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Difference between revisions of "NPC Factions"
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| enemies = [[Nomads]] | | enemies = [[Nomads]] | ||
| description = A diverse group of individuals who, for various reasons, have decided to live in the wild and unregulated systems outside colonial control. Over time, the various Zoner communities have evolved to adapt to the unique geopolitical situations present around the various Freeports. While many Zoners simply enjoy the freedom away from stifling House laws, others have invested in private deep space exploration ventures, either for the adventure or to further an interest in deregulated scientific discovery. | | description = A diverse group of individuals who, for various reasons, have decided to live in the wild and unregulated systems outside colonial control. Over time, the various Zoner communities have evolved to adapt to the unique geopolitical situations present around the various Freeports. While many Zoners simply enjoy the freedom away from stifling House laws, others have invested in private deep space exploration ventures, either for the adventure or to further an interest in deregulated scientific discovery. | ||
+ | }} | ||
+ | {{Faction Profile Table | ||
+ | | name = Outworlder Assembly | ||
+ | | image = Zoners Logo.png | ||
+ | | type = Quasi-legal | ||
+ | | allies = [[Zoners]] | ||
+ | | enemies = [[Nomads]] | ||
+ | | description = The Outworlds Assembly is a group of Zoners settled primarily in the Omicron Theta and Kappa systems, which traces its roots to inter-station trade relationships formed after the schizim that drove the founders of Livadia Shipyards off Freeport 9. Due to the remote and isolated locations of their installations the Zoners of the Outworlds Assembly have learned to embrace their natural desire for freedom and independence, resulting in one of the largest Zoner communities within Sirius. | ||
}} | }} | ||
{{Faction Profile Table | {{Faction Profile Table |
Latest revision as of 08:07, 6 November 2020
Factions
Liberty | Bretonia | Rheinland | Kusari | Gallia | Hispania | Independent | Alien |
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Liberty
Liberty Lawful
Liberty Navy Liberty Lawful
| ||
Allies | Enemies | |
---|---|---|
Liberty Police, Inc., Liberty Security Force, Liberty corporations | Gallic Authorities, Lane Hackers, Outcasts, Xenos, Unioners, Hellfire Legion, Pirates, Criminals | |
The Liberty Navy is responsible for protecting the economic well-being of Liberty through military force, both within the boundaries of the colony and in the independent systems that border its territory. |
Liberty Police Incorporated Liberty Lawful
| ||
Allies | Enemies | |
---|---|---|
Liberty Navy, Liberty Security Force, Liberty corporations | Gallic Authorities, Outcasts, Xenos, Liberty Rogues, Lane Hackers, Hellfire Legion, Pirates, Criminals | |
Private company that handles the policing of Liberty space to interdict the importation of contraband and to prevent attacks on civilian and commercial traffic. |
Liberty Security Force Liberty Lawful
| ||
Allies | Enemies | |
---|---|---|
Liberty Navy, Liberty Police, Inc., Liberty corporations | Gallic Authorities, Liberty Rogues, Outcasts, Corsairs, The Order, Lane Hackers, Unioners, Xenos, Hellfire Legion, Pirates, Criminals | |
Intelligence branch of the Liberty Armed Forces, operating in secrecy to ensure the free flow of goods and services in the Liberty economy. |
Liberty Corporate
Ageira Technologies Liberty Corporation
| ||
Allies | Enemies | |
---|---|---|
Liberty Authorities, Interspace Commerce, Deep Space Engineering | Gallic Authorities, EFL Oil & Machinery, Lane Hackers, Xenos, Liberty Rogues, Criminals | |
One of the "Big Three" Liberty companies, responsible for the development of Jump Gate and Trade Lane technology. |
Cryer Pharmaceuticals Liberty Corporation
| ||
Allies | Enemies | |
---|---|---|
Liberty Authorities, Liberty corporations | Gallic Authorities, Outcasts, Pirates, Criminals | |
