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Difference between revisions of "Casualties"

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(Buy/Sellocations: Everything added.)
 
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{{Version|4.88.0.0}}
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{{version|4.90.1}}
{|<!--Commodity--> style="border-spacing: 2px; border: 1px solid darkgray; float:right; width:250px; margin-left: 10px; font-size:16px"
+
{{Commodity
|+'''asualties'''
+
| name = Casualties
|[[File:Pic_Needed.jpg|center|125px]]
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| nickname =  
{| style="border-spacing: 1px; border: 1px solid gray; width:100%; font-size:15px"
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| description = While combat injuries receive the most media coverage and public attention, Casualties related to disease and accidental injury are just as devastating to a unit's combat effectiveness. While fatalities immediately lower the combat strength of a unit, Casualties also impose a burden on the military's logistics network, which must transport, feed, and provide medical care to soldiers who cannot take care of themselves or contribute to the war effort until they recover from their injuries. Prompt attention to Casualties usually means the difference between eventual recovery or impending death.  
|+Commodity
+
| image =
|-
+
| icon = refugees.jpg
| style="width:50px; text-align:left;" |Cargo=  
+
| default-price = 500
| style="width:50px; text-align:center;" |1
+
| cargo-space = 1
|-
+
| places-sold = {{{!}} class="wikitable collapsible collapsed" style="margin-left: 3.5em;"
| style="width:50px; text-align:left;" |Base Price=
+
!Spoiler: Buy/Sell Locations
| style="width:50px; text-align:center;" |500
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{{!}}-
<!-- Insert more |- | to add information. ie. decay rate contraband ect. -->
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{{!}}
|}
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{{{!}} class="wikitable sortable" style="margin: 4px;"
|}
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{{!}}-
<br>
+
!Base!!Owner!!System!!Region!!Base<br>Sells!!Price
CASUALTIES
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{{!}}-
 
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{{!}}[[Avon Hideout]]{{!}}{{!}}[[The Maquis]]{{!}}{{!}}[[Ile-de-France]]{{!}}{{!}}[[Gallia]]{{!}}{{!}}no{{!}}{{!}}$2335
 
+
{{!}}-
While combat injuries receive the most media coverage and public attention, Casualties related to disease and accidental injury are just as devastating to a unit's combat effectiveness. While fatalities immediately lower the combat strength of a unit, Casualties also impose a burden on the military's logistics network, which must transport, feed, and provide medical care to soldiers who cannot take care of themselves or contribute to the war effort until they recover from their injuries. Prompt attention to Casualties usually means the difference between eventual recovery or impending death.
+
{{!}}[[Caussade Depot]]{{!}}{{!}}[[The Maquis]]{{!}}{{!}}[[Roussillon]]{{!}}{{!}}[[Border Worlds]]{{!}}{{!}}no{{!}}{{!}}$1455
 
