Difference between revisions of "G2 LS92-1 "Lacerator" EMP Cannon"

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(replaced: Category: V4.85.3 → {{Version|4.85.3}})
(Hull dmg buffed from 80 to 100. Shield dmg buffed from 770 to 900. Power from 198 to 208. Refire changed. 2.00 to 4.00. Infocard links added. Buying Locations: Horribly outdated list removed. Only Freeports added for now. Update will follow)
 
(9 intermediate revisions by 4 users not shown)
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{{Weapon
+
{{version|4.90.2}}
 +
{{Gun
 +
| image = bomber_pulse_gun.png
 +
| icon = equipicon_gun.jpg
 +
| projectile-image = ci_pulse_01_proj.png
 +
| short-name = Bomber EMP Cannon
 
| full-name = G2 LS92-1 "Lacerator" EMP Cannon
 
| full-name = G2 LS92-1 "Lacerator" EMP Cannon
| image = bomber_pulse_gun.png
+
| nickname = dsy_bomber_gun01
| description = As gunboats gained agility and gunboat class shield technology improved, bomber pilots were having difficulty suppressing gunboat shields. To knock out the damaged shields of gunboats and possibly larger capital ships the Lacerator cannons were produced. The Lacerator enabled bombers to knock out shields without depleting their powerplant with a Supernova salvo.
+
| faction = [[Generic Civilian]]
 +
| description = As [[Gunboats]] gained agility and gunboat class shield technology improved, [[Bomber]] pilots were having difficulty suppressing Gunboat shields. To knock out the damaged shields of gunboats and possibly larger [[Capital Ships]] the Lacerator cannons were produced. The Lacerator enabled Bombers to knock out shields without depleting their powerplant with a [[AN-3 "Supernova" Antimatter Cannon|Supernova]] salvo.
  
 
The basis of the weapon's design was similar to the Debiliator line of pulse weapons, but deliver significantly more shield damage per shot. Since it fires a pulse projectile, any unshielded hits also temporarily weakens the target's powerplant. The drawback was that the weapon was very demanding on the bomber's energy core. So much so, that it was impractical to use on fighter craft.
 
The basis of the weapon's design was similar to the Debiliator line of pulse weapons, but deliver significantly more shield damage per shot. Since it fires a pulse projectile, any unshielded hits also temporarily weakens the target's powerplant. The drawback was that the weapon was very demanding on the bomber's energy core. So much so, that it was impractical to use on fighter craft.
  
 
When the first few models of the Lacerator were deployed in the battlefield, factions who encountered them recognised the effectiveness of the gun and quickly reverse engineered their own copies. Today they have been widely adopted and used by all bomber deploying groups.
 
When the first few models of the Lacerator were deployed in the battlefield, factions who encountered them recognised the effectiveness of the gun and quickly reverse engineered their own copies. Today they have been widely adopted and used by all bomber deploying groups.
| weapon-class = 6
+
 
| hull-damage = 80
+
| price = 204,984
| shield-damage = 790
+
| weapon-class = Bomber Guns
| range = 770
+
| hull-damage = 100
| projectile-speed = 350
+
| energy-damage = 900
 +
| damage-type = [[Direct]]
 
| refire-rate = 4.00
 
| refire-rate = 4.00
| energy-usage = 195
+
| projectile-speed = 500
| price = 204984
+
| projectile-range = 800
| see-also =
+
| power-usage = 206
* [[Class 6 Guns]]
+
| projectile-lifetime = 4.00
| places-sold =
+
| cargo-space = 0
 +
| hit-points = 9,752
 +
| projectile-hit-points = 2
 +
| places-sold =  
 
{{{!}} class="wikitable collapsible collapsed"
 
{{{!}} class="wikitable collapsible collapsed"
 
!Spoiler: Buying Locations
 
!Spoiler: Buying Locations
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!Base!!Owner!!System!!Location
 
!Base!!Owner!!System!!Location
 
{{!}}-
 
{{!}}-
{{!}}[[Trafalgar Base]]{{!}}{{!}}[[Junkers]]{{!}}{{!}}[[New London]]{{!}}{{!}}[[Bretonia]]
+
{{!}}[[Freeport 1]]{{!}}{{!}}[[Zoners]]{{!}}{{!}}[[Omega-3]]{{!}}{{!}}[[Border Worlds]]
{{!}}-
 
{{!}}[[Waterloo Station]]{{!}}{{!}}[[Interspace Commerce]]{{!}}{{!}}[[New London]]{{!}}{{!}}[[Bretonia]]
 
{{!}}-
 
{{!}}[[Sheffield Station]]{{!}}{{!}}[[Bounty Hunters Guild]]{{!}}{{!}}[[Manchester]]{{!}}{{!}}[[Bretonia]]
 