Cryer Pharmaceuticals is a biotechnology corporation headquartered in Liberty. They focus on drug research and other medical sciences. Their research into a Cardamine alternative, dubbed "Stabiline", have made them a target for the Outcasts, Golden Chrysanthemums, Liberty Rogues and Lane Hackers. |
Deep Space Engineering Liberty Corporation
| ||
Allies | Enemies | |
---|---|---|
Liberty Authorities, Liberty corporations | Gallic Authorities, Lane Hackers, Outcasts, Pirates, Criminals | |
Deep Space Engineering is a Liberty industrial corporation which specialises in heavy industry and shipbuilding. They have an exclusive contract with fellow Liberty company Ageira Technologies to build Jump Gates and Trade Lanes throughout the Sirius Sector. |
Interspace Commerce Liberty Corporation
| ||
Allies | Enemies | |
---|---|---|
Liberty Authorities, Liberty corporations | Gallic Authorities, Lane Hackers, Outcasts, Pirates, Criminals | |
Interspace Commerce is an independent corporation that originated in Liberty. It focuses mainly on insurance of cargo shipments, and is very wealthy. It also often provides loans to house governments for large projects such as the construction of a Jump Gate or Trade Lane. They are rumored to have dealings with the Red Hessians and Golden Chrysanthemums. |
Orbital Spa & Cruise Liberty Corporation
| ||
Allies | Enemies | |
---|---|---|
Liberty Authorities, Liberty Corporations | Gallic Authorities, Gaians, Outcasts, Pirates, Criminals | |
Orbital Spa and Cruise is an independent corporation focusing on passenger transport and luxury resorts for the rich and famous. They are known to have dealings with the Corsairs and Hogosha in the Sigma-19 system. |
Synth Foods, Inc. Liberty Corporation
| ||
Allies | Enemies | |
---|---|---|
Liberty Authorities | Gallic Authorities, Farmers Alliance, Pirates, Criminals | |
Liberty firm responsible for the revolutionary food product Synth Paste and a highly successful line of food-producing biodomes. |
Universal Shipping Liberty Corporation
| ||
Allies | Enemies | |
---|---|---|
Liberty Authorities, Liberty corporations | Gallic Authorities, Lane Hackers, Xenos, Liberty Rogues, Pirates, Criminals | |
One of the "Big Three" Liberty companies, specializes in the shipping of high-risk, high-value cargo. |
Liberty Unlawful
Lane Hackers Liberty Unlawful
| ||
Allies | Enemies | |
---|---|---|
Outcasts, Liberty Rogues, Golden Chrysanthemums | House Authorities, Xenos, Bounty Hunters, Interspace Commerce, Ageira Technologies | |
A criminal group with the technical expertise to monitor and disrupt Trade Lanes for the purpose of seizing valuable cargo. The powerful alliance between Lane Hackers, Liberty Rogues and Outcasts serves as the dominant unlawful force in Liberty space and most Independent Worlds. |
Liberty Rogues Liberty Unlawful
| ||
Allies | Enemies | |
---|---|---|
Outcasts, Lane Hackers, Mollys | House Authorities, Corsairs, Xenos, Bounty Hunters | |
The Liberty Rogues are a criminal group in Liberty which focus on smuggling and piracy. They operate in Liberty space and the surrounding Independent Systems. They are allied with the Outcasts, the Lane Hackers and the Unioners, and often work with the Junkers. |
Liberty Separatists Liberty Unlawful
| ||
Allies | Enemies | |
---|---|---|
Unioners, Lane Hackers, Pirates, Junkers | Liberty Authorities, Bounty Hunters, Gallia, Bounty Hunters, Commonwealth, Outcasts, Mollies | |
The Liberty Separatists formed from an attempted coup within the Navy and one of their Battlegroups, backed by the LSF. After this coup failed, the remaining forces retreated into Liberty's border systems. Their main force is the Battlegroup Harmony but other remaining Navy and LSF elements work together with them. They receive support from the Lane Hackers, the Unioners and other sources from outside of Liberty. |
Xenos Liberty Unlawful
| ||
Allies | Enemies | |
---|---|---|
Hellfire Legion | House Authorities, Outcasts, Liberty Rogues, Lane Hackers, Junkers, Bounty Hunters, House Corporations | |
