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Difference between revisions of "Nomad Battleship Remains"
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(Buy/Selllocations: Update. Notes added. Contraband section added) |
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− | {{version|4. | + | {{version|4.90.1}} |
{{Commodity | {{Commodity | ||
| name = Nomad Battleship Remains | | name = Nomad Battleship Remains | ||
| nickname = commodity_majorbrain | | nickname = commodity_majorbrain | ||
− | | description = When a Nomad Battleship is destroyed, it does not leave behind metal as wreckage like human | + | | description = When a [[Nomads|Nomad]] [[Battleship]] is destroyed, it does not leave behind metal as wreckage like human [[Ships]] do. Instead, what remains after it ceases to function are the charred pieces of organic matter not blown off by weapons fire, as well as corrosive slime from melted weapons and other systems. While little to nothing remains even partially functional, the pieces are sometimes taken as trophies by particularly eccentric collectors. Particularly brave researchers might also pay generously for an opportunity to rummage through the corrosive slime and matter, looking for anything that might help them learn how Nomad ships come to be. |
− | + | ||
+ | ==Notes== | ||
+ | * Detailed information about restricted / illegal Commodities and licence possiblities can be found here: [https://discoverygc.com/forums/showthread.php?tid=8584 The Laws of Sirius] | ||
+ | |||
+ | |||
| icon = equipicon_nomadpower.jpg | | icon = equipicon_nomadpower.jpg | ||
− | | default-price = | + | | default-price = 45,000 |
| cargo-space = 8 | | cargo-space = 8 | ||
| contraband1 = Liberty | | contraband1 = Liberty | ||
Line 12: | Line 16: | ||
| contraband3 = Rheinland | | contraband3 = Rheinland | ||
| contraband4 = Kusari | | contraband4 = Kusari | ||
+ | | contraband5 = Gallia | ||
| places-sold = | | places-sold = | ||
+ | {{{!}} class="wikitable collapsible collapsed" | ||
+ | !Spoiler: Buy/Sell Locations | ||
+ | {{!}}- | ||
+ | {{!}} | ||
+ | {{{!}} class="wikitable sortable" style="margin: 4px;" | ||
+ | {{!}}- | ||
+ | !Base!!Owner!!System!!Region!!Base<br>Sells!!Price | ||
+ | {{!}}- | ||
+ | {{!}}[[Airdrie Hideout]]{{!}}{{!}}[[Lane Hacker Guard]]{{!}}{{!}}[[Alberta]]{{!}}{{!}}[[Liberty]]{{!}}{{!}}no{{!}}{{!}}$90000 | ||
+ | {{!}}- | ||
+ | {{!}}[[Calais Research Facility]]{{!}}{{!}}[[Gallic Royal Intelligence]]{{!}}{{!}}[[Picardy]]{{!}}{{!}}[[Gallia]]{{!}}{{!}}no{{!}}{{!}}$135000 | ||
+ | {{!}}- | ||
+ | {{!}}[[Cambridge Research Station]]{{!}}{{!}}[[Cryer Pharmaceuticals]]{{!}}{{!}}[[Cambridge]]{{!}}{{!}}[[Bretonia]]{{!}}{{!}}no{{!}}{{!}}$90000 | ||
+ | {{!}}- | ||
+ | {{!}}[[Carrier Tarrafal]]{{!}}{{!}}[[Zoner]]{{!}}{{!}}[[Bering]]{{!}}{{!}}[[Independent Systems]]{{!}}{{!}}no{{!}}{{!}}$135000 | ||
+ | {{!}}- | ||
+ | {{!}}[[Heisenberg Research Station]]{{!}}{{!}}[[Freelancers]]{{!}}{{!}}[[Koeln]]{{!}}{{!}}[[Rheinland]]{{!}}{{!}}no{{!}}{{!}}$90000 | ||
+ | {{!}}- | ||
+ | {{!}}[[Kansai Research Station]]{{!}}{{!}}[[Kusari Naval Forces]]{{!}}{{!}}[[Honshu]]{{!}}{{!}}[[Kusari]]{{!}}{{!}}no{{!}}{{!}}$135000 | ||
+ | {{!}}- | ||
+ | {{!}}[[Kodiak Research Station]]{{!}}{{!}}[[Liberty Security Force]]{{!}}{{!}}[[Alaska]]{{!}}{{!}}[[Liberty]]{{!}}{{!}}no{{!}}{{!}}$90000 | ||
+ | {{!}}- | ||
+ | {{!}}[[Leduc Station]]{{!}}{{!}}[[Ageira Technologies]]{{!}}{{!}}[[Alberta]]{{!}}{{!}}[[Liberty]]{{!}}{{!}}no{{!}}{{!}}$135000 | ||
+ | {{!}}- | ||
+ | {{!}}[[Munster Research Station]]{{!}}{{!}}[[Rheinland Military Guard]]{{!}}{{!}}[[Bremen]]{{!}}{{!}}[[Rheinland]]{{!}}{{!}}no{{!}}{{!}}$90000 | ||
+ | {{!}}- | ||
+ | {{!}}[[Schatten Research Facility]]{{!}}{{!}}[[Marinenachrichtendienst]]{{!}}{{!}}[[Frankfurt]]{{!}}{{!}}[[Rheinland]]{{!}}{{!}}no{{!}}{{!}}$90000 | ||
+ | {{!}}- | ||
+ | {{!}}[[Sendai Research Complex]]{{!}}{{!}}[[Blood Dragons]]{{!}}{{!}}[[Okinawa]]{{!}}{{!}}[[Border Worlds]]{{!}}{{!}}no{{!}}{{!}}$90000 | ||
+ | {{!}}- | ||
+ | {{!}}[[Sunderland Research Station]]{{!}}{{!}}[[Bretonia Armed Forces]]{{!}}{{!}}[[Planet Darlington]]{{!}}{{!}}[[Bretonia]]{{!}}{{!}}no{{!}}{{!}}$135000 | ||
+ | {{!}}} | ||
+ | {{!}}} | ||
}} | }} |
Latest revision as of 17:39, 6 June 2018
Article possibly outdated (
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 06.06.2018 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.90.1
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 06.06.2018 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Nomad Battleship Remains | |
Error creating thumbnail: Unable to save thumbnail to destination | |
Commodity | |
Cargo Space | 8 |
Decay Rate | no decay |
Default Price | 45,000 |
CONTRABAND |
When a Nomad Battleship is destroyed, it does not leave behind metal as wreckage like human Ships do. Instead, what remains after it ceases to function are the charred pieces of organic matter not blown off by weapons fire, as well as corrosive slime from melted weapons and other systems. While little to nothing remains even partially functional, the pieces are sometimes taken as trophies by particularly eccentric collectors. Particularly brave researchers might also pay generously for an opportunity to rummage through the corrosive slime and matter, looking for anything that might help them learn how Nomad ships come to be.
Notes
- Detailed information about restricted / illegal Commodities and licence possiblities can be found here: The Laws of Sirius
Contraband
- The following houses prohibit the possession of this item, and may flag your ship as hostile:
Buy/Sell Locations
- The following bases either sell the item, or buy the item at a non-default price (possibly lower).
Spoiler: Buy/Sell Locations | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Disclaimer
- The data listed on this page was generated from the default server configuration files on 6/06/2018. Server-side data may be changed on any server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.