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Difference between revisions of "Guard Systems"

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(I did all i could do to date it up to 4.87final : Misterich)
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{{Version|4.87Final}}
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{{Version|4.91}}
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Guard systems serve as a home base for player factions. They are generally restricted to players of the specific faction, and closest allies - although this restriction is only enforced by the faction itself (there are no rules against entering a guard system without the controlling faction's permission). Guard system bases and patrols are usually assigned to the guard faction of the faction owning the system. These guard factions are generally hostile to most players.
 
Guard systems serve as a home base for player factions. They are generally restricted to players of the specific faction, and closest allies - although this restriction is only enforced by the faction itself (there are no rules against entering a guard system without the controlling faction's permission). Guard system bases and patrols are usually assigned to the guard faction of the faction owning the system. These guard factions are generally hostile to most players.
 
Owner factions are allowed to deal with intruders in their guard systems as they see fit. General restrictions on, for instance, capital ships engaging transports do not apply, making smuggling or moving through these systems a hazardous endeavour at best. NPCs in these systems are typically heavily armed.
 
Owner factions are allowed to deal with intruders in their guard systems as they see fit. General restrictions on, for instance, capital ships engaging transports do not apply, making smuggling or moving through these systems a hazardous endeavour at best. NPCs in these systems are typically heavily armed.
  
==Liberty Factions Systems==
+
Between 4.86 and 4.88 the most Guard systems has been removed, deguarded or partly deguarded. Most assest were either removed or moved to other systems.
 +
 
 +
 
 +
==Liberty Faction Systems==
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
!NCP-Fraction!!Player-Fraction!!System!!Notes
+
!NCP-Faction!!Status!!System!!Notes
 +
|-
 +
|[[Lane Hackers]]||partly||[[Alberta]]||Area around [[Airdrie Hideout]]
 +
|-
 +
|[[Liberty Navy]]||full||[[Alaska]]||
 
|-
 
|-
|[[Hellfire Legion]]||[[Hellfire Legion]]||[[Vespucci]]||
+
|[[Liberty Navy]]||partly||[[Virginia]]||System deguarded with the exception of the area around [[Washington Shipyard]]
 +
|}
 +
 
 +
==Bretonia's Faction Systems==
 +
{| class="wikitable sortable"
 
|-
 
|-
|[[Liberty Navy]]||[[Liberty Navy (player faction)]]||[[Virginia]]||
+
!NCP-Faction!!Status!!System!!Notes
 
|-
 
|-
|[[Liberty Security Force]]||[[Liberty Security Force (player faction)]]||[[Ellesmere ]]||
+
|[[Bretonia Armed Forces]]||partly||[[Newcastle]]||Planet Darlington Atmosphere: Area around [[Battleship Grimsby]]
 
|-
 
|-
|[[Liberty Rogues]]||[[Liberty Rogues (player faction)]]||[[Cassini]]||[[Toplita Base]] is a normal Junker's Station
+
|[[Bretonia Armed Forces]]||partly||[[Manchester]]||Area around [[Fort Winchester]]
 +
|}
 +
 
 +
==Kusari's Faction Systems==
 +
{| class="wikitable sortable"
 +
|-
 +
!NCP-Faction!!Status!!System!!Notes
 +
|-
 +
|[[Kusari Naval Forces]]||partly||[[New Tokyo]]||Area around [[Kure Shipyard]]
 +
|-
 +
|[[Blood Dragons]]||partly||[[Chugoku]]||Area around [[Mito Shipyards]]
 +
|}
 +
 
 +
==Rheinland's Faction Systems==
 +
{| class="wikitable sortable"
 
|-
 
|-
|[[Junkers]]||[[The Junkers Congress]]||[[Puerto Rico]]||
+
!NCP-Faction!!Status!!System!!Notes
 
|-
 
|-
|[[Lane Hackers]]||[[Lane Hackers (player faction)]]||[[Alberta]]||Only [[Airdrie Hideout]]
+
|[[Rheinland Military]]||partly||[[Frankfurt]]||Area around [[Battleship Koblenz]]
 
|-
 
|-
|[[Xenos]]||[[Xeno Alliance]]||[[Alabama]]||
+
|[[Red Hessian]]||partly||[[Omega-54]]||System deguarded with the exception of the area around [[Wolfsburg Shipyard]]
 
|}
 
|}
  
==Bretonia's Factions Systems==
+
==Hispania's Faction Systems==
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
!NCP-Fraction!!Player-Fraction!!System!!Notes
+
!NCP-Faction!!Status!!System!!Notes
 +
|-
 +
|[[Outcasts]]||full||[[Omicron Phi]]||
 +
|}
 +
 