The Xenos are an ultranationalist terrorist group in Liberty who focus on the expulsion of foreigners. They prefer to hit foreign shippers instead of Liberty shippers, and prefer to destroy rather then steal. Xenos also are opposed to the unlawful groups in Liberty who harm the people of Liberty through Cardamine or Slaves. |
Bretonia
Bretonia Lawful
Bretonia Armed Forces Bretonia Lawful
| ||
Allies | Enemies | |
---|---|---|
Bretonia Police Authority, Bretonian Intelligence Service, Bretonian corporations | Gallic Authorities, Mollys, Gaians, Outcasts, Corsairs, Red Hessians, Lane Hackers, Pirates, Criminals | |
The Bretonia Armed Forces are the military of Bretonia. They maintain Bretonian rule in systems claimed by Bretonia and assist in law enforcement. They also patrol the systems bordering Bretonia. |
Bretonian Intelligence Service Bretonia Lawful
| ||
Allies | Enemies | |
---|---|---|
Bretonia Armed Forces, Bretonia Police Authority, Bretonian Intelligence Service, Bretonian corporations | Gallic Authorities, Mollys, Gaians, Corsairs, Red Hessians, Lane Hackers, Pirates, Criminals | |
The Bretonian Intelligence Service is the Bretonian covert operations service, who specialise in spying and sabotage outside of Bretonian Space. |
Bretonia Police Authority Bretonia Lawful
| ||
Allies | Enemies | |
---|---|---|
Bretonia Armed Forces, Bretonian Intelligence Service, Bretonian corporations | Gallic Authorities, Mollys, Gaians, Outcasts, Corsairs, Lane Hackers, Pirates, Criminals | |
Well-trained, well-armed, and widely considered to be a bastion of incorruptibility. |
Bretonia Corporate
Border World Exports Bretonia Corporation
| ||
Allies | Enemies | |
---|---|---|
Bretonian Authorities, Bretonia Mining and Manufacturing, Planetform, Inc. | Gallic Authorities, Mollys, Gaians, Outcasts, Corsairs, Pirates, Criminals | |
Border World Exports is a shipping company that competes with Gateway Shipping. They partner with Bretonia Mining and Manufacturing, and prefer not to deal with the Independent Miners Guild. |
Bretonia Mining and Manufacturing Bretonia Corporation
| ||
Allies | Enemies | |
---|---|---|
Bretonian Authorities, Border World Exports, Planetform, Inc. | Gallic Authorities, Mollys, Gaians, Outcasts, Corsairs, Pirates, Criminals | |
Bretonia Mining and Manufacturing is a mining and industrial corporation that competes with Daumann and the Independent Miners Guild. They mine Gold, Beryllium, Hydrocarbons and Niobium. They partner with Border World Exports, and prefer not to deal with Gateway. |
Gateway Shipping Bretonia Corporation
| ||
Allies | Enemies | |
---|---|---|
Bretonian Authorities, ALG Waste Disposal, Independent Miners Guild, Planetform, Inc. | Gallic Authorities, Corsairs, Outcasts, Mollys, Liberty Rogues, Lane Hackers, Farmers Alliance, Criminals | |
Gateway Shipping is a Bretonian shipping company that competes with Border World Exports. They partner with the Independent Miners Guild and ALG Waste Disposal, and prefer not to deal with Bretonia Mining and Manufacturing. |
Planetform, Inc. Bretonia Corporation
| ||
Allies | Enemies | |
---|---|---|
Bretonian Authorities, Bretonia Corporations | Gallic Authorities, Gaians, Outcasts, Pirates, Criminals | |
Planetform Inc. is a Bretonian Terraforming corporation. It specialises in making uninhabitable Planets suitable for human life, and augmenting existing ecologies for more comfortable living on the surface. Terraforming processes take decades, sometimes centuries, and the costs involved mean only House governments can afford Planetform's services. |
Bretonia Unlawful
Gaians Bretonia Unlawful
| ||
Allies | Enemies | |
---|---|---|
Corsairs, Farmers Alliance, Hogosha | House Authorities, Outcasts, Mollys, Blood Dragons, Golden Chrysanthemums, Bounty Hunters, Planetform, BMM, Orbital Spa & Cruise | |
The Gaians are an eco-terrorist faction opposed to any alteration to the natural environment of a Planet. They oppose Terraforming and the exploitation of Planet Gaia in the Edinburgh system and prefer to attack Planetform. |
Mollys Bretonia Unlawful
| ||
Allies | Enemies | |
---|---|---|
Red Hessians, Outcast, Liberty Rogues, Coalition | House Authorities, Corsairs, Gaians, Bounty Hunters, BMM, Bowex | |
