking for anything that might help them learn how Nomad ships come to be.
 +
 
 +
==Notes==
 +
* Detailed information about restricted / illegal Commodities and licence possiblities can be  found here: [https://discoverygc.com/forums/showthread.php?tid=8584 The Laws of Sirius]
 +
 
 +
 
 
| icon = equipicon_nomadpower.jpg
 
| icon = equipicon_nomadpower.jpg
 
| default-price = 5,000
 
| default-price = 5,000
 
| cargo-space = 1
 
| cargo-space = 1
 +
| contraband1 = Liberty
 +
| contraband2 = Bretonia
 +
| contraband3 = Rheinland
 +
| contraband4 = Kusari
 +
| contraband5 = Gallia
 
| places-sold =  
 
| places-sold =  
 
{{{!}} class="wikitable collapsible collapsed"
 
{{{!}} class="wikitable collapsible collapsed"
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!Base!!Owner!!System!!Region!!Base<br>Sells!!Price
 
!Base!!Owner!!System!!Region!!Base<br>Sells!!Price
 
{{!}}-
 
{{!}}-
{{!}}[[Heisenberg Research Station]]{{!}}{{!}}[[Freelancers]]{{!}}{{!}}[[Koeln]]{{!}}{{!}}[[Rheinland]]{{!}}{{!}}no{{!}}{{!}}15000
+
{{!}}[[Airdrie Hideout]]{{!}}{{!}}[[Lane Hacker Guard]]{{!}}{{!}}[[Alberta]]{{!}}{{!}}[[Liberty]]{{!}}{{!}}no{{!}}{{!}}$90000
 
{{!}}-
 
{{!}}-
{{!}}[[Kara Stellar Laboratory]]{{!}}{{!}}[[Reapers of Sirius]]{{!}}{{!}}[[Cayman]]{{!}}{{!}}[[Edge Worlds]]{{!}}{{!}}no{{!}}{{!}}15000
+
{{!}}[[Calais Research Facility]]{{!}}{{!}}[[Gallic Royal Intelligence]]{{!}}{{!}}[[Picardy]]{{!}}{{!}}[[Gallia]]{{!}}{{!}}no{{!}}{{!}}$135000
 
{{!}}-
 
{{!}}-
{{!}}[[Sendai Research Complex]]{{!}}{{!}}[[Blood Dragons]]{{!}}{{!}}[[Okinawa]]{{!}}{{!}}[[Kusari]]{{!}}{{!}}no{{!}}{{!}}15000
+
{{!}}[[Cambridge Research Station]]{{!}}{{!}}[[Cryer Pharmaceuticals]]{{!}}{{!}}[[Cambridge]]{{!}}{{!}}[[Bretonia]]{{!}}{{!}}no{{!}}{{!}}$90000
 
{{!}}-
 
{{!}}-
{{!}}[[Airdrie Hideout]]{{!}}{{!}}[[Lane Hacker Guard]]{{!}}{{!}}[[Alberta]]{{!}}{{!}}[[Liberty]]{{!}}{{!}}no{{!}}{{!}}15000
+
{{!}}[[Carrier Tarrafal]]{{!}}{{!}}[[Zoner]]{{!}}{{!}}[[Bering]]{{!}}{{!}}[[Independent Systems]]{{!}}{{!}}no{{!}}{{!}}$135000
 
{{!}}-
 
{{!}}-
{{!}}[[Munster Research Station]]{{!}}{{!}}[[Rheinland Military Guard]]{{!}}{{!}}[[Bremen]]{{!}}{{!}}[[Rheinland]]{{!}}{{!}}no{{!}}{{!}}15000
+
{{!}}[[Heisenberg Research Station]]{{!}}{{!}}[[Freelancers]]{{!}}{{!}}[[Koeln]]{{!}}{{!}}[[Rheinland]]{{!}}{{!}}no{{!}}{{!}}$90000
 
{{!}}-
 
{{!}}-
{{!}}[[Cambridge Research Station]]{{!}}{{!}}[[Cryer Pharmaceuticals]]{{!}}{{!}}[[Cambridge]]{{!}}{{!}}[[Bretonia]]{{!}}{{!}}no{{!}}{{!}}15000
+
{{!}}[[Kansai Research Station]]{{!}}{{!}}[[Kusari Naval Forces]]{{!}}{{!}}[[Honshu]]{{!}}{{!}}[[Kusari]]{{!}}{{!}}no{{!}}{{!}}$135000
 
