This wiki is closed in favour of the new wiki. Information shown is likely to be very out of date. |
Difference between revisions of "Independent Miners Guild (player faction)"
Line 35: | Line 35: | ||
The IMG, because of retaining it's independent status while the other mining corporations are closely affiliated in a House, finds it hard to compete in civilized space. For this reason IMG has staked a large investment in its outposts in the Border Worlds and in Deep Space Exploration, attempting to find and exploit natural resources. Because they operate so far from civilized space in systems infested with Corsairs and Outcasts the IMG has built up a sizable defense arm to protect its assets, and continues to develop and refine it's ship designs.<br> | The IMG, because of retaining it's independent status while the other mining corporations are closely affiliated in a House, finds it hard to compete in civilized space. For this reason IMG has staked a large investment in its outposts in the Border Worlds and in Deep Space Exploration, attempting to find and exploit natural resources. Because they operate so far from civilized space in systems infested with Corsairs and Outcasts the IMG has built up a sizable defense arm to protect its assets, and continues to develop and refine it's ship designs.<br> | ||
− | == | + | ==Organisation== |
− | The | + | The Independent Miners Guild has a long tradition on treating it's employees with outmost respect and fairness. Therefore it is devided to only 3 ranks which still ensure high effiency. These are:<br> |
− | The | + | |
+ | - Guild Masters<br> | ||
+ | - Employees<br> | ||
+ | - Recruits<br> | ||
+ | |||
+ | |||
+ | The Guild Masters have the authority to administer the Independent Miners Guild. Each one of them has different sections which they supervise while the important decisions regarding the Guild, are joint. Some of these sections are the overseeing of the Bounty Board and the Tech Licensing Office, diplomacy, politics and Legal Office or Recruitment and Human Resources. Of course there is a first among them, however his/her powers are much more limited than that of a corporate president.<br> | ||
+ | |||
+ | |||
+ | The employees are the absolute majority of the IMG personnel. They have the same rights each one of them regardless of their exact position. IMG has also the responsibility to support them from outsiders (ie. in a House court of law or if they are captured by pirates). Some examples of these positions can be the technicians, the escorts, the crew in spaceships, the bartenders, the doctors, etc. Note that IMG has also a big populace of whole families which even though some of their family members may not work for IMG (ie. the kids), they are still considered part of this "rank".<br> | ||
+ | |||
+ | It should be specified that skilled employees who have showed zeal in their work, can become Coordinators. These are the directors of all IMG personnel in a specific sector. However, Coordinators despite their ''special rank'', are still employees.<br> | ||
+ | |||
+ | |||
+ | The recruits are the newest members of IMG which they need to prove their abilities and their determination to the IMG values. They are allowed to use only a specific craft and after they submit 3 reports to this channel they will be evaluated to become full-fledged IMG employees. However, they are still treated with the outmost respect.<br> | ||
+ | |||
+ | |||
+ | The current Guild Masters are: <br> | ||
Johnathan Sanders (1st)<br> | Johnathan Sanders (1st)<br> |
Revision as of 06:17, 22 June 2011
- This is a player faction. For the affiliated NPC faction, see Independent Mining Guild
Independent Miners Guild | |
Origin | |
Affiliation | Independent Miners Guild |
Alignment | Independent |
Profile | |
Date of founding | 654 A.S. |
Founder(s) | Trevelyan |
Current leader(s) | Johnathan Sanders |
Base of operations | Various |
Primary role | |
Natural resource speculation and mining | |
Secondary role | |
Exploration, research and ship development |
Synopsis
The Independent Mining Guild (IMG) is a loose confederation of miners who work those fields that have thus far remained undeveloped by the larger mining companies. Conflict between IMG and BMM in Tau space was one of the primary causes of the war between Bretonia and Kusari.
History
Seeking to follow their profession freely, the Independent Miners Guild was founded by Bretonian laborers who stumbled upon vast resources in the Tau 23 system. Being a small group of workers, without the backing of large corporate funding, they managed to keep their independence and even grew constantly as disappointed, unemployed or even abused laborers of the Bretonian and Rheinland corporations joined the Miners Guild for decades and centuries. Due to the economic crisis after the 80-Years-War, as well as the Founders Day revolution in Dublin, masses of unemployed workers from Rheinland joined the IMG.
Objectives and Characteristics
The Independent Miners Guild focuses heavily on providing honest labor for all it's members. The conditions under which work is done aren't always optimal, however, every member is guaranteed to be entitled to the true value of his or her work done, rather then the tithe that the corporations offer their workers. This has two benefits: The Guild members, receiving a greater share of the profits of their labor, can more easily invest in security and escort - as a result, you will often find Bounty Hunters patrolling our base perimiters. It also allows guild members to attract escort pilots directly - resulting in the formation of our defense wing, and the development of our own defense craft.
The IMG openly denounces the exploitation of Bretonian and Rheinland laborers as it always did. However, being independent is the most important characteristic of the Guild. For that reason it does not participate in local politics. The IMG is deeply troubled by the ongoing war between Kusari and Bretonia. With its assets split across the front lines the IMG is currently pursuing a peace settlement between the great Houses.
