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Difference between revisions of "Basic Alloy"
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[[Image:Basic_Alloy.jpg|frame|right|Basic Alloy]] | [[Image:Basic_Alloy.jpg|frame|right|Basic Alloy]] | ||
Melding the strength of Titanium with the lightness of Aluminum, Basic Alloys can be used economically to construct durable machine parts. The non-ferrous nature of parts constructed from Basic Alloys and their resistance to oxidization makes them ideal for use in almost any manufacturing environment. When Basic Alloys are infused with a matrix of [[Boron]] fibers and combined with [[Super Alloy]]s, the resulting material is then fabricated into the [[Ship Hull Panels]] used by shipyards throughout the colonies. | Melding the strength of Titanium with the lightness of Aluminum, Basic Alloys can be used economically to construct durable machine parts. The non-ferrous nature of parts constructed from Basic Alloys and their resistance to oxidization makes them ideal for use in almost any manufacturing environment. When Basic Alloys are infused with a matrix of [[Boron]] fibers and combined with [[Super Alloy]]s, the resulting material is then fabricated into the [[Ship Hull Panels]] used by shipyards throughout the colonies. | ||
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Revision as of 04:03, 6 January 2012
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Melding the strength of Titanium with the lightness of Aluminum, Basic Alloys can be used economically to construct durable machine parts. The non-ferrous nature of parts constructed from Basic Alloys and their resistance to oxidization makes them ideal for use in almost any manufacturing environment. When Basic Alloys are infused with a matrix of Boron fibers and combined with Super Alloys, the resulting material is then fabricated into the Ship Hull Panels used by shipyards throughout the colonies.
Notes
- 1 unit of Basic Alloy takes up 1 unit of space in your cargo hold.
Availability
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Disclaimer
- The data listed on this page was generated from the default server configuration files on 6/01/2012. Server-side data may be changed on any server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.