{{!}}-
 
{{!}}[[Skye Base]]{{!}}{{!}}[[Gaians]]{{!}}{{!}}[[Newcastle]]{{!}}{{!}}[[Bretonia]]
 
{{!}}-
 
{{!}}[[Battleship Harlow]]{{!}}{{!}}[[Bretonia Armed Forces{{!}}BAF Guard]]{{!}}{{!}}[[Salisbury]]{{!}}{{!}}[[Bretonia]]
 
{{!}}-
 
{{!}}[[Foyle Shipyard]]{{!}}{{!}}[[Mollys{{!}}Molly Guard]]{{!}}{{!}}[[Londonderry]]{{!}}{{!}}[[Bretonia]]
 
{{!}}-
 
{{!}}[[Yanagi Depot]]{{!}}{{!}}[[Junkers]]{{!}}{{!}}[[Sigma-13]]{{!}}{{!}}[[Border Worlds]]
 
{{!}}-
 
{{!}}[[Cape Soya Station]]{{!}}{{!}}[[Farmers Alliance{{!}}Farmers Alliance Guard]]{{!}}{{!}}[[Tau-42]]{{!}}{{!}}[[Border Worlds]]
 
{{!}}-
 
{{!}}[[Timor Mining Station]]{{!}}{{!}}[[Independent Miners Guild{{!}}IMG Guard]]{{!}}{{!}}[[Tau-39]]{{!}}{{!}}[[Edge Worlds]]
 
{{!}}-
 
{{!}}[[Sarawak Station]]{{!}}{{!}}[[Colonial Remnant]]{{!}}{{!}}[[Tau-44]]{{!}}{{!}}[[Border Worlds]]
 
 
{{!}}-
 
{{!}}-
{{!}}[[Gonzales Station]]{{!}}{{!}}[[Xenos{{!}}Xeno Guard]]{{!}}{{!}}[[Tau-45]]{{!}}{{!}}[[Border Worlds]]
+
{{!}}[[Freeport 2]]{{!}}{{!}}[[Pirates]]{{!}}{{!}}[[Bering]]{{!}}{{!}}[[Independent Systems]]
 
{{!}}-
 
{{!}}-
{{!}}[[Refugio Base]]{{!}}{{!}}[[Xenos{{!}}Xeno Guard]]{{!}}{{!}}[[Tau-45]]{{!}}{{!}}[[Border Worlds]]
+
{{!}}[[Freeport 5]]{{!}}{{!}}[[Zoners]]{{!}}{{!}}[[Omega-41]]{{!}}{{!}}[[Edge Worlds]]
 
{{!}}-
 
{{!}}-
{{!}}[[Northeim Base]]{{!}}{{!}}[[Red Hessians{{!}}Red Hessian Guard]]{{!}}{{!}}[[Omega-54]]{{!}}{{!}}[[Border Worlds]]
+
{{!}}[[Freeport 6]]{{!}}{{!}}[[Zoners]]{{!}}{{!}}[[Tau-29]]{{!}}{{!}}[[Border Worlds]]
 
{{!}}-
 
{{!}}-
{{!}}[[Capetown Station]]{{!}}{{!}}[[Bounty Hunters Guild{{!}}Bounty Hunters Guild Guard]]{{!}}{{!}}[[Omega-56]]{{!}}{{!}}[[Border Worlds]]
+
{{!}}[[Freeport 8]]{{!}}{{!}}[[Zoners]]{{!}}{{!}}[[Sigma-15]]{{!}}{{!}}[[Border Worlds]]
 
{{!}}-
 
{{!}}-
 
{{!}}[[Freeport 9]]{{!}}{{!}}[[Zoners]]{{!}}{{!}}[[Omicron Theta]]{{!}}{{!}}[[Edge Worlds]]
 
{{!}}[[Freeport 9]]{{!}}{{!}}[[Zoners]]{{!}}{{!}}[[Omicron Theta]]{{!}}{{!}}[[Edge Worlds]]
 
{{!}}-
 
{{!}}-
{{!}}[[Zvezdny Gorodok]]{{!}}{{!}}[[Sirius Coalition Revolutionary Army{{!}}The Coalition]]{{!}}{{!}}[[Omega-52]]{{!}}{{!}}[[Edge Worlds]]
+
{{!}}[[Freeport 10]]{{!}}{{!}}[[Zoners]]{{!}}{{!}}[[Tau-37]]{{!}}{{!}}[[Edge Worlds]]
{{!}}-
 
{{!}}[[Bottrop Depot]]{{!}}{{!}}[[Das Wilde{{!}}The Wild]]{{!}}{{!}}[[Omega-58]]{{!}}{{!}}[[Edge Worlds]]
 
{{!}}-
 
{{!}}[[Etna Base]]{{!}}{{!}}[[Corsairs]]{{!}}{{!}}[[Omicron Eta]]{{!}}{{!}}[[Edge Worlds]]
 
