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Difference between revisions of "Template:Weapon"
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{{#if:{{{faction|}}}|[[Category:{{{faction}}}]]|}} }} | {{#if:{{{faction|}}}|[[Category:{{{faction}}}]]|}} }} | ||
<noinclude>-->{{clear}} | <noinclude>-->{{clear}} | ||
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==Usage== | ==Usage== | ||
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<pre><nowiki> | <pre><nowiki> | ||
{{Weapon | {{Weapon | ||
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* Faction is an optional field, please use the same name as that faction's category | * Faction is an optional field, please use the same name as that faction's category | ||
* energy-type is the weapon type (if there is one), such as Tachyon, Laser, etc. | * energy-type is the weapon type (if there is one), such as Tachyon, Laser, etc. | ||
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==Result== | ==Result== | ||
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{{Weapon | {{Weapon | ||
| examplepage = true | | examplepage = true |
Revision as of 04:13, 4 March 2010
Usage
{{Weapon | full-name = | image = | faction = | description = | weapon-class = | energy-type = | hull-damage = | shield-damage = | range = | projectile-speed = | refire-rate = | energy-usage = | turn-rate = | explosion-radius = | price = | launcher-price = | ammo-price = | see-also = | places-sold = }}
- Turn Rate, Explosion Range, Launcher Price, and Ammo Price are optional fields for use with missiles.
- If Launcher price is defined, the standard price field will not be shown.
- Faction is an optional field, please use the same name as that faction's category
- energy-type is the weapon type (if there is one), such as Tachyon, Laser, etc.
Result
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |