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Difference between revisions of "Engine Components"
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Fusion engines generate thrust by superheating plasma in a magnetic bottle. The plasma is then emitted as exhaust through a nozzle assembly, providing thrust for even the largest of battleships. The temperatures and pressures exerted by a fusion engine require that their components be manufactured from [[High Temperature Alloy|High-Temperature Alloys]], while [[Superconductors]] are necessary to generate the huge magnetic fields needed to contain the plasma. | Fusion engines generate thrust by superheating plasma in a magnetic bottle. The plasma is then emitted as exhaust through a nozzle assembly, providing thrust for even the largest of battleships. The temperatures and pressures exerted by a fusion engine require that their components be manufactured from [[High Temperature Alloy|High-Temperature Alloys]], while [[Superconductors]] are necessary to generate the huge magnetic fields needed to contain the plasma. | ||
==Notes== | ==Notes== | ||
− | 1 unit of Engine Components takes up 1 unit of space in your cargo hold. | + | * 1 unit of Engine Components takes up 1 unit of space in your cargo hold. |
==Availability== | ==Availability== | ||
{| class="wikitable collapsible collapsed" | {| class="wikitable collapsible collapsed" | ||
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|[[Image:BCgreen.jpg]]||$780||[[Yukawa Shipyard]]||[[Kishiro Technologies]]||[[Honshu]]||[[Kusari]] | |[[Image:BCgreen.jpg]]||$780||[[Yukawa Shipyard]]||[[Kishiro Technologies]]||[[Honshu]]||[[Kusari]] | ||
|- | |- | ||
− | |[[Image:BCred.jpg]]||$2, | + | |[[Image:BCred.jpg]]||$2,080||[[Norfolk Shipyard]]||[[Liberty Navy]]||[[New York]]||[[Liberty]] |
|- | |- | ||
− | |[[Image: | + | |[[Image:BCyellow.jpg]]||$1,944||[[Buffalo Base]]||[[Liberty Rogues]]||[[New York]]||[[Liberty]] |
|- | |- | ||
− | |[[Image: | + | |[[Image:BCred.jpg]]||$2,481||[[Rochester Base]]||[[Junkers]]||[[New York]]||[[Liberty]] |
|- | |- | ||
− | |[[Image:BCred.jpg]]||$2, | + | |[[Image:BCred.jpg]]||$2,194||[[Baltimore Shipyard]]||[[Deep Space Engineering|DSE]]||[[New York]]||[[Liberty]] |
|- | |- | ||
|[[Image:BCyellow.jpg]]||$1,428||[[Duluth Shipyard]]||[[Universal Shipping]]||[[Minnesota]]||[[Liberty]] | |[[Image:BCyellow.jpg]]||$1,428||[[Duluth Shipyard]]||[[Universal Shipping]]||[[Minnesota]]||[[Liberty]] | ||
|- | |- | ||
|[[Image:BCred.jpg]]||$2,120||[[Vieques Shipyard]]||[[Junkers|Junker Guard]]||[[Puerto Rico]]||[[Liberty]] | |[[Image:BCred.jpg]]||$2,120||[[Vieques Shipyard]]||[[Junkers|Junker Guard]]||[[Puerto Rico]]||[[Liberty]] | ||
+ | |- | ||
+ | |[[Image:BCgreen.jpg]]||$910||[[Oder Shipyard]]||[[Daumann Heavy Construction|Daumann]]||[[New Berlin]]||[[Rheinland]] | ||
|- | |- | ||
|[[Image:BCgreen.jpg]]||$915||[[Kreuzberg Depot]]||[[Junkers]]||[[New Berlin]]||[[Rheinland]] | |[[Image:BCgreen.jpg]]||$915||[[Kreuzberg Depot]]||[[Junkers]]||[[New Berlin]]||[[Rheinland]] | ||
− | |||
− | |||
|- | |- | ||
|[[Image:BCyellow.jpg]]||$1,256||[[Alster Shipyard]]||[[Republican Shipping]]||[[Hamburg]]||[[Rheinland]] | |[[Image:BCyellow.jpg]]||$1,256||[[Alster Shipyard]]||[[Republican Shipping]]||[[Hamburg]]||[[Rheinland]] | ||
|} | |} | ||
|} | |} | ||
+ | {{Commodity Disclaimer}} | ||
[[Category: Commodities]] | [[Category: Commodities]] | ||
− | + | {{Version|4.85.3}} |
Revision as of 18:29, 2 February 2010
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Fusion engines generate thrust by superheating plasma in a magnetic bottle. The plasma is then emitted as exhaust through a nozzle assembly, providing thrust for even the largest of battleships. The temperatures and pressures exerted by a fusion engine require that their components be manufactured from High-Temperature Alloys, while Superconductors are necessary to generate the huge magnetic fields needed to contain the plasma.
Notes
- 1 unit of Engine Components takes up 1 unit of space in your cargo hold.
Availability
Spoiler: Buying Locations | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Disclaimer
- The data listed on this page was generated from the default server configuration files on 2/02/2010. Server-side data may be changed on any server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.