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Difference between revisions of "Guard Systems"

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(I did all i could do to date it up to 4.87final : Misterich)
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{{Version|4.85}}
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{{Version|4.87Final}}
 
Guard systems serve as a home base for player factions. They are generally restricted to players of the specific faction, and closest allies - although this restriction is only enforced by the faction itself (there are no rules against entering a guard system without the controlling faction's permission). Guard system bases and patrols are usually assigned to the guard faction of the faction owning the system. These guard factions are generally hostile to most players.
 
Guard systems serve as a home base for player factions. They are generally restricted to players of the specific faction, and closest allies - although this restriction is only enforced by the faction itself (there are no rules against entering a guard system without the controlling faction's permission). Guard system bases and patrols are usually assigned to the guard faction of the faction owning the system. These guard factions are generally hostile to most players.
 
Owner factions are allowed to deal with intruders in their guard systems as they see fit. General restrictions on, for instance, capital ships engaging transports do not apply, making smuggling or moving through these systems a hazardous endeavour at best. NPCs in these systems are typically heavily armed.
 
Owner factions are allowed to deal with intruders in their guard systems as they see fit. General restrictions on, for instance, capital ships engaging transports do not apply, making smuggling or moving through these systems a hazardous endeavour at best. NPCs in these systems are typically heavily armed.
  
 
==Liberty Factions Systems==
 
==Liberty Factions Systems==
*[[Liberty Navy (player faction)|Liberty Navy]] - [[Virginia]]
+
{| class="wikitable sortable"
*[[Liberty Police Incorporated (player faction)|Liberty Police Inc.]] - [[Illinois]]
+
|-
*[[Hellfire Legion]] - [[Vespucci]]
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!NCP-Fraction!!Player-Fraction!!System!!Notes
*[[Liberty Rogues (player faction)|Liberty Rogues]] - [[Cassini]]
+
|-
*[[Liberty Security Force]] - [[Ellesmere]]
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|[[Hellfire Legion]]||[[Hellfire Legion]]||[[Vespucci]]||
*[[Xeno Alliance]] - [[Tau-45]]
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|-
 +
|[[Liberty Navy]]||[[Liberty Navy (player faction)]]||[[Virginia]]||
 +
|-
 +
|[[Liberty Security Force]]||[[Liberty Security Force (player faction)]]||[[Ellesmere ]]||
 +
|-
 +
|[[Liberty Rogues]]||[[Liberty Rogues (player faction)]]||[[Cassini]]||[[Toplita Base]] is a normal Junker's Station
 +
|-
 +
|[[Junkers]]||[[The Junkers Congress]]||[[Puerto Rico]]||
 +
|-
 +
|[[Lane Hackers]]||[[Lane Hackers (player faction)]]||[[Alberta]]||Only [[Airdrie Hideout]]
 +
|-
 +
|[[Xenos]]||[[Xeno Alliance]]||[[Alabama]]||
 +
|}
  
==Bretonia Factions Systems==
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==Bretonia's Factions Systems==
*[[Queen Carina's Royal Fleet]] - [[Salisbury]]
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{| class="wikitable sortable"
*[[Bretonia Police Authority]] - [[Poole]]
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|-
*[[Molly Republic]] - [[Londonderry]]
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!NCP-Fraction!!Player-Fraction!!System!!Notes
*[[Gaians]] - [[Lewis]]
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|-
 +
|[[Gaians]]||[[The Gaian Underloch]]||[[Cambridge]]||'''[[Torshavn Space Port]] is the only Gaian guard station'''. Others stations in Cambridge are civil.
 +
|-
 +
|[[Bretonia Police Authority]]||[[Bretonia Police Authority (player faction)]]||[[Poole]]||'''Only [[Newbury Impound Complex]] is guard Station'''; others is civil
 +
|-
 +
|[[BAF]]||[[Queen Carina's Royal Fleet]]||[[Salisbury]]||
 +
|-
 +
|[[Mollies]]||[[[[Molly Republic]]]]||[[Londonderry]]||
 +
|}
  