{{!}}-
 
{{!}}[[Grenoble Depot]]{{!}}{{!}}[[The Maquis]]{{!}}{{!}}[[Dauphine]]{{!}}{{!}}[[Gallia]]
 
{{!}}-
 
{{!}}[[Montelimar Base]]{{!}}{{!}}[[Unione Corse]]{{!}}{{!}}[[Dauphine]]{{!}}{{!}}[[Gallia]]
 
{{!}}-
 
{{!}}[[Valence Base]]{{!}}{{!}}[[Gallic Brigands]]{{!}}{{!}}[[Dauphine]]{{!}}{{!}}[[Gallia]]
 
{{!}}-
 
{{!}}[[Macon Base]]{{!}}{{!}}[[The Council]]{{!}}{{!}}[[Burgundy]]{{!}}{{!}}[[Gallia]]
 
{{!}}-
 
{{!}}[[Battleship Beuvray]]{{!}}{{!}}[[Gallic Royal Navy]]{{!}}{{!}}[[Burgundy]]{{!}}{{!}}[[Gallia]]
 
{{!}}-
 
{{!}}[[Reims Station]]{{!}}{{!}}[[The Council]]{{!}}{{!}}[[Champagne]]{{!}}{{!}}[[Gallia]]
 
{{!}}-
 
{{!}}[[Mito Shipyards]]{{!}}{{!}}[[Blood Dragons{{!}}Blood Dragon Guard]]{{!}}{{!}}[[Tau-63]]{{!}}{{!}}[[Edge Worlds]]
 
{{!}}-
 
{{!}}[[Takada Shipyard]]{{!}}{{!}}[[Golden Chrysanthemums{{!}}GC Guard]]{{!}}{{!}}[[Tau-65]]{{!}}{{!}}[[Edge Worlds]]
 
{{!}}-
 
{{!}}[[Planet Malta]]{{!}}{{!}}[[Outcasts]]{{!}}{{!}}[[Omicron Alpha]]{{!}}{{!}}[[Edge Worlds]]
 
{{!}}-
 
{{!}}[[Planet Crete]]{{!}}{{!}}[[Corsairs]]{{!}}{{!}}[[Omicron Gamma]]{{!}}{{!}}[[Edge Worlds]]
 
{{!}}-
 
{{!}}[[Cartagena Shipyard]]{{!}}{{!}}[[Outcasts]]{{!}}{{!}}[[Omicron-81]]{{!}}{{!}}[[Edge Worlds]]
 
{{!}}-
 
{{!}}[[Battleship Prox]]{{!}}{{!}}[[Corsairs{{!}}Corsair Guard]]{{!}}{{!}}[[Omicron-91]]{{!}}{{!}}[[Edge Worlds]]
 
{{!}}-
 
{{!}}[[Freeport 2]]{{!}}{{!}}[[Zoners]]{{!}}{{!}}[[Bering]]{{!}}{{!}}[[Independent Systems]]
 
{{!}}-
 
{{!}}[[Monterrey Base]]{{!}}{{!}}[[Lane Hackers{{!}}Lane Hacker Guard]]{{!}}{{!}}[[Vespucci]]{{!}}{{!}}[[Independent Systems]]
 
{{!}}-
 
{{!}}[[Attica Station]]{{!}}{{!}}[[Liberty Rogues{{!}}Liberty Rogue Guard]]{{!}}{{!}}[[Cassini]]{{!}}{{!}}[[Independent Systems]]
 
{{!}}-
 
{{!}}[[Kabukicho Depot]]{{!}}{{!}}[[Hogosha]]{{!}}{{!}}[[New Tokyo]]{{!}}{{!}}[[Kusari]]
 
{{!}}-
 
{{!}}[[Tekagi's Base]]{{!}}{{!}}[[Das Wilde{{!}}The Wild]]{{!}}{{!}}[[Tohoku]]{{!}}{{!}}[[Kusari]]
 
{{!}}-
 
{{!}}[[Battleship Matsuda]]{{!}}{{!}}[[Golden Chrysanthemums]]{{!}}{{!}}[[Okinawa]]{{!}}{{!}}[[Border Worlds]]
 
{{!}}-
 
{{!}}[[Fujisawa Mining Facility]]{{!}}{{!}}[[Gas Miners Guild{{!}}GMG]]{{!}}{{!}}[[Okinawa]]{{!}}{{!}}[[Border Worlds]]
 
{{!}}-
 
{{!}}[[Battleship Sado]]{{!}}{{!}}[[Kusari Naval Forces{{!}}Kusari Naval Forces Guard]]{{!}}{{!}}[[Hiroshima]]{{!}}{{!}}[[Kusari]]
 
{{!}}-
 
{{!}}[[Planet Los Angeles]]{{!}}{{!}}[[Liberty Police, Inc.]]{{!}}{{!}}[[California]]{{!}}{{!}}[[Liberty]]
 