 +
==Trans-Sirius Faction Systems==
 +
{| class="wikitable sortable"
 
|-
 
|-
|[[Gaians]]||[[The Gaian Underloch]]||[[Cambridge]]||'''[[Torshavn Space Port]] is the only Gaian guard station'''. Others stations in Cambridge are civil.
+
!NCP-Faction!!Status!!System!!Notes
 
|-
 
|-
|[[Bretonia Police Authority]]||[[Bretonia Police Authority (player faction)]]||[[Poole]]||'''Only [[Newbury Impound Complex]] is guard Station'''; others is civil
+
|[[Zoners]]||partly||[[Baffin]]||Area around [[Pueblo Bonito]]
 
|-
 
|-
|[[BAF]]||[[Queen Carina's Royal Fleet]]||[[Salisbury]]||
+
|[[Zoners]]||partly||[[Omicron Kappa]]||Area around [[Livadia Shipyard]]
 
|-
 
|-
|[[Mollies]]||[[[[Molly Republic]]]]||[[Londonderry]]||
 
 
|}
 
|}
  
==Kusari's Factions Systems==
+
==Removed or deguarded Guard Systems==
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
!NCP-Fraction!!Player-Fraction!!System!!Notes
+
!NCP!!System!!Notes
 
|-
 
|-
|[[KNF]]||[[Kusari Naval Forces (player faction)]]||[[Hiroshima]]||
+
|[[Bretonia Armed Forces]]||[[Salisbury]]||System removed. Assest either removed or moved to other systems
 
|-
 
|-
|[[KSP]]||[[Kusari State Police (player faction)]]||[[Fukuoka]]||
+
|[[Bretonia Police Authority]]||[[Poole]]||Deguarded
 
|-
 
|-
|[[BAF]]||[[The Black Dragon Society]]||[[Tottori]]||'''Only [[Anijima Base]] is guard Station'''; others is civil
+
|[[Bundschuh]]||[[Luneburg]]||System removed. Assest either removed or moved to other systems
 
|-
 
|-
|[[Blood Dragons]]||[[Rising Sons]]]||[[Chugoku]||[[Kyoto Base]] is a normal Dragon Base; only [[Mito Shipyard]] is guard Station
+
|[[Corsairs]]||[[Omicron-91]]||System renamed to [[Omicron Omega]], later removed. Assest either removed or moved to other systems
 
|-
 
|-
|[[GC]]||[[Golden Chrysanthemums (player faction)]]||[[Tau-65]]||
+
|[[Corsairs]]||[[Omicron-94]]||System renamed to [[Omicron Xi]] and deguarded
 
|-
 
|-
|[[Farmers Alliance]]||[[Artisan Farmers Alliance]]||[[Tau-42]]||
+
|[[Farmers Alliance]]||[[Tau-42]]||System removed. Assest either removed or moved to other systems
 
|-
 
|-
|[[GMG]]||[[Gas Miners Guild (player faction)]]||[[Sigma-59]]||
+
|[[Gaians]]||[[Lewis]]||System removed. Assest either removed or moved to other systems
|}
 
 
 
==Rheinland's Factions Systems==
 
{| class="wikitable sortable"
 
 
|-
 
|-
!NCP-Fraction!!Player-Fraction!!System!!Notes
+
|[[Gallic Brigands]]||[[Franche-Comte]]||System removed. Assest either removed or moved to other systems
 
|-
 
|-
|[[RFP]]||[[Rheinland Federal Police (player faction)]]||[[Halle]]||
+
|[[Gas Miners Guild]]||[[Sigma-59]]||Deguarded
 
|-
 
|-
|[[RM]]||[[Rheinland Military (player faction)]]||[[Braunschweig]]||
+
|[[Golden Chrysanthemums]]||[[Tau-65]]||System removed. Assest either removed or moved to other systems
 