The Mollys are a Bretonian separatist group that formed out of revolting BMM miners. They committed to freeing the Dublin system from Bretonian rule through attacks on civilian, commercial, and military targets. They focus on Piracy and smuggling Gold. They prefer to attack BMM and are most numerous in the Dublin system. They are enemies of the Corsairs. |
Bretonian Privateers Bretonia unlawful
| ||
Allies | Enemies | |
---|---|---|
None | House Authorities, House Corperations | |
The Privateers are a group of Mercenaries and Pirates who engage in piracy and raiding of houses or factions Bretonia considers hostile. They are secretly supplied and sanctioned by Bretonia, and may not commit unlawful acts inside Bretonia or against Bretonian Corporations or Bretonian allies. |
Rheinland
Rheinland Lawful
Rheinland Military Rheinland Lawful
| ||
Allies | Enemies | |
---|---|---|
Rheinland Police, Marinenachrichtendienst, Rheinland Corporations | Kusari Authorities, Wild, Gas Miners Guild, Red Hessians, Unioners, Bundschuh, Corsairs, Outcasts, Pirates, Criminals | |
The Rheinland Military continues a proud tradition of military service that stretches back several centuries. |
Marinenachrichtendienst Rheinland Lawful
| ||
Allies | Enemies | |
---|---|---|
Rheinland Military, Rheinland Police, Rheinland Corporations | Kusari Authorities, Wild, Gas Miners Guild, Red Hessians, Unioners, Bundschuh, Corsairs, Outcasts, Pirates, Criminals | |
The Marinenachrichtendienst is the Rheinland covert operations service, who specialise in spying and sabotage outside of Rheinland space. |
Rheinland Police Rheinland Lawful
| ||
Allies | Enemies | |
---|---|---|
Rheinland Military, Marinenachrichtendienst, Rheinland Corporations, | Kusari Authorities, Wild, Gas Miners Guild Red Hessians, Unioners, Bundschuh, Corsairs, Outcasts, Pirates, Criminals | |
An impressively well-equipped organization acting as the primary security force in Rheinland space. |
Rheinland Corporate
ALG Waste Disposal Rheinland Corporation
| ||
Allies | Enemies | |
---|---|---|
Rheinland Authorities, Gateway Shipping, Kruger Minerals | Liberty Criminals, Rheinland Criminals, Corsairs, Outcasts, Pirates, Criminals | |
ALG Waste Disposal is a Rheinland company that specialises in the disposal and reprocessing of hazardous industrial Waste. It has a partnership with the IMG and Gateway, and is developing relations with Kruger. |
Daumann Heavy Construction Rheinland Corporation
| ||
Allies | Enemies | |
---|---|---|
Rheinland Authorities, Republican Shipping | Red Hessians, Bundschuh, Unioners, Corsairs, Pirates, Criminals | |
Daumann Heavy Construction is the largest mining and manufacturing corporation in Rheinland. It has a partnership with Republican Shipping and competes with BMM, and the Independent Miners Guild. Daumann often uses mercenaries to attack competition and protect its interests. |
Kruger Minerals Rheinland Corporation
| ||
Allies | Enemies | |
---|---|---|
Rheinland Authorities, ALG Waste Disposal | Red Hessians, Bundschuh, Pirates, Criminals | |
Kruger Minerals is a Rheinland corporation which focuses on mining. It is developing relations with ALG Waste Disposal and competes with the Gas Miners Guild in the [Sigmas]] and Independent Miners Guild in the Omegas. |
Republican Shipping Rheinland Corporation
| ||
Allies | Enemies | |
---|---|---|
Rheinland Authorities, Daumann Heavy Construction | Unioners, Xenos, Pirates, Criminals | |
Republican Shipping is a Rheinland shipping company. It partners with Daumann Heavy Construction. They manage a substantial majority of all cargo transported within the borders of Rheinland. |
Rheinland Unlawful
Bundschuh Rheinland Unlawful
| ||
Allies | Enemies | |
---|---|---|
Red Hessians, The Order, Federalists | Rheinland Authorities, Bounty Hunters, Daumann, Kruger | |
The Bundschuh are a revolutionary faction in Rheinland who consider the Rheinland government corrupt and in need of overthrowing. They occasionally commit acts of piracy to support their cause. |
Red Hessians Rheinland Unlawful
| ||
Allies | Enemies | |
---|---|---|
SCRA, Bundschuh, Mollys | Rheinland Authorities, Corsairs, Bounty Hunters, Daumann, Kruger Minerals House Shippers | |
