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"Hercules" Civilian Base Construction Platform
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)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 26.05.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
"Hercules" Civilian Heavy Lifter | |
Ship Class | Transport |
Built by | Civilian |
Technical information | |
Guns/Turrets | 0 / 5 |
Opt. weapon class | 4 |
Max. weapon class | 4 |
Other equipment |
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Hull strength | 40,000 |
Max. shield class | 7 |
Cargo space | 750 units |
Nanobots/Batteries | 150/150 |
Max. impulse speed | 80 m/s |
Max. thrust speed | 140 m/s |
Max. cruise speed | 350 m/s |
Power output | 30,000 u |
Power recharge | 3,000 u/s |
Additional information | |
Ship price | $2,800,000 |
Package price | $5,539,750 |
The Heavy Lifter, originally developed for atmospheric deliveries and planet-to-station transfers, carries immensely powerful engines in order to remain aloft within a planet's gravity. To do this, cargo space and armor had to be sacrificed. Despite this, it has inexplicably become a popular ship among startup transport captains, likely due to its reliability and inexpensive maintenance.
Handling
- This ship is too large to use docking bays, it must use mooring points.
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Review
The Heavy Lifter is a straight honest up front ship. It does what is says on the can and its function falls right in line with it. There's not much to be said about this freighter apart from the fact it has magnificent handling, a disappointing cargo hold for its size and an expected number of turret mounts for a ship of its design. This ship was not designed for trading but for "Moving cargo of all types between transports, trains and bases". So basically it's a ship designed for loading and unloading transports and trains, that's when they reach their mooring points. So sadly it can't do much else, but it is designed for companies that would require such a vessel.
Error creating thumbnail: Unable to save thumbnail to destination Review by Chad Jones |
RP Use
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Review
While seemingly useless, this ship is very good for certain 'odd' RP restrictions within Discovery. Zoners will find this very useful to get around the Zoner Guard ID docking restrictions that prevent any Zoner Guard IDd ship from docking within house space. Bring one along with a repair ship and a few Zoner whales, and assorted escorts, and you can trade with house space at will, just use the lifter to transfer cargo. Error creating thumbnail: Unable to save thumbnail to destination Review by Mudd |
Hardpoints
Purchase Includes
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Availability
Spoiler: Buying Locations |
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