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The Wild (Pilot)
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This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 07.06.2018 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.90.1
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 07.06.2018 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
The Wild | |
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Commodity | |
Cargo Space | 1 |
Decay Rate | no decay |
Default Price | 6,000 |
CONTRABAND |
The Wild are thralls of the Nomads, usually not by choice. They are controlled by a creature known as an "incubus", which can override their every action. There is no known way to remove an incubus that does not want to be removed without killing the host, and the Wild are notorious for killing themselves- both host and incubus- when captured, rather than submit to interrogation. However, study of the remains may yield insight into the process by which infestation occurs.
Notes
- Detailed information about restricted / illegal Commodities and licence possiblities can be found here: The Laws of Sirius
Contraband
- The following houses prohibit the possession of this item, and may flag your ship as hostile:
Buy/Sell Locations
- The following bases either sell the item, or buy the item at a non-default price (possibly lower).
Disclaimer
- The data listed on this page was generated from the default server configuration files on 7/06/2018. Server-side data may be changed on any server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.