The Red Hessians are a large revolutionary group in Rheinland who consider the Rheinland government corrupt and in need of overthrowing. |
Unioners Rheinland Unlawful
| ||
Allies | Enemies | |
---|---|---|
none | Rheinland Authorities, Xenos, Bounty Hunters, Republican Shipping | |
An imperial outlaw group composed of dispossessed Rheinland shipyard workers who engage in brutal reprisals chiefly against Republican Shipping. |
Federalists Rheinland Unlawful
| ||
Allies | Enemies | |
---|---|---|
Bundschuh | Red Hessians, Rheinland-Imperialis, Unioners, Corsairs, Outcasts, Pirates, Criminals | |
The Federalists Task Force are the remaining people fight to restore the Federal Republic government in Rheinland. |
Kusari
Kusari Lawful
Kusari Naval Forces Kusari Lawful
| ||
Allies | Enemies | |
---|---|---|
Kusari State Police, Kempeitai, Samura Industries, Kishiro Technologies, Kempeitai | Rheinland Authorities, Blood Dragons, Golden Chrysanthemums, Outcasts, Corsairs, Liberty Rogues, Lane Hackers, Xenos, Pirates, Criminals | |
The Kusari Naval Forces are the military of Kusari. They maintain Kusari rule in systems claimed by Kusari and assist in law enforcement. They also patrol the systems bordering Kusari. The KNF is highly organized and is possessing all of the considerable technological advantages inferred by Kusari industry. |
Kusari State Police Kusari Lawful
| ||
Allies | Enemies | |
---|---|---|
Kusari Naval Forces, Kempeitai, Samura Industries, Kishiro Technologies, | Rheinland Authorities, Blood Dragons, Golden Chrysanthemums, Outcasts, Corsairs, Liberty Rogues, Lane Hackers, Pirates, Criminals | |
A disciplined force of career personnel assigned to guard the borders of Kusari space and protect Kusari commercial interests. |
Kempeitai Kusari Lawful
| ||
Allies | Enemies | |
---|---|---|
Kusari State Police, Kusari Naval Forces, Samura Industries, Kishiro Technologies | Rheinland Authorities, Blood Dragons, Golden Chrysanthemums, Outcasts, Corsairs, Liberty Rogues, Lane Hackers, Xenos, Pirates, Criminals | |
The Kempeitai is the Kusari covert operations service, who specialise in spying and sabotage outside of Kusari space. |
Kusari Corporate
Kishiro Technologies Kusari Corporation
| ||
Allies | Enemies | |
---|---|---|
Kusari Authorities, Gas Miners Guild | Farmers Alliance, Xenos, Pirates, Criminals | |
Kishiro is one of the great Kusari keiretsu, and focuses on high-tech manufacturing such as Optronics. Kishiro competes with Samura in many markets. Kishiro has a strong partnership with the Gas Miners Guild. |
Samura Industries Kusari Corporation
| ||
Allies | Enemies | |
---|---|---|
Kusari Authorities, Farmers Alliance, Hogosha | Blood Dragons, Golden Chrysanthemums, Xenos, Pirates, Criminals | |
Samura is one of the great Kusari keiretsu, and focuses on heavy industries and shipbuilding. Samura competes with Kishiro in many markets. Samura often cooperates with the Hogosha and secretly supports the Farmers Alliance. |
Kusari Quasi-legal
Hogosha Kusari Quasi-legal
| ||
Allies | Enemies | |
---|---|---|
Corsairs, Farmers Alliance, Gaians, Samura Industries | Outcasts, Golden Chrysanthemums, Blood Dragons, Gas Miners Guild, Xenos | |
The Hogosha are a quasi-lawful crime syndicate that is considered a "Corporation" within the second empire of Kusari. They have a strong influence in Kusari society who wish to repel influences from foreign houses. They oppose the Blood Dragons, Golden Chrysanthemums and Junkers. Considered civilians in Kusari society, they abide by Kusari law within Kusari systems, but can engage in piracy outside of Kusari borders. The Hogosha are allied with the Corsairs and frequently smuggle Artifacts. |
Kusari Unlawful
Blood Dragons Kusari Unlawful
| ||
Allies | Enemies | |
---|---|---|
Golden Chrysanthemums, The Order | Kusari Authorities, Corsairs, Hogosha, Farmers Alliance, Bounty Hunters, Samura Industries | |
The Blood Dragons are a revolutionary group who wish to overthrow the Kusari government and restore their imperial line. |
Farmers Alliance Kusari unlawful
| ||
Allies | Enemies | |
---|---|---|
