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Red Hessian Pilot
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This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 06.06.2018 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.90.1
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 06.06.2018 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Red Hessian Pilot | |
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Commodity | |
Cargo Space | 1 |
Decay Rate | no decay |
Default Price | 5,000 |
CONTRABAND |
All Red Hessian spaceships are equipped with standard eject mechanisms. When a Red Hessian Pilot loses a fight, he automatically ejects right before the ship explodes. Then, the winner might pick up the unlucky foe - or let him or her die in open space. The Red Hessians will pay good money to get their captured brethren back, but Bounty Hunters may pay even more.
Notes
- Detailed information about restricted / illegal Commodities and licence possiblities can be found here: The Laws of Sirius
Contraband
- The following houses prohibit the possession of this item, and may flag your ship as hostile:
Buy/Sell Locations
- The following bases either sell the item, or buy the item at a non-default price (possibly lower).
Disclaimer
- The data listed on this page was generated from the default server configuration files on 6/06/2018. Server-side data may be changed on any server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.