{{!}}-
 
{{!}}-
{{!}}[[Leduc Station]]{{!}}{{!}}[[Ageira Technologies]]{{!}}{{!}}[[Alberta]]{{!}}{{!}}[[Liberty]]{{!}}{{!}}no{{!}}{{!}}15000
+
{{!}}[[Kodiak Research Station]]{{!}}{{!}}[[Liberty Security Force]]{{!}}{{!}}[[Alaska]]{{!}}{{!}}[[Liberty]]{{!}}{{!}}no{{!}}{{!}}$90000
 
{{!}}-
 
{{!}}-
{{!}}[[Schatten Research Facility]]{{!}}{{!}}[[MND]]{{!}}{{!}}[[Frankfurt]]{{!}}{{!}}[[Rheinland]]{{!}}{{!}}no{{!}}{{!}}15000
+
{{!}}[[Leduc Station]]{{!}}{{!}}[[Ageira Technologies]]{{!}}{{!}}[[Alberta]]{{!}}{{!}}[[Liberty]]{{!}}{{!}}no{{!}}{{!}}$135000
 
{{!}}-
 
{{!}}-
{{!}}[[Kodiak Research Station]]{{!}}{{!}}[[Liberty Security Force]]{{!}}{{!}}[[Alaska]]{{!}}{{!}}[[Liberty]]{{!}}{{!}}no{{!}}{{!}}15000
+
{{!}}[[Munster Research Station]]{{!}}{{!}}[[Rheinland Military Guard]]{{!}}{{!}}[[Bremen]]{{!}}{{!}}[[Rheinland]]{{!}}{{!}}no{{!}}{{!}}$90000
 
{{!}}-
 
{{!}}-
{{!}}[[Calais Research Facility]]{{!}}{{!}}[[Gallic Royal Navy]]{{!}}{{!}}[[Picardy]]{{!}}{{!}}[[Gallia]]{{!}}{{!}}no{{!}}{{!}}20000
+
{{!}}[[Schatten Research Facility]]{{!}}{{!}}[[Marinenachrichtendienst]]{{!}}{{!}}[[Frankfurt]]{{!}}{{!}}[[Rheinland]]{{!}}{{!}}no{{!}}{{!}}$90000
 
{{!}}-
 
{{!}}-
{{!}}[[Sunderland Research Station]]{{!}}{{!}}[[Bretonia Armed Forces]]{{!}}{{!}}[[Planet Darlington]]{{!}}{{!}}[[Bretonia]]{{!}}{{!}}no{{!}}{{!}}20000
+
{{!}}[[Sendai Research Complex]]{{!}}{{!}}[[Blood Dragons]]{{!}}{{!}}[[Okinawa]]{{!}}{{!}}[[Border Worlds]]{{!}}{{!}}no{{!}}{{!}}$90000
 
{{!}}-
 
{{!}}-
{{!}}[[Kansai Research Station]]{{!}}{{!}}[[Kusari Naval Forces]]{{!}}{{!}}[[Honshu]]{{!}}{{!}}[[Kusari]]{{!}}{{!}}no{{!}}{{!}}20000
+
{{!}}[[Sunderland Research Station]]{{!}}{{!}}[[Bretonia Armed Forces]]{{!}}{{!}}[[Planet Darlington]]{{!}}{{!}}[[Bretonia]]{{!}}{{!}}no{{!}}{{!}}$135000
 
{{!}}}
 
{{!}}}
 
{{!}}}
 
{{!}}}
 
}}
 
}}

Latest revision as of 17:39, 6 June 2018

Warning.png
Article possibly outdated (
v4.90.1
)

This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 06.06.2018 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Nomad Fighter Remains
Error creating thumbnail: Unable to save thumbnail to destination
Commodity
Cargo Space 1
Decay Rate no decay
Default Price 5,000
CONTRABAND

When a small Nomad vessel is destroyed, it does not leave behind metal as wreckage like human Ships do. Instead, what remains after it ceases to function are the charred pieces of organic matter not blown off by weapons fire, as well as corrosive slime from melted weapons and other systems. While little to nothing remains even partially functional, the pieces are sometimes taken as trophies by particularly eccentric collectors. Particularly brave researchers might also pay generously for an opportunity to rummage through the corrosive slime and other matter, looking for anything that might help them learn how Nomad ships come to be.

Notes

  • Detailed information about restricted / illegal Commodities and licence possiblities can be found here: The Laws of Sirius

Contraband

The following houses prohibit the possession of this item, and may flag your ship as hostile:
Flag-liberty.png Republic of Liberty
Flag-bretonia.png Kingdom of Bretonia
Flag-rheinland.png Federal Republic of Rheinland
Flag-kusari.png Kusari Empire
Flag-gallia.png Kingdom of Gallia


Buy/Sell Locations

The following bases either sell the item, or buy the item at a non-default price (possibly lower).

Disclaimer

The data listed on this page was generated from the default server configuration files on 6/06/2018. Server-side data may be changed on any server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.