==Kusari Player Factions==
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==Kusari's Factions Systems==
*[[Kusari Naval Forces (player faction)|Kusari Naval Forces]] - [[Hiroshima]]
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{| class="wikitable sortable"
*[[Golden Chrysanthemums (player faction)|Golden Chrysanthemums]] - [[Tau-65]]
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|-
*[[Artisan Farmers Alliance]] - [[Tau-42]]
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!NCP-Fraction!!Player-Fraction!!System!!Notes
*[[Black Dragon Society]] - [[Tottori]]
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|-
*[[Kusari State Police]] - [[Fukuoka]]
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|[[KNF]]||[[Kusari Naval Forces (player faction)]]||[[Hiroshima]]||
*[[Gas Miners Guild]] - [[Sigma-59]]
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|-
*[[Blood Dragons]] - [[Tau-63]]
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|[[KSP]]||[[Kusari State Police (player faction)]]||[[Fukuoka]]||
 +
|-
 +
|[[BAF]]||[[The Black Dragon Society]]||[[Tottori]]||'''Only [[Anijima Base]] is guard Station'''; others is civil
 +
|-
 +
|[[Blood Dragons]]||[[Rising Sons]]]||[[Chugoku]||[[Kyoto Base]] is a normal Dragon Base; only [[Mito Shipyard]] is guard Station
 +
|-
 +
|[[GC]]||[[Golden Chrysanthemums (player faction)]]||[[Tau-65]]||
 +
|-
 +
|[[Farmers Alliance]]||[[Artisan Farmers Alliance]]||[[Tau-42]]||
 +
|-
 +
|[[GMG]]||[[Gas Miners Guild (player faction)]]||[[Sigma-59]]||
 +
|}
  
==Rheinland Player Factions==
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==Rheinland's Factions Systems==
*[[Rheinland Military]] - [[Braunschweig]]
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{| class="wikitable sortable"
*[[Red Hessian Army]] - [[Omega-54]]
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|-
*[[Landwirtrechtbewegung]] - [[Saar]]
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!NCP-Fraction!!Player-Fraction!!System!!Notes
*[[Unioners]] - [[Duesseldorf]]
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|-
*[[Rheinland Federal Police]] - [[Halle]]
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|[[RFP]]||[[Rheinland Federal Police (player faction)]]||[[Halle]]||
*[[Bundschuh]] - [[Luneburg]]
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|-
 +
|[[RM]]||[[Rheinland Military (player faction)]]||[[Braunschweig]]||
 +
|-
 +
|[[Landwirtrechtbewegung]]||[[Landwirtrechtbewegung (player faction)]]||[[Saar]]||Saar is just partly a Guard system (see [[Saar]])
 +
|-
 +
|[[Unioners]]||[[Unioners (player faction)]]||[[Duesseldorf]]||
 +
|-
 +
|[[Red Hessian]]||[[Red Hessian Army]]||[[Omega-54]]||
 +
|-
 +
|[[Bundschuh]]||none||[[Luneburg]]||
 +
|}
  
==Hispania Player Factions==
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==Hispania's Factions Systems==
*[[Outcast Guard|101st Outcasts Guard]] - [[Omicron-85]]
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{| class="wikitable sortable"
*[[The Brotherhood]] - [[Omicron-91]]
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|-
*[[Corsair Benitez Family]] - [[Omicron-94]]
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!NCP-Fraction!!Player-Fraction!!System!!Notes
*[[Sirius Coalition Revolutionary Army]] - [[Omega-52]]
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|-
 
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|[[Outcast]]/[[Nación Maltesa]]||[[Outcast Guard|101st Outcasts Guard]]||[[Omicron 85]]||'''
==Other Player Factions==
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|-
*[[The Order (player faction)|The Order]] - [[Omicron-100]]
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|[[Corsair]]/[[Imperio del Corsario]]||[[Corsair Benitez Family]] and [[The Brotherhood]]||[[Omicron-91]]||
*[[Phantoms]] - [[Omicron-82]]
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|-
*[[Temporary Autonomous Zoners]] - [[Baffin]]
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|[[Sirius Coalition]]||[[Sirius Coalition Revolutionary Army]]||[[Omega 52]]||
*[[The Keepers|Keepers]] - [[Omicron Iota]], [[Omicron-99]]
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|}
*[[Das Wilde]] - [[Omega-58]], [[Omega-55]]
 
*[[Bounty Hunters Guild (player faction)|Bounty Hunters Guild]] - [[Omega-56]]
 
*[[The Omicroners|Omicroners]] - [[Omicron-74]]
 
*[[Junkers]] - [[Puerto Rico]]
 
*[[Independent Miners Guild]] - [[Tau-39]]
 
*[[Colonial Remnant]] - [[Tau-44]]
 
