This page contains information about official player factions. For unofficial ones, see Player Groups.
General info, statistics, and links
- Current # of Official Factions: 51
- Pirate/Unlawful: 21
- Military/Police/Lawful: 8
- Corporate: 9
- Other: 12
Faction info on Discovery forums:
Liberty Player Factions
Name
|
Tag
|
Affiliation
|
Home system
|
Description
|
Hellfire Legion
|
[HF]
|
Lane Hackers
|
Vespucci
|
An exiled group of ex-Liberty Navy pilots. Operating from Lane Hacker bases, they have dedicated themselves to the eradication of corruption in Liberty.
|
Interspace Neuralnet Division
|
[IND]
|
Interspace Commerce
|
None
|
A powerful economic cartel with covert ties to the Outcast government.
|
King of Fighters
|
[KoF]
|
Universal Shipping
|
Minnesota
|
An eccentric group of Universal Shipping traders dedicated towards economic growth and profit.
|
Lane Hackers
|
LH~/none
|
Lane Hackers
|
None
|
A faction of Lane Hackers with access to the lone Spyglass in Sirius, it's members employing codenames similar to those of ancient Earth figures.
|
Liberty Police Incorporated
|
LPI-
|
Liberty Police Incorporated
|
Illinois
|
A dedicated group playing the Liberty Police Incorporated. Charged with upholding Liberty laws, rescue and assistance, and defending Liberty from her enemies.
|
Liberty Rogues
|
LR-
|
Liberty Rogues
|
Cassini
|
The Rogues are a motley assortment of petty criminals who operate mainly in Liberty, attacking targets of opportunity or occasionally working for larger criminal organizations.
|
Liberty Navy
|
[LN]
|
Liberty Navy
|
Virginia
|
The Liberty Navy is responsible for protecting the economic well-being of liberty through military force, both within the boundaries of the colony and in the independent systems that border its territory.
|
Liberty Security Force
|
=LSF=
|
Liberty Security Force
|
Ellesmere
|
The Liberty Security Force, the intelligence branch of the Liberty Navy. Unlike the Navy itself, the Liberty Security Force is not split into North and South, and is instead unified under the directorate of Director Brian Copeland.
|
Synth Foods Inc.
|
Synth.Foods
|
Synth Foods Inc.
|
None
|
|
Xeno Alliance
|
XA-
|
Xenos
|
Tau-45
|
A faction of Xenos who have carried out surprisingly effective guerrilla operations against the Liberty Navy in spite of extreme economic disadvantage.
|
Bretonia Player Factions
Kusari Player Factions
Rheinland Player Factions
Hispania Player Factions
Name
|
Tag
|
Affiliation
|
Home system
|
Description
|
Reapers of Sirius
|
[RoS]
|
Outcasts
|
None
|
Highly organized group focused on assisting the Outcasts with expanding their influence and Cardamine distribution, with their ultimate goal being to eradicate those who have the means and the determination to wage war on others.
|
Shadow Outcast Brigade
|
{SOB}
|
Outcasts
|
None
|
Group of honorable bloodthirsty pirates focused on expanding and defending Malta.
|
The 101st Outcasts Guard
|
[101st]
|
Outcasts
|
Omicron-85
|
The premier Outcast Guard fleet, carrying the Flag for the entire Outcast Navy and the base of operations for Naval High Command, with exclusive military jurisdiction over Omicron-85 and primary jurisdiction over all Outcast holdings.
|
The Brotherhood
|
[TBH]
|
Corsairs
|
Omicron-91
|
Powerful brotherhood/sisterhood of Corsairs, including high ranking Elders
|
Corsair Benitez Family
|
-Benitez
|
Corsairs
|
Omicron-94
|
Powerful Corsair family, based partially off the ancient Earth culture of Rome.
|
Omega Pirates Guild
|
[OPG]
|
Corsairs
|
None
|
The only real sea dogs in Sirius waters. Beware!
|
Other Player Factions
Name
|
Tag
|
Affiliation
|
Home system
|
Description
|
The Junkers Congress
|
.:j:.
|
Junkers
|
None
|
Four commonly-held primary principles govern the operational motives of the Junker Congress: Power -- Profitability -- Security -- Freedom
|
The Order
|
Order|
|
The Order
|
Omicron-100
|
The primary fleet of the Order is dedicated to the defense of Order territories, the destruction of all alien factions (Das Wilde, Slomon K'Hara, The Phantom Empire) and the protection of Liberty from aliens.
|
Colonial Remnant
|
=CR=
|
Independent Miners Guild
|
Tau-44
|
Colonial Remnant are a faction foreign to Sirius Space attempting to settle and protect Sirius from the Cylons.
|
The Search/Destroy Agency
|
S/D-
|
Bounty Hunters
|
Omega-56
|
Bretonia based bounty hunter guild providing search and destroy, and escorting services
|
Das Wilde
|
Wilde.
|
Das Wilde
|
Omega-58, Omega-55
|
An organization consisting of every Slomon K'Hara infested Rheinlander or individual with permanent residence within Rheinland.
|
The Angels
|
[The_Angels]
|
None
|
None
|
|
Jupiter Guild
|
[\JG/]
|
Zoners
|
None
|
Zoner group of ex-mercenaries and traders who have chosen to stay independent from the houses, now tasked with the security and support of zoner space, bases and factions.
|
The Keepers
|
Keepers.
|
Nomads
|
Omicron-99, Omicron Iota
|
Remnants of the Nomads within the Sirius Sector.
|
Gas Miners' Guild
|
GMG|
|
Gas Miners Guild
|
None
|
Primary suppliers of H-Fuel to Sirius.
|
Independent Miners Guild
|
IMG|
|
Independent Miners Guild
|
None
|
Origins in Bretonia but have spread to many parts of Sirius.
|
Harvesters
|
Harvester_
|
Junkers
|
None
|
Machines controlled by an Artificial Intelligence, the FTGW (First Thought Giver of Will). Their purpose is to obtain the Alpha Code.
|
Mandalorian Mercenaries
|
MM~
|
BH tag/Merc ID
|
None
|
Mercenary faction with unknown origins. Their new HQ was instituted in New London.
|
Sirius Coalition Revolutionary Army
|
SCRA|
|
Coalition
|
Omega-52
|
Descendants and recruits of Coalition saboteurs aboard the Hispania, violently opposed to almost every faction in Sirius.
|
The Phantom Empire
|
[Phantom]
|
None
|
Omicron-82
|
Superhuman cyborg slaves of the C'Tan Empire
|
Temporary Autonomous Zoners
|
[TAZ]
|
Zoners
|
Baffin
|
Religious order of Zoners based around the ancient Earth religion of Discordianism.
|