Difference between revisions of "Human Organs"

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(v4.88.1)
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{{Version|4.88.0.1}}
 
{{Version|4.88.0.1}}
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{|<!--Commodity--> style="border-spacing: 2px; border: 1px solid darkgray; float:right; width:250px; margin-left: 10px; font-size:16px"
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|+'''Human Organs'''
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|[[File:humanorgans.jpg|center|125px]]
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{| style="border-spacing: 1px; border: 1px solid gray; width:100%; font-size:15px"
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|+Commodity
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|-
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| style="width:50px; text-align:left;" |Cargo=
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| style="width:50px; text-align:center;" |1
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|-
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| style="width:50px; text-align:left;" |Base Price=
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| style="width:50px; text-align:center;" |200
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<!-- Insert more |- | to add information. ie. decay rate contraband ect. -->
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|}
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|-style="text-align:center; color:red;"|CONTRABAND
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|}
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<br>
 
Humans have always been willing to do things for a quick profit, and organ smuggling is no exception. Some are taken from willing people who need money fast, while others are forcibly removed as part of payment for a debt owed to a criminal organization. They are then transported to destinations where organ transplants and replacements are in huge demand. Organ smuggling is condemned in the houses, as the organs do not pass official medical examinations, yet there is always a large demand for spare organs from those who desperately need them and have no other alternatives.
 
Humans have always been willing to do things for a quick profit, and organ smuggling is no exception. Some are taken from willing people who need money fast, while others are forcibly removed as part of payment for a debt owed to a criminal organization. They are then transported to destinations where organ transplants and replacements are in huge demand. Organ smuggling is condemned in the houses, as the organs do not pass official medical examinations, yet there is always a large demand for spare organs from those who desperately need them and have no other alternatives.
 
==Notes==
 
==Notes==
 
* 1 unit of Human Organs takes up 1 unit of space in your cargo hold.
 
* 1 unit of Human Organs takes up 1 unit of space in your cargo hold.
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 +
==Contraband==
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{| class="wikitable" style="margin: auto;"
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! colspan="2" style="text-align: center; font-weight: bold; color:red;" | '''Contraband'''
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|-
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| colspan="2" style="text-align: center;" | '''Check the Factions for changes'''
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|-
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| style="text-align: center;" | [[File:Flag-liberty.png|center|20px]]
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| [[Republic of Liberty]]
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|-
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| style="text-align: center;" | [[File:Flag-rheinland.png|center|20px]]
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| [[Federal Republic of Rheinland]]
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|}
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==Availability==
 
==Availability==
 
{| class="wikitable collapsible collapsed"
 
{| class="wikitable collapsible collapsed"

Revision as of 17:48, 30 June 2015

Warning.png
Article possibly outdated (
v4.88.0.1
)

This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 30.06.2015 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Human Organs
Error creating thumbnail: Unable to save thumbnail to destination
Commodity
Cargo= 1
Base Price= 200


Humans have always been willing to do things for a quick profit, and organ smuggling is no exception. Some are taken from willing people who need money fast, while others are forcibly removed as part of payment for a debt owed to a criminal organization. They are then transported to destinations where organ transplants and replacements are in huge demand. Organ smuggling is condemned in the houses, as the organs do not pass official medical examinations, yet there is always a large demand for spare organs from those who desperately need them and have no other alternatives.

Notes

  • 1 unit of Human Organs takes up 1 unit of space in your cargo hold.

Contraband

Contraband
Check the Factions for changes
Flag-liberty.png
Republic of Liberty
Flag-rheinland.png
Federal Republic of Rheinland

Availability

Disclaimer

The data listed on this page was generated from the default server configuration files on 30/06/2015. Server-side data may be changed on any server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.