  
 +
==Hispania's Factions Systems==
 +
{| class="wikitable sortable"
 +
|-
 +
!NCP-Fraction!!Player-Fraction!!System!!Notes
 +
|-
 +
|[[The Order]]||[[The Order (player faction)]]||[[Omicron 100]]||'''
 +
|-
 +
|[[Zoners]]||[[Temporary Autonomous Zoners]]||[[Baffin]]||Baffin is not a Guard System only
 +
|-
 +
|[[Zoners]]||[[The Omicroners]]||[[Omicron-74]]||Second and Main Zoner Guard-System
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|-
 +
|[[Nomad]]||[[Keepers]]||[[Omicron Iota]]||
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|-
 +
|[[Wild]]([[Rheinland]] and [[Bretonia]] ones)||Das Wilde||[[Omega-55]](Rheinland)|[[Drake]](Bretonia)||
 +
|-
 +
|[[Wild]]([[Kusari]] ones)||[[Aoi Iseijin]]||[[Tohoku]]||Just Heaven's Gate
 +
|-
 +
|[[BHG]]||Bounty Hunters Guild Core||[[Omicron Rho]]||
 +
|-
 +
|[[IMG]]||Independent Miners Guild (player faction)||[[Tau-44]] + [[Tau-39]]||[[Singapore Shipyard]] is only guard Station in [[Tau-44]]
 +
|-
 +
|[[Colonial Republic]]||[[The Colonial Republic[[||[[Coronado]]||
 +
|}
  
 
[[Category:Systems]]
 
[[Category:Systems]]

Revision as of 19:00, 6 May 2014

Guard systems serve as a home base for player factions. They are generally restricted to players of the specific faction, and closest allies - although this restriction is only enforced by the faction itself (there are no rules against entering a guard system without the controlling faction's permission). Guard system bases and patrols are usually assigned to the guard faction of the faction owning the system. These guard factions are generally hostile to most players. Owner factions are allowed to deal with intruders in their guard systems as they see fit. General restrictions on, for instance, capital ships engaging transports do not apply, making smuggling or moving through these systems a hazardous endeavour at best. NPCs in these systems are typically heavily armed.

Liberty Factions Systems

NCP-Fraction Player-Fraction System Notes
Hellfire Legion Hellfire Legion Vespucci
Liberty Navy Liberty Navy (player faction) Virginia
Liberty Security Force Liberty Security Force (player faction) Ellesmere
Liberty Rogues Liberty Rogues (player faction) Cassini Toplita Base is a normal Junker's Station
Junkers The Junkers Congress Puerto Rico
Lane Hackers Lane Hackers (player faction) Alberta Only Airdrie Hideout
Xenos Xeno Alliance Alabama

Bretonia's Factions Systems

NCP-Fraction Player-Fraction System Notes
Gaians The Gaian Underloch Cambridge Torshavn Space Port is the only Gaian guard station. Others stations in Cambridge are civil.
Bretonia Police Authority Bretonia Police Authority (player faction) Poole Only Newbury Impound Complex is guard Station; others is civil
BAF Queen Carina's Royal Fleet Salisbury
Mollies [[Molly Republic]] Londonderry

Kusari's Factions Systems

NCP-Fraction Player-Fraction System Notes
KNF Kusari Naval Forces (player faction) Hiroshima
KSP Kusari State Police (player faction) Fukuoka
BAF The Black Dragon Society Tottori Only Anijima Base is guard Station; others is civil
Blood Dragons Rising Sons] [[Chugoku] Kyoto Base is a normal Dragon Base; only Mito Shipyard is guard Station
GC Golden Chrysanthemums (player faction) Tau-65
Farmers Alliance Artisan Farmers Alliance Tau-42
GMG Gas Miners Guild (player faction) Sigma-59

Rheinland's Factions Systems

NCP-Fraction Player-Fraction System Notes
RFP Rheinland Federal Police (player faction) Halle
RM Rheinland Military (player faction) Braunschweig
Landwirtrechtbewegung Landwirtrechtbewegung (player faction) Saar Saar is just partly a Guard system (see Saar)
Unioners Unioners (player faction) Duesseldorf
Red Hessian Red Hessian Army Omega-54
Bundschuh none Luneburg

Hispania's Factions Systems

NCP-Fraction Player-Fraction System Notes
Outcast/Nación Maltesa 101st Outcasts Guard Omicron 85
Corsair/Imperio del Corsario Corsair Benitez Family and The Brotherhood Omicron-91
Sirius Coalition Sirius Coalition Revolutionary Army Omega 52

Hispania's Factions Systems

NCP-Fraction Player-Fraction System Notes
The Order The Order (player faction) Omicron 100
Zoners Temporary Autonomous Zoners Baffin Baffin is not a Guard System only
Zoners The Omicroners Omicron-74 Second and Main Zoner Guard-System
Nomad Keepers Omicron Iota
Wild(Rheinland and Bretonia ones) Das Wilde Omega-55(Rheinland)|Drake(Bretonia)
Wild(Kusari ones) Aoi Iseijin Tohoku Just Heaven's Gate
BHG Bounty Hunters Guild Core Omicron Rho
IMG Independent Miners Guild (player faction) Tau-44 + Tau-39 Singapore Shipyard is only guard Station in Tau-44
Colonial Republic [[The Colonial Republic[[ Coronado