Difference between revisions of "Series CX "Scimitar" Border Worlds Light Fighter"

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{{Review|[[User:Kikatsu|Kikatsu]]| I just love this thing.  The Scimitar has to be one of the best light fighters in the game, amazingly fast and maneuverable, and it has a tiny head on profile.  She also has a respectable number of nanobots for a light fighter.  Personally I put a deb turret on the roof and grab a cannonball missile and load the rest of the guns up with faction class 9s and 8s and get a Screamer mine.  Most light fighters have only 4 weapons that fire forward, the Scimitar has 5, so you have an edge, but the light fighter powerplant can’t handle 5 guns at once very well, so a missile will have you save some power and provide you with a powerful punch against VHFs which can surprise them.  I like using a Screamer mine on the Scimitar for two reasons though, 1 it acts as a safety net because if it blows up in your face you can live through it (unlike nuke mines) and 2 it strips shields fast to allow you to use that cannonball missile on them.  This is a light fighter that I think can actually joust a VHF effectively with this loadout, not only that but now that light fighters have a speed buff they are the fastest thing in the game.  You can pick your battles, run from any you do not to fight and intercept transports and escaping fighters with ease.}}
 
{{Review|[[User:Kikatsu|Kikatsu]]| I just love this thing.  The Scimitar has to be one of the best light fighters in the game, amazingly fast and maneuverable, and it has a tiny head on profile.  She also has a respectable number of nanobots for a light fighter.  Personally I put a deb turret on the roof and grab a cannonball missile and load the rest of the guns up with faction class 9s and 8s and get a Screamer mine.  Most light fighters have only 4 weapons that fire forward, the Scimitar has 5, so you have an edge, but the light fighter powerplant can’t handle 5 guns at once very well, so a missile will have you save some power and provide you with a powerful punch against VHFs which can surprise them.  I like using a Screamer mine on the Scimitar for two reasons though, 1 it acts as a safety net because if it blows up in your face you can live through it (unlike nuke mines) and 2 it strips shields fast to allow you to use that cannonball missile on them.  This is a light fighter that I think can actually joust a VHF effectively with this loadout, not only that but now that light fighters have a speed buff they are the fastest thing in the game.  You can pick your battles, run from any you do not to fight and intercept transports and escaping fighters with ease.}}
 
==Hardpoints==
 
==Hardpoints==
*1 [[Class 10 Guns|Class 10 Missle]] or [[Cruise Disruptor]]
+
*1 [[Class 10 Guns|Class 10 Missile]] or [[Cruise Disruptor]]
 
*5 [[Class 6 Guns|Class 6 Guns]]
 
*5 [[Class 6 Guns|Class 6 Guns]]
 
==Purchase Includes==
 
==Purchase Includes==

Revision as of 07:28, 3 February 2016

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This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 03.02.2016 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Series CX "Scimitar" Border Worlds Light Fighter
Bw fighter.png
Ship Class Light Fighter
Built by Border Worlds
Technical information
Guns/Turrets 6 / 0
Opt. weapon class 6
Max. weapon class 10
Other equipment
Hull strength 4,300
Max. shield class 10
Cargo space 50 units
Nanobots/Batteries 42/42
Max. impulse speed 80 m/s
Max. thrust speed 199 m/s
Max. cruise speed 425 m/s
Power output 8,500 u
Power recharge 1,000 u/s
Additional information
Ship price $1,395,000
Package price $1,424,090

It may be classified as a light fighter, but there is nothing light about this ship. With its expanded power capacity and armor rating the Scimitar has all of the muscle required to survive in the harsh frontier of the Border Worlds and even Edge Worlds. An excellent choice for those craving adventure.

Handling

Hardpoints

Purchase Includes

Availability