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Difference between revisions of "Gunboat Captain (Liberty)"
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Jump to navigationJump to search (Created page with "{{version|4.86}} {{Commodity | name = Gunboat Captain (Liberty) | nickname = commodity_mlieutenant | description = Attention! Every pilot who finds an eject pod of a navy ship...") |
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| default-price = 25000 | | default-price = 25000 | ||
| cargo-space = 2 | | cargo-space = 2 | ||
+ | | contraband1 = [[Liberty]] | ||
| places-sold = | | places-sold = | ||
{{{!}} class="wikitable collapsible collapsed" | {{{!}} class="wikitable collapsible collapsed" |
Revision as of 01:22, 7 November 2012
Article possibly outdated (
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 07.11.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.86
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 07.11.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Gunboat Captain (Liberty) | |
Error creating thumbnail: Unable to save thumbnail to destination | |
Commodity | |
Cargo Space | 2 |
Decay Rate | no decay |
Default Price | 25,000 |
CONTRABAND |
Attention! Every pilot who finds an eject pod of a navy ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out navy pilots when scanned will be treated as criminals.
Contraband
- The following houses prohibit the possession of this item, and may flag your ship as hostile:
Buy/Sell Locations
- The following bases either sell the item, or buy the item at a non-default price (possibly lower).
Disclaimer
- The data listed on this page was generated from the default server configuration files on 7/11/2012. Server-side data may be changed on any server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.