|-
 
|-
|[[Landwirtrechtbewegung]]||[[Landwirtrechtbewegung (player faction)]]||[[Saar]]||Saar is just partly a Guard system (see [[Saar]])
+
|[[Hogosha]]||[[Tottori]]||Deguarded
 
|-
 
|-
|[[Unioners]]||[[Unioners (player faction)]]||[[Duesseldorf]]||
+
|[[Junkers]]||[[Puerto Rico]]||Degaurded
 
|-
 
|-
|[[Red Hessian]]||[[Red Hessian Army]]||[[Omega-54]]||
+
|[[Kusari Naval Forces]]||[[Hiroshima]]||System deguarded, then removed. Assest either removed or moved to other systems
 
|-
 
|-
|[[Bundschuh]]||none||[[Luneburg]]||
+
|[[Kusari State Police]]||[[Fukuoka]]||System removed. Assest either removed or moved to other systems
|}
 
 
 
==Hispania's Factions Systems==
 
{| class="wikitable sortable"
 
 
|-
 
|-
!NCP-Fraction!!Player-Fraction!!System!!Notes
+
|[[Landwirtrechtbewegung]]||[[Saar]]||System removed. Assest either removed or moved to other systems
 
|-
 
|-
|[[Outcast]]/[[Nación Maltesa]]||[[Outcast Guard|101st Outcasts Guard]]||[[Omicron 85]]||'''
+
|[[Liberty Police]]||[[Illinois]]||System removed. Assest either removed or moved to other systems
 
|-
 
|-
|[[Corsair]]/[[Imperio del Corsario]]||[[Corsair Benitez Family]] and [[The Brotherhood]]||[[Omicron-91]]||
+
|[[Liberty Rogues]]||[[Cassini]]||System removed. Assest either removed or moved to other systems
 
|-
 
|-
|[[Sirius Coalition]]||[[Sirius Coalition Revolutionary Army]]||[[Omega 52]]||
+
|[[Liberty Security Force]]||[[Ellesmere]]||System removed. Assest either removed or moved to other systems
|}
 
 
 
==Hispania's Factions Systems==
 
{| class="wikitable sortable"
 
 
|-
 
|-
!NCP-Fraction!!Player-Fraction!!System!!Notes
+
|[[Mollys]]||[[Londonderry]]||System removed. Assest either removed or moved to other systems
 
|-
 
|-
|[[The Order]]||[[The Order (player faction)]]||[[Omicron 100]]||'''
+
|[[Rheinland Military]]||[[Braunschweig]]||System removed. Assest either removed or moved to other systems
 
|-
 
|-
|[[Zoners]]||[[Temporary Autonomous Zoners]]||[[Baffin]]||Baffin is not a Guard System only
+
|[[Rheinland Police]]||[[Halle]]||System removed. Assest either removed or moved to other systems
 
|-
 
|-
|[[Zoners]]||[[The Omicroners]]||[[Omicron-74]]||Second and Main Zoner Guard-System
+
|[[The Council]]||[[Artois]]||System removed. Assest either removed or moved to other systems
 
|-
 
|-
|[[Nomad]]||[[Keepers]]||[[Omicron Iota]]||
+
|[[The Maquis]]||[[Savoie]]||System removed. Assest either removed or moved to other systems
 
|-
 
|-
|[[Wild]]([[Rheinland]] and [[Bretonia]] ones)||Das Wilde||[[Omega-55]](Rheinland)|[[Drake]](Bretonia)||
+
|[[The Order]]||[[Omicron 100]]||System removed. Assest either removed or moved to other systems
 
|-
 
|-
|[[Wild]]([[Kusari]] ones)||[[Aoi Iseijin]]||[[Tohoku]]||Just Heaven's Gate
+
|[[Unione Corse]]||[[Corse]]||System removed. Assest either removed or moved to other systems
 
|-
 
|-
|[[BHG]]||Bounty Hunters Guild Core||[[Omicron Rho]]||
+
|[[Unioners]]||[[Duesseldorf]]||System removed. Assest either removed or moved to other systems
 
|-
 
|-
|[[IMG]]||Independent Miners Guild (player faction)||[[Tau-44]] + [[Tau-39]]||[[Singapore Shipyard]] is only guard Station in [[Tau-44]]
+
|[[Xenos]]||[[Alabama]]||System removed. Assest either removed or moved to other systems
 
|-
 
|-
|[[Colonial Republic]]||[[The Colonial Republic[[||[[Coronado]]||
+
|[[Zoners]]||[[Omicron-74]]||System removed. Assest either removed or moved to other systems
 
|}
 
|}
  
 
[[Category:Systems]]
 