Hogosha, Gaians, Corsairs, Samura Industries | Kusari Authorities, Golden Chrysanthemums, Blood Dragons, Synth Foods, Inc., Foreign corporations | |
The Farmers Alliance are an ultranationalist terrorist group who wish to rid Kusari of foreign influences, especially Synth Foods. They are secretly supported by Samura. |
Golden Chrysanthemums Kusari Unlawful
| ||
Allies | Enemies | |
---|---|---|
Blood Dragons, Outcasts | Kusari Authorities, Corsairs, Hogosha, Farmers Alliance, Bounty Hunters, Samura Industries | |
The Golden Chrysanthemums are a revolutionary group who want equal rights for women in Kusari society. They promote Cardamine use in Kusari. |
Gallia
Gallia Lawful
Gallic Royal Navy Gallia Lawful
| ||
Allies | Enemies | |
---|---|---|
Gallic Royal Police, Gallic Royal Intelligence, Gallic Corporations | Liberty Authorities, Bretonia Authorities, The Council, The Maquis, Unione Corse, Gallic Brigands, Crayter Republic, Outcast, Mollies, Pirates, Criminals | |
A powerful military force that can counter any threat to the Crown, both from within Gallic borders, or from outside. |
Gallic Royal Intelligence Gallia Lawful
| ||
Allies | Enemies | |
---|---|---|
Gallic Royal Navy, Gallic Royal Police, Gallic Corporations | Liberty Authorities, Bretonia Authorities, The Council, The Maquis, Unione Corse, Gallic Brigands, Pirates, Criminals | |
Gallic Royal Intelligence is a semi-autonomous branch of the Royal Navy, which is charged with conducting advanced research, foreign reconnaissance, and covert strikes as deemed necessary by the Crown. |
Gallic Royal Police Gallia Lawful
| ||
Allies | Enemies | |
---|---|---|
Gallic Royal Navy, Gallic Royal Intelligence, Gallic Corporations | Liberty Authorities, Bretonia Authorities, The Council, The Maquis, Unione Corse, Gallic Brigands, Pirates, Criminals | |
The Royal Police has become a symbol of corruption and decay during the centuries of its existence. |
Gallia Corporate
EFL Oil & Machinery Gallia Corporation
| ||
Allies | Enemies | |
---|---|---|
Gallic Authorities, Ile-de-France Shipping | Liberty Authorities, Bretonia Authorities, Ageira Technologies, The Maquis, Unione Corse, Gallic Brigands, Pirates, Criminals | |
EFL Oil & Machinery, founded in 218 A.S. , is considered to be one of the largest companies in Gallia. The corporation was and still is responsible for building most of the currently operating Gallic Space Stations, Shipyards, and Trade Lanes. |
Gallic Metal Service Gallia Corporation
| ||
Allies | Enemies | |
---|---|---|
Gallic Authorities | Liberty Authorities, Bretonia Authorities, The Maquis, Unione Corse, Gallic Brigands, Pirates, Criminals | |
Gallic Metal Service S.A. (GMS) is one of the largest corporations in Gallia, and one of the few left that operate independently of the Crown. The GMS was formed in 398 A.S. by merging several mining companies operating in Gallia space. |
Ile-de-France Shipping Gallia Corporation
| ||
Allies | Enemies | |
---|---|---|
Gallic Authorities, EFL Oil & Machinery | Liberty Authorities, Bretonia Authorities, The Maquis, Unione Corse, Gallic Brigands, Pirates, Criminals | |
Ile-de-France Shipping S.A. (IDF Shipping) was founded in 501 AGS (585 A.S.) and is currently the leading shipping company Gallia, occupying over 55 percent of the civilian space transportation market. |
Gallia Quasi-legal
Unione Corse Gallia quasi-legal
| ||
Allies | Enemies | |
---|---|---|
Gallic Brigands, The Maquis | Junkers, Outcasts | |
The Unione Corse is a highly organized criminal group that follows traditions of the Corsican mafia of Earth, known for strict secrecy among its members, and access to nearly limitless resources, including support of high-ranked government officials. |
Gallia Unlawful
Gallic Brigands Gallia Unlawful
| ||
Allies | Enemies | |
---|---|---|
Unione Corse, The Maquis | Gallic Authorities, Gallic Corporations | |
The Gallic Brigands, otherwise known as the Free Brigands of Gallia, is a loosely affiliated union of experienced criminals and other antisocial elements, many of whom are former Police pilots. The Brigands are known to be the largest criminal organization in Gallia |
Gallic Royal Enclave Gallia Unlawful
