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Artifacts
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This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 13.12.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
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)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 13.12.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Artifacts | |
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Commodity | |
Cargo Space | 1 |
Decay Rate | 0 |
Default Price | 100 |
CONTRABAND |
Remnants of an alien civilization that existed long before humanity crawled from the ocean. The particulars of each individual Artifact vary, but archeologists and scientists have been unable to determine their function; for all intents and purposes they appear to be inert chunks of crystal and metal inscribed with decorative patterns. A thriving market for Artifacts has sprung up over the years among art collectors and the social elite looking for a new status symbol.
Contraband
- The following houses prohibit the possession of this item, and may flag your ship as hostile:
Buy/Sell Locations
- The following bases either sell the item, or buy the item at a non-default price (possibly lower).
Mining Locations
- Mining surveys have revealed the following fields for this commodity. Any ship can extract the resource at half the displayed rate, while factions that specialize in these resources can get several times more. Aggressive mining will also cause the drop-rate to decrease.
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Disclaimer
- The data listed on this page was generated from the default server configuration files on 13/12/2012. Server-side data may be changed on any server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.
- In addition, the drop rates listed here do not incorporate any faction mining bonuses that may be applicable. With the proper ID, IFF, and mining vessel, your yield may be much higher.