06-17-2022, 04:25 PM
(06-17-2022, 02:18 PM)DariusCiprian Wrote: [ -> ]Thanks for the quick reply.We try
The part about allying with the Corsairs against the Core and Outcasts makes sense from a gameplay perspective, but not from a lore standpoint. As far as lore goes, the Outcast and Core cooperation isn't canon, but more of a "on the spot help" (as seen with the story characters sending roleplaying the assistance of a Core squadron to help in the coming battle in Theta)
The "political entity" part I have refered to is in direct coleration to not the treaties themselves, but the fact the Order claims certain regions as theirs ([...] Recognize Omicron Delta to be the demarcation line between Corsair Empire and The Order.; Will open access to The Order Overwatch space to [...]) The way the current roleplay's done is only showing that the Order is thought to be a political entity laying claim to certain regions as theirs, going against the "anti-Nomad" shtick of the faction.
And, as another question, why would the Order care about what happens to the Corsairs? They share no common goal and the Corsairs are only a warrior empire, raiding for money and smuggling, in direct anthiesis to the Order which has been (still is?) funded directly by House Governments.
Honestly there are two ways of interpreting the Core - Outcast alliance, either it's a gameplay thing, in which case we countered it by doing (almost) the exact same gameplay thing with Corsairs, or it's canon, which would imply a simple ceasefire might not even be enough to 'balance the scales'. As for Order having certain regions, this was the case since I first joined the server, so I cannot answer this. It's been part of the Overwatch for as long as I've been on Disco. There have been other Order factions that came and went that prefered going for the more 'covert ops' style approach in the houses and made it their main focus, the Overwatch does that as well but as 'one of several options' rather than its main focus.
Looking at the Order 'claims' though, they mostly consist of systems where there's a significant Order presence, and thus with a high interest to defend the area, or Nomad systems. In the case of the latter it makes sense the Order wouldn't want anyone to enter there, because there's no way of knowing if the person who comes out of that area is infested or not, assuming they come out of it at all. All other claims seem more to indicate conflict regions, though frankly this needs to be updated. I believe Omicron Chi, for example, is still mentioned in some over the Overwatch documents. We'll do our best to update that as soon as possible.
As for caring what happens to the Corsairs, I think it's safe to say that currently Order cares for Corsairs about as much as they care for humans in general. It's only the presence of the Core and Outcasts with their combined forces that turn Corsairs into a party the Order instead sees an option to fight alongside with in the Omicrons. Of course, there is a chance such cooperation deepens ties and leads to a 'proper alliance', but that simply isn't the case yet. Don't get me wrong, we won't flat out say it'll never happen because it might, we simply intend to see where the roleplay takes us.
As for the funding of the Order, that's more of a mysterious topic I'm afraid. I recall for example talks with story devs that mentioned that Houses did indeed fund the Order, but then it makes very little sense that they have the Order hostile if this is the case. Others claim it's done under the table by bureaucrats, private citizens and corporate employees sympathetic to the cause, others claim Order gets income from criminal organizations and yet others say Order gets funded by their own exporting of Kemwer and Palladium.
(Though I find it a bit of a double standard that a lawful faction such as the Core, where it's very clear that they're being sponsored by houses/corporations, can ally with the Outcasts just fine without such concerns being raised, even going so far as delivering Core capital ships to the Outcasts if I'm not mistaken).
I don't particularly consider this a problem however, while the Overwatch is more prominant than the occasional stealth based faction that pops up here and there, at its roots it's still the Order, doing stealth missions, infiltration and yes, even shady deals with Corsairs, in order to improve their odds against the Nomads. I think looking too deeply into what makes a covert faction tick as far as funding and logistics go, kind of ruins the 'magic'. Think star wars with the midichlorians for exaample, a completely unneeded reveal that, in the end, didn't really add much to the overall story.
Also apologies for the wall of text, since several things you brought up predate me in this community I tried my best to give you my interpretation.