In present time the IMG continues to focus on providing labor for all it's members. Being not as profit-focused as the house corporations, the Guild will often invest in developing mining sites that the larger house corporations deem economically unfeasable, or too dangerous. As a result, IMG is often at the edge of known space, and pushing that edge back. The conflicts in the Tau systems and Leeds, as well as those between Rheinland and Liberty, have caused a lot of the local workforces there to become displaced. Some have sought refuge within the IMG, most notably in the Aland facility.
The IMG, because of retaining it's independent status while the other mining corporations are closely affiliated in a House, finds it hard to compete in civilized space. For this reason IMG has staked a large investment in its outposts in the Border Worlds and in Deep Space Exploration, attempting to find and exploit natural resources. Because they operate so far from civilized space in systems infested with Corsairs and Outcasts the IMG has built up a sizable defense arm to protect its assets, and continues to develop and refine it's ship designs.
Organisation
The Independent Miners Guild has a long tradition on treating it's employees with outmost respect and fairness. Therefore it is devided to only 3 ranks which still ensure high effiency. These are:
- Guild Masters
- Employees
- Recruits
The Guild Masters have the authority to administer the Independent Miners Guild. Each one of them has different sections which they supervise while the important decisions regarding the Guild, are joint. Some of these sections are the overseeing of the Bounty Board and the Tech Licensing Office, diplomacy, politics and Legal Office or Recruitment and Human Resources. Of course there is a first among them, however his/her powers are much more limited than that of a corporate president.
The employees are the absolute majority of the IMG personnel. They have the same rights each one of them regardless of their exact position. IMG has also the responsibility to support them from outsiders (ie. in a House court of law or if they are captured by pirates). Some examples of these positions can be the technicians, the escorts, the crew in spaceships, the bartenders, the doctors, etc. Note that IMG has also a big populace of whole families which even though some of their family members may not work for IMG (ie. the kids), they are still considered part of this "rank".
It should be specified that skilled employees who have showed zeal in their work, can become Coordinators. These are the directors of all IMG personnel in a specific sector. However, Coordinators despite their special rank, are still employees.
The recruits are the newest members of IMG which they need to prove their abilities and their determination to the IMG values. They are allowed to use only a specific craft and after they submit 3 reports to this channel they will be evaluated to become full-fledged IMG employees. However, they are still treated with the outmost respect.
The current Guild Masters are:
Johnathan Sanders (1st)
Samuel Degenhardt (2nd)
Takeshi Ogawa
Gene Starwind
Alan Smith
Identification
IMG|Char.Name[D] - Defense fleet characters
IMG|Char.Name[M] - Miner characters (includes both fighter and transport miners)
IMG|Char.Name[T] - Trade fleet (All non-mining transports)
IMG|Char.Name[E] - Exploratory fleet
(The [D], [M], [T] and [E] suffixes are optional. Players who prefer to go without them, may do so.)
ID: Independent Miners Guild ID. Independant Miners Guild Guard ID is optional for the Defense fleet.
IFF: Independent Miners Guild IFF. Independant Miners Guild Guard IFF is optional for the Defense fleet.
Current Fleet Pool:
All vessels currently freely allowed by the IMG are listed below. Generally, IMG vessels are restricted to the Guild and it's closest allies. Exceptions may be made at the discretion of the Council on a per-case basis.
Escort/Defense Vessels
The bulk of the escort fleet is made up of strike craft, mostly Nyx class fighters and Pytho class bombers. Hydra class gunships are uncommon, and the Argus and Zephyr class capital vessels outright rare. The Argus and Zephyr capital ships are typically used in the defense of remote bases, such as those in the Tau systems, or used on deep survey missions. They are not allowed to enter house space, and therefor unsuitable as heavy escorts.
All Civilian fighters and bombers
Charon Fighter
Raven's Talon Fighter
IMG "Nyx" Fighter
IMG "Pytho" Bomber
IMG "Hydra" Gunboat
IMG "Argus" Battlecruiser (Restricted in both operational area and availability)
IMG "Zephyr" Carrier (Restricted in both operational area and availability)
Trade Vessels
The trade fleet is made up of a variety of vessels. The IMG Atlas transport is frequently used, but the Titanic tanker and various supertrains are also commonly seen.
All Civilian Freighters
Border Worlds Transport
IMG "Atlas" Transport
GMG Kusari Whale (GMG permission needed)
All (Non-Gallic) House Civilian Trains
All (Non-Gallic) House Civilian Transports (Excluding ALG Mover - that vessel requires ALG permission before use)
Mining Vessels
These vessels are used by the IMG for the purpose of mining. The Hegemon is the most frequently used mining vessel, although a few miners favor the Mafic as a hybrid fighter/bomber/miner for mining and escort.
Basalt
Dacite
Mafic
Spatial
Hegemon
Diplomacy
Known Bases
- Planet Pecos, Coronado
- Freistadt Base, Omega-7
- Aland Shipyard, Omega-3
- Battleship Hood, Dublin
- Cardiff Mining Facility, Cambridge
- South Shields Refinery, Newcastle
- Freeport 4, Magellan
- Holman Outpost, Tau-31
- Java Station, Tau-23
- Falkland Base, Tau-37
- Dounby Station, Orkney
- Jakarta Orbital Facility, Tau-39
- Timor Mining Station, Tau-39