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Pirate Pilot
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Article possibly outdated (
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 06.06.2018 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.90.1
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 06.06.2018 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Pirate Pilot | |
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Commodity | |
Cargo Space | 1 |
Decay Rate | no decay |
Default Price | 900 |
CONTRABAND |
All Pirate Spaceships are equipped with standard eject mechanisms. When a pirate loses a fight, the pilot automatically ejects right before the ship explodes. Then, the winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but Bounty Hunters may pay even more.
Notes
- Detailed information about restricted / illegal Commodities and licence possiblities can be found here: The Laws of Sirius
Contraband
- The following houses prohibit the possession of this item, and may flag your ship as hostile:
Buy/Sell Locations
- The following bases either sell the item, or buy the item at a non-default price (possibly lower).
Disclaimer
- The data listed on this page was generated from the default server configuration files on 6/06/2018. Server-side data may be changed on any server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.