[[Category:Systems]]

Latest revision as of 17:49, 22 January 2019


Guard systems serve as a home base for player factions. They are generally restricted to players of the specific faction, and closest allies - although this restriction is only enforced by the faction itself (there are no rules against entering a guard system without the controlling faction's permission). Guard system bases and patrols are usually assigned to the guard faction of the faction owning the system. These guard factions are generally hostile to most players. Owner factions are allowed to deal with intruders in their guard systems as they see fit. General restrictions on, for instance, capital ships engaging transports do not apply, making smuggling or moving through these systems a hazardous endeavour at best. NPCs in these systems are typically heavily armed.

Between 4.86 and 4.88 the most Guard systems has been removed, deguarded or partly deguarded. Most assest were either removed or moved to other systems.


Liberty Faction Systems

NCP-Faction Status System Notes
Lane Hackers partly Alberta Area around Airdrie Hideout
Liberty Navy full Alaska
Liberty Navy partly Virginia System deguarded with the exception of the area around Washington Shipyard

Bretonia's Faction Systems

NCP-Faction Status System Notes
Bretonia Armed Forces partly Newcastle Planet Darlington Atmosphere: Area around Battleship Grimsby
Bretonia Armed Forces partly Manchester Area around Fort Winchester

Kusari's Faction Systems

NCP-Faction Status System Notes
Kusari Naval Forces partly New Tokyo Area around Kure Shipyard
Blood Dragons partly Chugoku Area around Mito Shipyards

Rheinland's Faction Systems

NCP-Faction Status System Notes
Rheinland Military partly Frankfurt Area around Battleship Koblenz
Red Hessian partly Omega-54 System deguarded with the exception of the area around Wolfsburg Shipyard

Hispania's Faction Systems

NCP-Faction Status System Notes
Outcasts full Omicron Phi

Trans-Sirius Faction Systems

NCP-Faction Status System Notes
Zoners partly Baffin Area around Pueblo Bonito
Zoners partly Omicron Kappa Area around Livadia Shipyard

Removed or deguarded Guard Systems

NCP System Notes
Bretonia Armed Forces Salisbury System removed. Assest either removed or moved to other systems
Bretonia Police Authority Poole Deguarded
Bundschuh Luneburg System removed. Assest either removed or moved to other systems
Corsairs Omicron-91 System renamed to Omicron Omega, later removed. Assest either removed or moved to other systems
Corsairs Omicron-94 System renamed to Omicron Xi and deguarded
Farmers Alliance Tau-42 System removed. Assest either removed or moved to other systems
Gaians Lewis System removed. Assest either removed or moved to other systems
Gallic Brigands Franche-Comte System removed. Assest either removed or moved to other systems
Gas Miners Guild Sigma-59 Deguarded
Golden Chrysanthemums Tau-65 System removed. Assest either removed or moved to other systems
Hogosha Tottori Deguarded
Junkers Puerto Rico Degaurded
Kusari Naval Forces Hiroshima System deguarded, then removed. Assest either removed or moved to other systems
Kusari State Police Fukuoka System removed. Assest either removed or moved to other systems
Landwirtrechtbewegung Saar System removed. Assest either removed or moved to other systems
Liberty Police Illinois System removed. Assest either removed or moved to other systems
Liberty Rogues Cassini System removed. Assest either removed or moved to other systems
Liberty Security Force Ellesmere System removed. Assest either removed or moved to other systems
Mollys Londonderry System removed. Assest either removed or moved to other systems
Rheinland Military Braunschweig System removed. Assest either removed or moved to other systems
Rheinland Police Halle System removed. Assest either removed or moved to other systems
The Council Artois System removed. Assest either removed or moved to other systems
The Maquis Savoie System removed. Assest either removed or moved to other systems
The Order Omicron 100 System removed. Assest either removed or moved to other systems
Unione Corse Corse System removed. Assest either removed or moved to other systems
Unioners Duesseldorf System removed. Assest either removed or moved to other systems
Xenos Alabama System removed. Assest either removed or moved to other systems
Zoners Omicron-74 System removed. Assest either removed or moved to other systems