Difference between revisions of "AN-3 "Supernova" Antimatter Cannon"

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*[[Zhuovksky Station]], [[Omega-52]], [[Edge Worlds]]
 
*[[Zhuovksky Station]], [[Omega-52]], [[Edge Worlds]]
 
*[[Hirschfield Base]], [[Omega-58]], [[Edge Worlds]]
 
*[[Hirschfield Base]], [[Omega-58]], [[Edge Worlds]]
*[[Bottrop Depot]]
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*[[Bottrop Depot]], [[Omega-58]], [[Edge Worlds]]
*[[Battleship Carcassonne]]
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*[[Battleship Carcassonne]], [[Languedoc]], [[Gallic Border Worlds]]
*[[Valence Base]]
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*[[Valence Base]], [[Dauphine]], [[Gallic Border Worlds]]
*[[Battleship Guillestre]]
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*[[Battleship Guillestre]], [[Dauphine]], [[Gallic Border Worlds]]
*[[Battleship Embrun]]
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*[[Battleship Embrun]], [[Dauphine]], [[Gallic Border Worlds]]
*[[Montbard Base]]
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*[[Montbard Base]], [[Burgundy]], [[Gallic Border Worlds]]  
*[[Avalon Station]]
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*[[Avalon Station]], [[Burgundy]], [[Gallic Border Worlds]]  
*[[Bourbon Base]]
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*[[Bourbon Base]], [[Burgundy]], [[Gallic Border Worlds]]  
*[[Battleship Beuvray]]
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*[[Battleship Beuvray]], [[Burgundy]], [[Gallic Border Worlds]]  
*[[Battleship Rocroi]]
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*[[Battleship Rocroi]], [[Burgundy]], [[Gallic Border Worlds]]  
*[[Epernay Station]]
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*[[Epernay Station]], [[Champagne]], [[Gallic Border Worlds]]  
*[[Chalons-en-Champagne Station]]
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*[[Chalons-en-Champagne Station]], [[Champagne]], [[Gallic Border Worlds]]  
*[[Joinville Base]]
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*[[Joinville Base]], [[Champagne]], [[Gallic Border Worlds]]  
*[[Luneville Guard Station]]
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*[[Luneville Guard Station]], [[Lorraine]], [[Gallic Border Worlds]]  
 
*[[Thionville Base]]
 
*[[Thionville Base]]
 
*[[Battleship Epinal]]
 
*[[Battleship Epinal]]

Revision as of 04:42, 29 July 2009

Full Name
AN-3 "Supernova" Antimatter Cannon

Description
This weapon is pretty straightforward, take an already big gun, overcharge it, add additional highpowered capacitors, charge it a bit above maximum capacity and then fire. While the idea is simple, the result is not. A massive drain on the powerplant, for a massive effect. A stream of field stabilised antimatter gushes towards its target at a rather slow pace. Be warned that when it hits it will rip everything. This weapon sacrifices efficiency, speed and refire to get the most massive damage in one go avaliable to fighters. It is built by many private weapon labs across Sirius, although even the latest version is always expensive and difficult to use. Only bombers can fire this weapon.

Places Sold

See also:


Statistics
Weapon Class: Torpedo
Hull Damage: 792,000
Shield Damage: 396,000
Range: 1,960m
Projectile Speed: 280 m/s
Refire Rate: 6.00
Energy Usage: 29,740.00
Price: $7,025,000