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Cardamine
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This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 13.07.2018 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
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)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 13.07.2018 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Cardamine | |
Error creating thumbnail: Unable to save thumbnail to destination | |
Commodity | |
Cargo Space | 1 |
Decay Rate | no decay |
Default Price | 500 |
CONTRABAND |
Cardamine is a drug that produces an intense sense of euphoria and energy in the user. It is both physically and psychologically addictive, but because users do not gain a tolerance, many simply dose themselves with Cardamine continuously to avoid the inevitable crash. Due to the genetic alterations caused by long-term Cardamine use, all of the major colonies have declared it contraband.
Notes
- Detailed information about restricted / illegal Commodities and licence possiblities can be found here: The Laws of Sirius
Contraband
- The following houses prohibit the possession of this item, and may flag your ship as hostile:
Buy/Sell Locations
- The following bases either sell the item, or buy the item at a non-default price (possibly lower).
Disclaimer
- The data listed on this page was generated from the default server configuration files on 13/07/2018. Server-side data may be changed on any server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.