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Difference between revisions of "Luxury Food"

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(v4.88.1)
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{{Version|4.88.0.1}}
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{{Version|4.88.0.0}}
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{|<!--Commodity--> style="border-spacing: 2px; border: 1px solid darkgray; float:right; width:250px; margin-left: 10px; font-size:16px"
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|+'''Luxury Food'''
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|[[File:Luxury_food.jpg|center|125px]]
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{| style="border-spacing: 1px; border: 1px solid gray; width:100%; font-size:15px"
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|+Commodity
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|-
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| style="width:50px; text-align:left;" |Cargo Space=
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| style="width:50px; text-align:center;" |1
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|-
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| style="width:50px; text-align:left;" |Decay Rate=
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| style="width:50px; text-align:center;" |1/min
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|-
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| style="width:50px; text-align:left;" |Base Price=
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| style="width:50px; text-align:center;" |250
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<!-- Insert more |- | to add information. ie. decay rate contraband ect. -->
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|}
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|-
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|style="text-align:center; color:ORANGE;"|HIGHLY PERISHABLE
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|}
 
>>>[[Glossary#P|HIGHLY PERISHABLE]]<<<
 
>>>[[Glossary#P|HIGHLY PERISHABLE]]<<<
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LUXURY FOOD
  
 
The first colonists found strange planets full of unknown flora and fauna, much of it indigestible or even toxic to human beings. As time passed, though, the colonists grew more confident about which indigenous life forms were both nutritional and flavorful, while some gene-banked plants and animals unexpectedly flourished in their new environments. Such delicacies quickly became some of the most popular and expensive imports from the worlds that produced them.
 
The first colonists found strange planets full of unknown flora and fauna, much of it indigestible or even toxic to human beings. As time passed, though, the colonists grew more confident about which indigenous life forms were both nutritional and flavorful, while some gene-banked plants and animals unexpectedly flourished in their new environments. Such delicacies quickly became some of the most popular and expensive imports from the worlds that produced them.
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==Notes==
 
==Notes==
* 1 unit of Luxury Food takes up 1 unit of space in your cargo hold.
 
 
* 1 unit will decay every minute.
 
* 1 unit will decay every minute.
 
==Availability==
 
==Availability==
{| class="wikitable collapsible collapsed"
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{| class="wikitable collapsible collapsed" style="margin:auto;"
 
!Spoiler: Buying Locations
 
!Spoiler: Buying Locations
 
|-
 
|-

Revision as of 21:24, 3 July 2015

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Article possibly outdated (
v4.88.0.0
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This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 03.07.2015 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Luxury Food
Error creating thumbnail: Unable to save thumbnail to destination
Commodity
Cargo Space= 1
Decay Rate= 1/min
Base Price= 250
HIGHLY PERISHABLE

>>>HIGHLY PERISHABLE<<<


LUXURY FOOD

The first colonists found strange planets full of unknown flora and fauna, much of it indigestible or even toxic to human beings. As time passed, though, the colonists grew more confident about which indigenous life forms were both nutritional and flavorful, while some gene-banked plants and animals unexpectedly flourished in their new environments. Such delicacies quickly became some of the most popular and expensive imports from the worlds that produced them.


Notes

  • 1 unit will decay every minute.

Availability

Disclaimer

The data listed on this page was generated from the default server configuration files on 3/07/2015. Server-side data may be changed on any server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.