| ||
Allies | Enemies | |
---|---|---|
Corsairs, IDF | Gallic Authorities, Kingdom of Bretonia, Gallic Corporations | |
The Gallic Royal Enclave is a splinter state in the Gallic Hebrides. They are the remnants of the Sirian-based Gallic Royal Navy and refuse to surrender to Bretonia or recognize the newer Gallic states. |
The Maquis Gallia Unlawful
| ||
Allies | Enemies | |
---|---|---|
The Council, Unione Corse, Gallic Brigands | Gallic Authorities, Gallic Corporations | |
The Maquis are a terrorist group consisting largely former members of The Council who use terrorist acts and assassinations to attempt to help remove the Gallic Monarchy from power. Their actions range from the bombing of government targets to cargo piracy and general disruption of Royalist activity. |
Hispania
Corsairs Unlawful
| ||
Allies | Enemies | |
---|---|---|
Hogosha, Gaians, Farmers Alliance | Outcasts, Red Hessians, Liberty Rogues, Lane Hackers, Blood Dragons, Mollys, Bounty Hunters Guild, Gas Miners Guild, House Corporations, Police, Militaries | |
Originate from a larger group of Hispania sleeper ship survivors that landed on planet Planet Crete. They are believed to be the largest criminal organization operating in Sirius. |
Outcasts Unlawful
| ||
Allies | Enemies | |
---|---|---|
Liberty Rogues, Golden Chrysanthemums, Lane Hackers | Corsairs, Hogosha, Gaians, Farmers Alliance, Xenos, Bounty Hunters Guild, Independent Miners Guild, Gas Miners Guild, House Corporations, Police, Militaries | |
A group of Hispania sleeper ship survivors that settled on Planet Malta. The Outcasts lead a powerful pirate coalition to resist Corsair expansion and defend Cardamine trade routes. |
Independent
Independent Lawful
Bounty Hunters Guild Lawful
| ||
Allies | Enemies | |
---|---|---|
House police | Criminals, Pirates, The Order | |
Provides a broad array of security-oriented services to House Corporations, Governments, and the other Guilds for a reasonable fee. The Guild Core is focussed on defeating the Order so that they can take advantage of their technology. |
Independent Miners Guild Lawful
| ||
Allies | Enemies | |
---|---|---|
ALG Waste Disposal, Crayter Republic | Outcasts, Bretonia Mining and Manufacturing | |
The Independent Miners Guild is a mining corporation that is not affiliated with any house. It focuses on mining and shipbuilding outside of the House systems, and will sometimes trade with unlawful factions such as the Mollys and Hessians. The IMG is allied with the Crayter Republic and partnered with ALG and Gateway. |
Gas Miners Guild Lawful
| ||
Allies | Enemies | |
---|---|---|
Kishiro Technologies, Zoners | Corsairs, Hogosha, Outcasts, Farmers Alliance | |
The Gas Miners Guild are a large corporation of Kusari origin in the Sigma systems that acts as the primary supplier of H-Fuel to the four major Houses. They are considered the sovereign owners of the Sigmas and Okinawa. They are partnered with Kishiro and secretly support the Blood Dragons and Golden Chrysanthemums. |
Independent Quasi-legal
Junkers Quasi-legal
| ||
Allies | Enemies | |
---|---|---|
None | Hogosha, Xenos | |
The Junkers are a group of Smugglers and Black Market Traders who maintain a legal front through Scrap peddling. They are rumored to deal with a lot of unlawful factions, but are enemies of the Xenos and the Hogosha |
Zoners Quasi-legal
| ||
Allies | Enemies | |
---|---|---|
The Order, Gas Miners Guild | Nomads | |
A diverse group of individuals who, for various reasons, have decided to live in the wild and unregulated systems outside colonial control. Over time, the various Zoner communities have evolved to adapt to the unique geopolitical situations present around the various Freeports. While many Zoners simply enjoy the freedom away from stifling House laws, others have invested in private deep space exploration ventures, either for the adventure or to further an interest in deregulated scientific discovery. |
Outworlder Assembly Quasi-legal
| ||
Allies | Enemies | |
---|---|---|
Zoners | Nomads | |