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{{!}}-
 
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{{!}}[[Charost Depot]]{{!}}{{!}}[[The Maquis]]{{!}}{{!}}[[Tau-31]]{{!}}{{!}}[[Border Worlds]]{{!}}{{!}}no{{!}}{{!}}$1162
<br>
+
{{!}}-
<br>
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{{!}}[[Dabadoru Station]]{{!}}{{!}}[[The Order]]{{!}}{{!}}[[Omicron Delta]]{{!}}{{!}}[[Nomad Worlds]]{{!}}{{!}}yes{{!}}{{!}}$500
<br>
+
{{!}}-
<!-put contraband warning here -->
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{{!}}[[Eplessier Depot]]{{!}}{{!}}[[The Maquis]]{{!}}{{!}}[[Picardy]]{{!}}{{!}}[[Gallia]]{{!}}{{!}}no{{!}}{{!}}$2751
<br>
+
{{!}}-
==Availability==
+
{{!}}[[Grenoble Depot]]{{!}}{{!}}[[The Maquis]]{{!}}{{!}}[[Dauphine]]{{!}}{{!}}[[Gallia]]{{!}}{{!}}no{{!}}{{!}}$2007
{| class="wikitable collapsible collapsed" style="margin:auto;"
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{{!}}-
!Spoiler: Buying Locations
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{{!}}[[Java Station]]{{!}}{{!}}[[Independent Miners Guild]]{{!}}{{!}}[[Tau-23]]{{!}}{{!}}[[Border Worlds]]{{!}}{{!}}no{{!}}{{!}}$1368
|-
+
{{!}}-
|
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{{!}}[[Lapalisse Depot]]{{!}}{{!}}[[The Maquis]]{{!}}{{!}}[[Auvergne]]{{!}}{{!}}[[Border Worlds]]{{!}}{{!}}no{{!}}{{!}}$2373
{| class="wikitable sortable"
+
{{!}}-
|-
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{{!}}[[Limoux Base]]{{!}}{{!}}[[The Maquis]]{{!}}{{!}}[[Languedoc]]{{!}}{{!}}[[Border Worlds]]{{!}}{{!}}no{{!}}{{!}}$1643
!Price!!Base!!Owner!!System
+
{{!}}-
|-
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{{!}}[[Lisburn Rock]]{{!}}{{!}}[[Mollys]]{{!}}{{!}}[[Cambridge]]{{!}}{{!}}[[Bretonia]]{{!}}{{!}}no{{!}}{{!}}$1902
|500||[[Battleship Westphalia]]||[[Rheinland Military]]||[[New Hampshire]]
+
{{!}}-
|-
+
{{!}}[[Luxury Liner Shetland]]{{!}}{{!}}[[Orbital Spa and Cruise]]{{!}}{{!}}[[Newcastle]]{{!}}{{!}}[[Bretonia]]{{!}}{{!}}no{{!}}{{!}}$1354
|500||[[Battleship Whitefield]]||[[Liberty Navy]]||[[New Hampshire]]
+
{{!}}-
|-
+
{{!}}[[Planet Akabat]]{{!}}{{!}}[[The Order]]{{!}}{{!}}[[Omicron Mu]]{{!}}{{!}}[[Edge Worlds]]{{!}}{{!}}no{{!}}{{!}}$1459
|500||[[Capetown Station]]||[[The Core]]||[[Omicron Zeta]]
+
{{!}}-
|-
+
{{!}}[[Planet Cambridge]]{{!}}{{!}}[[Bretonia Police]]{{!}}{{!}}[[Cambridge]]{{!}}{{!}}[[Bretonia]]{{!}}{{!}}no{{!}}{{!}}$1809
|500||[[Meskhenet Station]]||[[The Order]]||[[Omicron Zeta]]
+
{{!}}-
|-
+
{{!}}[[Planet Leeds]]{{!}}{{!}}[[Gallic Royal Navy]]{{!}}{{!}}[[Leeds]]{{!}}{{!}}[[Bretonia]]{{!}}{{!}}yes{{!}}{{!}}$500
|500||[[Planet Leeds]]||[[Bretonia Armed Forces]]||[[Leeds]]
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{{!}}-
|-
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{{!}}[[Planet Leeds, Resistance Base]]{{!}}{{!}}[[Bretonia Armed Forces]]{{!}}{{!}}[[Leeds]]{{!}}{{!}}[[Bretonia]]{{!}}{{!}}yes{{!}}{{!}}$500
|500||[[Planet Leeds]]||[[Gallic Royal Navy]]||[[Leeds]]
+
{{!}}-
 
+
{{!}}[[Planet Marne]]{{!}}{{!}}[[The Council]]{{!}}{{!}}[[Champagne]]{{!}}{{!}}[[Border Worlds]]{{!}}{{!}}no{{!}}{{!}}$2496
|}
+
{{!}}-
|}
+
{{!}}[[Planet Marne]]{{!}}{{!}}[[Gallic Brigands]]{{!}}{{!}}[[Champagne]]{{!}}{{!}}[[Border Worlds]]{{!}}{{!}}no{{!}}{{!}}$2532
{{Commodity Disclaimer}}
+
{{!}}-
[[Category: Commodities]]
+
{{!}}[[Planet Nevers]]{{!}}{{!}}[[Gallic Royal Police]]{{!}}{{!}}[[Burgundy]]{{!}}{{!}}[[Gallia]]{{!}}{{!}}no{{!}}{{!}}$2379
 
+
{{!}}-
 
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{{!}}[[Planet New London]]{{!}}{{!}}[[Bretonia Police]]{{!}}{{!}}[[New London]]{{!}}{{!}}[[Bretonia]]{{!}}{{!}}no{{!}}{{!}}$1399
----
+
{{!}}}
Page Updated by your friendly neighborhood [[Planetform, Inc. (Player Faction)|Planetform, Inc.]] member.
+
{{!}}}
 +
}}

Latest revision as of 14:17, 1 June 2018

Warning.png
Article possibly outdated (
v4.90.1
)

This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 01.06.2018 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Casualties
Error creating thumbnail: Unable to save thumbnail to destination
Commodity
Cargo Space 1
Decay Rate no decay
Default Price 500

While combat injuries receive the most media coverage and public attention, Casualties related to disease and accidental injury are just as devastating to a unit's combat effectiveness. While fatalities immediately lower the combat strength of a unit, Casualties also impose a burden on the military's logistics network, which must transport, feed, and provide medical care to soldiers who cannot take care of themselves or contribute to the war effort until they recover from their injuries. Prompt attention to Casualties usually means the difference between eventual recovery or impending death.


Buy/Sell Locations

The following bases either sell the item, or buy the item at a non-default price (possibly lower).

Disclaimer

The data listed on this page was generated from the default server configuration files on 1/06/2018. Server-side data may be changed on any server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.