{{!}}-
 
{{!}}[[Freeport 14]]{{!}}{{!}}[[Zoners]]{{!}}{{!}}[[Yukon]]{{!}}{{!}}[[Liberty]]
 
{{!}}-
 
{{!}}[[Police Plaza]]{{!}}{{!}}[[Liberty Police, Inc.{{!}}Liberty Police, Inc. Guard]]{{!}}{{!}}[[Illinois]]{{!}}{{!}}[[Liberty]]
 
 
{{!}}-
 
{{!}}-
{{!}}[[McNeil Island]]{{!}}{{!}}[[Liberty Police, Inc.{{!}}Liberty Police, Inc. Guard]]{{!}}{{!}}[[Illinois]]{{!}}{{!}}[[Liberty]]
+
{{!}}[[Freeport 11]]{{!}}{{!}}[[Zoners]]{{!}}{{!}}[[Omicron Delta]]{{!}}{{!}}[[Nomad Worlds]]
 
{{!}}-
 
{{!}}-
{{!}}[[Thunder Bay Depot]]{{!}}{{!}}[[Junkers]]{{!}}{{!}}[[Ontario]]{{!}}{{!}}[[Liberty]]
+
{{!}}[[Freeport 14]]{{!}}{{!}}[[Zoners]]{{!}}{{!}}[[Alberta]]{{!}}{{!}}[[Liberty]]
{{!}}-
 
{{!}}[[Battleship Petersburg]]{{!}}{{!}}[[Liberty Navy{{!}}Liberty Navy Guard]]{{!}}{{!}}[[Virginia]]{{!}}{{!}}[[Liberty]]
 
{{!}}-
 
{{!}}[[Alert Station]]{{!}}{{!}}[[Liberty Security Force]]{{!}}{{!}}[[Ellesmere]]{{!}}{{!}}[[Liberty]]
 
{{!}}-
 
{{!}}[[Arecibo Base]]{{!}}{{!}}[[Junkers{{!}}Junker Guard]]{{!}}{{!}}[[Puerto Rico]]{{!}}{{!}}[[Liberty]]
 
{{!}}-
 
{{!}}[[Eltmann Outpost]]{{!}}{{!}}[[Bundschuh]]{{!}}{{!}}[[Munich]]{{!}}{{!}}[[Rheinland]]
 
{{!}}-
 
{{!}}[[Battleship Moselle]]{{!}}{{!}}[[Rheinland Military{{!}}Rheinland Military Guard]]{{!}}{{!}}[[Braunschweig]]{{!}}{{!}}[[Rheinland]]
 
{{!}}-
 
{{!}}[[Battleship Apophis]]{{!}}{{!}}[[The Order{{!}}The Order Guard]]{{!}}{{!}}[[Omicron-100]]{{!}}{{!}}[[Nomad Worlds]]
 
 
{{!}}}
 
{{!}}}
 
{{!}}}
 
{{!}}}
 
}}
 
}}
 
{{Version|4.85.3}}
 

Latest revision as of 15:37, 25 August 2018

Warning.png
Article possibly outdated (
v4.90.2
)

This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 25.08.2018 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Bomber EMP Cannon
Bomber pulse gun.png
Energy Gun
Owner Faction Generic Civilian
Weapon Class Bomber Guns
Cargo Space 0
Hit-Points 9,752
Price 204,984

As Gunboats gained agility and gunboat class shield technology improved, Bomber pilots were having difficulty suppressing Gunboat shields. To knock out the damaged shields of gunboats and possibly larger Capital Ships the Lacerator cannons were produced. The Lacerator enabled Bombers to knock out shields without depleting their powerplant with a Supernova salvo.

The basis of the weapon's design was similar to the Debiliator line of pulse weapons, but deliver significantly more shield damage per shot. Since it fires a pulse projectile, any unshielded hits also temporarily weakens the target's powerplant. The drawback was that the weapon was very demanding on the bomber's energy core. So much so, that it was impractical to use on fighter craft.

When the first few models of the Lacerator were deployed in the battlefield, factions who encountered them recognised the effectiveness of the gun and quickly reverse engineered their own copies. Today they have been widely adopted and used by all bomber deploying groups.

Weapon Stats

  • Hull Damage: 100 /round (400 /sec)
    0.49:1 efficiency
  • Energy Damage: 900 /round (3,600 /sec)
    4.37:1 efficiency
  • Refire Rate: 4.00 /sec
  • Power Usage: 206 u/round (824 u/sec)
  • Damage Type: Direct

Energy Pulse Stats

  • Speed: 500 m/sec
  • Travel Range: 800 meters
  • Lifetime: 4.00 seconds

Projectile Image

Please upload the ci_pulse_01_proj.png file.


Buy/Sell Locations

The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.