The Outworlds Assembly is a group of Zoners settled primarily in the Omicron Theta and Kappa systems, which traces its roots to inter-station trade relationships formed after the schizim that drove the founders of Livadia Shipyards off Freeport 9. Due to the remote and isolated locations of their installations the Zoners of the Outworlds Assembly have learned to embrace their natural desire for freedom and independence, resulting in one of the largest Zoner communities within Sirius. |
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Freelancers Quasi-legal
| |
Allies | Enemies | |
---|---|---|
none | none | |
Freelancers are people not affiliated with any faction in particular. They generally operate independent trade ships or small ships. They sometimes act as mercenaries, but mostly just explore Sirius, taking the odd job here or there to pay for fuel and supplies. |
Other
The Order Covert organisation
| ||
Allies | Enemies | |
---|---|---|
Zoners, Gas Miners Guild | Nomads, The Core, House Authorities | |
A powerful covert organization that controls several remote Omicron systems. They played an important role in the war against the Nomads (799-802 A.S.). |
The Core Independent state
| ||
Allies | Enemies | |
---|---|---|
none | Nomads, The Order, Corsairs, Outcasts, Artificial Intelligence, Blood Dragons, Red Hessians, Coalition, Pirates, Criminals | |
The Core is a rich and powerful paramilitary faction operating in the Edge Worlds and the executive power of the Imperium Omicronis. |
Sirius Coalition Independent state
| ||
Allies | Enemies | |
---|---|---|
Mollies, Hessians | Bretonia, Liberty, Gallia, Rheinland, Kusari, Corsairs, Outcasts, BHG | |
The Coalition consists of descendants of the Coalition forces that stowed away on the Hispania and sabotaged the ship before it arrived in the Sirius sector, and people who sympathise with their cause and have joined them. They are considered enemies by all five house, but cooperate with the Mollys and Red Hessians. |
Crayter Republic Independent state
| ||
Allies | Enemies | |
---|---|---|
IMG, The Council | Gallia | |
The Colonial Republic is a small but expanding nation situated in the Coronado system, attempting to affirm its sovereignty and expand. They fled from the Tau systems after suffering defeat at the hands of the GRN. |
Hellfire Legion Independent state
| ||
Allies | Enemies | |
---|---|---|
Xenos | Authorities, Outcasts, Rogues, Junkers, SCRA | |
A group formed from dissident ex-Liberty Navy personnel, they stand opposed to the perceived corruption in Liberty's Government and armed forces. The Legion also intends to quash the pirates and the flow of Cardamine which harm the civilians of Liberty. |
Independent Pirates Pirates
| ||
Allies | Enemies | |
---|---|---|
None | House Authorities | |
Independent Pirates are people who want to make money by extorting it from others or through other unlawful means. An independent pirate acts only for his own benefit, and has no allegiance to anyone. |
Alien
Nomads Alien
| ||
Allies | Enemies | |
---|---|---|
The Wild | Everyone | |
The Nomads are sentient biological machines left over from a highly advanced alien race known as the "Daam K'vosh". The Daam K'vosh had intended to let the Nomads develop and colonise Sirius, but the human arrival disrupted this. The humans have taken many secrets which were left behind for the Nomads: Trade Lanes, Jump Gates, Cruise engines, Cardamine longevity. The Nomads can subvert humans by infesting their bodies. |
The Wild Alien
| ||
Allies | Enemies | |
---|---|---|
Nomads | Everyone | |
The Wild is a general term referring to all humans controlled by Nomad incubi. Though primarily comprised of Aoi Iseijin and Das Wilde, infected humans operate in all corners of Sirius, biding their time and subtly enforcing the will of the Nomads. |
Gammu Artificial Intelligence Robotic
| ||
Allies | Enemies | |
---|---|---|
none | Imperium Omicronis/The Core | |
The Artificial Intelligence of Gammu. Most AIs descend from Planet Gammu, where environmental conditions caused human settlement to fail, leaving only sentient machines behind, who then continued to evolve. AIs are fully selfaware and autonomous, and not under Human or Nomad control. |